Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (console) character file. Game seed: 11958015886641637119 181 Natenado the Magician (level 5, -3/35 HPs) Began as a Djinni Fire Elementalist on Feb 19, 2024. Slain by a crocodile (10 damage) ... in a sewer. The game lasted 00:05:59 (735 turns). Natenado the Magician (Djinni Fire Elementalist) Turns: 735, Time: 00:05:59 Health: -3/35 AC: 2 Str: 7 XL: 5 Next: 92% Gold: 45 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . i - +0 whip rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 45 gold pieces. Inventory: Hand Weapons i - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} f - a scroll of poison {unknown} h - a scroll of identify {unknown} Potions b - a potion of curing {unknown} e - a potion of attraction {unknown} g - 2 potions of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations + Level 5.2 Hexes + Level 5.2 Summonings + Level 5.2 Necromancy + Level 5.2 Translocations + Level 5.2 Fire Magic + Level 5.2 Ice Magic + Level 5.2 Air Magic + Level 5.2 Earth Magic + Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 1% 1 b - Scorch Fire 48% 2d7 2% 2 c - Volatile Blastmotes Fire/Tloc 48% 2d14 4% 3 d - Inner Flame Hex/Fire 24% N/A 4% 3 e - Flame Wave Conj/Fire 24% 2d8 14% 4 f - Sting Conj/Alch 96% 1d9 1% 1 g - Call Imp Summ 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The cloud of blastmotes explodes! The concussive blast engulfs the brain worm! The brain worm is severely wounded. Casting: Volatile Blastmotes (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the brain worm. You kill the brain worm! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! A crocodile comes into view. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! Casting: Volatile Blastmotes (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! Casting: Volatile Blastmotes (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! Casting: Volatile Blastmotes (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * The crocodile closely misses you. The crocodile barely misses you. Casting: Volatile Blastmotes (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * The crocodile bites you! You die... ### ##∩## ##.∩.## ##.....## #.§@≈...# #§l≈≈≈..# #.≈≈≈≈≈.# #.§≈≈≈..# #..§≈...# ##†....## ##...## ##†## #.# #.# #.# You could see a crocodile. Vanquished Creatures A brain worm (Sewer) A bombardier beetle (D:3) 2 adders A river rat (D:3) A dart slug (D:1) 2 ribbon worms (D:3) 5 orcs (D:3) 5 endoplasms (D:1) 3 giant cockroaches 5 goblins 3 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas 2 ball pythons (D:1) 9 bats A frilled lizard (D:3) A kobold (D:3) A rat (D:1) 48 creatures vanquished. Vanquished Creatures (others) 104 foxfires 104 creatures vanquished. Grand Total: 152 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Natenado the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Natenado set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 30 | D:1 | Reached XP level 2. HP: 3/21 MP: 0/0 232 | D:1 | Reached XP level 3. HP: 12/25 MP: 0/0 232 | D:1 | Learned a level 1 spell: Sting 337 | D:1 | Found a faded altar of an unknown god. 460 | D:3 | Reached XP level 4. HP: 25/31 MP: 0/0 630 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 630 | D:3 | Learned a level 2 spell: Call Imp 651 | D:3 | Found a glowing drain. 655 | Sewer | Entered a sewer 684 | Sewer | Noticed a brain worm 696 | Sewer | Killed a brain worm 697 | Sewer | Reached skill level 5 in Spellcasting 697 | Sewer | Reached skill level 5 in Conjurations 697 | Sewer | Reached skill level 5 in Hexes 697 | Sewer | Reached skill level 5 in Summonings 697 | Sewer | Reached skill level 5 in Necromancy 697 | Sewer | Reached skill level 5 in Translocations 697 | Sewer | Reached skill level 5 in Fire Magic 697 | Sewer | Reached skill level 5 in Ice Magic 697 | Sewer | Reached skill level 5 in Air Magic 697 | Sewer | Reached skill level 5 in Earth Magic 697 | Sewer | Reached skill level 5 in Alchemy 723 | Sewer | Noticed a crocodile 735 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, shapermc_ecumenical_altar_mp_highgroup D:2: layout_loops_ring, kennysheep_generic_room_3, uniq_natasha D:3: layout_loops_ring, gup_sewer_entry_spiral, serial_shops, nicolae_shop_tiny_real_fake_doors, nicolae_hexahallways Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 52 | 29 || 81 Scorch | 1 | 9 || 10 Volatile Blastmot | | 7 || 7 Armour: Robe | 7 | 2 || 9 Dodge: Dodged | 4 | 3 || 7