Dungeon Crawl Stone Soup version 0.27-b1-41-gafb5482f4b (webtiles) character file. Game seed: 12819032689691403948 65 Nausicaa the Conjurer (level 3, -1/24 HPs) Began as a Mummy Conjurer on July 28, 2021. Slain by a river rat (8 damage) ... on level 3 of the Dungeon. The game lasted 00:09:02 (2163 turns). Nausicaa the Conjurer (Mummy Conjurer) Turns: 2163, Time: 00:09:02 Health: -1/24 AC: 3 Str: 10 XL: 3 Next: 94% Magic: 1/8 EV: 12 Int: 18 God: Gold: 137 SH: 0 Dex: 10 Spells: 3/9 levels left rFire x . . SeeInvis . i - +0 whip rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... m - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: very slow A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons b - a +0 mace i - a +0 whip (weapon) n - a +0 short sword o - a +0 flail Missiles c - 24 sling bullets f - 27 stones g - 26 arrows h - 22 poisoned darts l - 19 bolts Armour a - a +0 robe (worn) m - a +0 pair of boots (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} j - a scroll of brand weapon {unknown} k - a scroll of identify {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 3.5 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 3d4 5% 2 c - Dazzling Flash Conj/Hex 18% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Lee's Rapid Deconstruct Erth 1% 3d5* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (75% to hit) The searing ray misses the river rat. (Press . to maintain the ray.) The river rat barely misses you. The searing ray misses the river rat. The river rat bites you. The searing ray hits the river rat. The river rat is heavily wounded. The river rat closely misses you. The searing ray hits the river rat. The river rat is severely wounded. You finish channeling your searing ray. The river rat barely misses you. The river rat bites you. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, 100% to hit) The magic dart hits the river rat. The river rat is almost dead. The river rat bites you. Your unstable footing causes you to fumble your attack. The river rat misses you. Your magical contamination has completely faded away. You hit the river rat. The river rat is almost dead. The river rat bites you but does no damage. You barely miss the river rat. The river rat is almost dead. The river rat bites you! * * * LOW HITPOINT WARNING * * * You closely miss the river rat. The river rat is almost dead. The river rat bites you! You die... ##....####....)# #.#..# #.#.## ##.######.#... #...# #.# ##..#.### #..## #### #...#.# ##..# ≈ #.[.#.# ..#.# #≈#≈..#.##### .#### #≈#≈......... #.#.# #≈r≈≈..##### ##..# #≈#@...# #.## #†≈≈...# #.# #≈#....# #.# #≈≈≈..## #.# #≈≈...# #.# ..##### #.# ..# ..# ### ### You could see a river rat. Vanquished Creatures An adder (D:3) A worm (D:2) A dart slug (D:2) 3 orcs (D:3) 8 bats 2 endoplasms 2 goblins (D:1) 3 hobgoblins 4 jackals (D:1) 4 kobolds 4 quokkas (D:1) 4 ball pythons 3 frilled lizards 2 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nausicaa the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 166 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 175 | D:1 | Learned a level 2 spell: Searing Ray 948 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1768 | D:2 | Found a faded altar of an unknown god. 2149 | D:3 | Learned a level 3 spell: Dazzling Flash 2163 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_gd, minmay_liquid_box D:3: layout_loops_ring, lightli_sewer_entry_pipes, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Stealth | 2 | 2.3 Dodging | 2 | 2.2 Conjurations | | 3.6 Action || total -------------------------++------- Melee: Mace || 11 Whip || 16 Cast: Magic Dart || 62 Searing Ray || 10 Armor: Robe || 7 Dodge: Dodged || 28