Ndrwtcm Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -13, D:1) a +0 whip (13, -12, D:1) a +0 ring mail (16, -15, D:1) a +0 short sword (19, -4, D:1) a +0 club a +0 hunting sling (29, 8, D:1) a +0 hunting sling (34, 26, D:1) a +0 club (38, 2, D:1) 9 stones (38, 25, D:1) 11 poisoned darts (41, 2, D:1) a +0 dagger (43, -6, D:1) a +0 dagger (56, 20, D:1) 25 stones (59, 11, D:1) a +0 short sword 5 stones a +0 club Level 2 of the Dungeon [Shop] Tihafeulo's Weapon Shoppe a +0 club (11 gold) a +0 whip (27 gold) a +0 trident (38 gold) 10 stones (11 gold) 19 stones (20 gold) a +0 dagger (22 gold) a +0 rapier (44 gold) a +5 vorpal flail (354 gold) the +9 long sword "Huofa" {pain, MP+9} (875 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. MP: It affects your magic capacity (+9). a +0 spear (33 gold) the +2 executioner's axe "Ultimatum" {antimagic, *Noise rPois rC+} (601 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. rPois: It protects you from poison. *Noise: It may make noises in combat. a +0 mace (33 gold) (0, 0, D:2) 11 bolts (4, 14, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (8, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 15, D:2) a +0 dagger (31, 9, D:2) 23 stones (32, 14, D:2) a +2 dagger of venom a kobold corpse (skeletalised by now) (36, 11, D:2) a rat corpse (skeletalised by now) (37, 5, D:2) 15 arrows (37, 7, D:2) a rat corpse (skeletalised by now) (37, 11, D:2) a +0 short sword (41, 2, D:2) 26 arrows (45, -9, D:2) a +0 short sword of venom (46, -2, D:2) a +0 dagger (47, 0, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, 15, D:3) a quokka corpse (10, 14, D:3) an adder corpse (15, 18, D:3) a giant cockroach corpse a sewer (0, 0, Sewer) a rat corpse