Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 8085689413522481240 42 Nedac819 the Insei (level 3, -3/39 HPs) Began as a Demonspawn Transmuter on Oct 6, 2023. Splashed by a jelly's acid (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:32 (760 turns). Nedac819 the Insei (Demonspawn Transmuter) Turns: 760, Time: 00:06:32 Health: -3/39 AC: 17 Str: 10 XL: 3 Next: 35% Magic: 6/6 EV: 2 Int: 16 God: Gold: 34 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . e - +1 dagger rCold . . . (no shield) rNeg . . . j - melded +1 leather armour {rN+} rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.20/turn %: no passive effects @: tree-form, corroded A: stationary, stasis, torment immunity, boosted hp, magic regeneration, (sanguine armour 1) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons e - a +1 dagger (weapon) l - a +0 short sword Missiles c - a throwing net i - 7 stones Armour a - a +0 robe h - a +0 chain mail j - a +1 leather armour of positive energy (melded) Scrolls g - 2 scrolls of enchant weapon Potions d - a potion of attraction {unknown} f - 2 potions of haste {unknown} k - a potion of heal wounds {unknown} Skills: + Level 1.5 Fighting + Level 0.1 Armour + Level 2.0 Dodging + Level 3.1 Unarmed Combat + Level 2.2 Spellcasting * Level 2.3 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 9% N/A 12% 2 Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You regenerate magic rapidly. ((When seriously injured, your blood forms armour. (AC +0))) Message History You see here a bat corpse. You see here a +0 short sword. l - a +0 short sword Found a smoky black potion. HP restored. f - 2 smoky black potions (gained 1) Found an escape hatch in the ceiling. A jelly comes into view. The jelly quivers. An adder comes into view. There is an escape hatch in the ceiling here. Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. The jelly closely misses you. You hit the jelly. Your hands burn! You claw the jelly. The jelly is moderately wounded. The jelly hits you. You are splashed with acid. You hit the jelly. Your hands burn! Your blood congeals into armour. You headbutt the jelly, but do no damage. The jelly is heavily wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The jelly attacks as you move away! The jelly hits you but does no damage. Really quaff the potion of lignification? Uppercase [Y]es or [N]o only, please. Really quaff the potion of lignification? Your horns disappear. Your talons disappear. You turn into a tree. Your +1 leather armour of positive energy melds into your body. You feel less protected from negative energy. Your roots penetrate the ground. Your blood armour dries and flakes away. The jelly hits you but does no damage. You hit the jelly. The acid corrodes you! Your branches burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly hits you but does no damage. You hit the jelly. Your branches burn! You die... #...####.#.#####..# # ##.## ##.######..# ## #.# ### #..†.†# ####. #.# #.....#####...# #.# #............#. #.# #.....#####.### #.# #.....# ### # ###...##########...######### .......<..J♣................ #####...#######...########## #...# #.........# #...# #####...####.# .....S .....##.####.## ###.### ####..........# #. ####.####..# .. #.# #..# #.# #..# You could see a jelly. Vanquished Creatures 2 dart slugs 2 ball pythons A giant cockroach (D:2) A goblin (D:1) 2 hobgoblins 8 jackals (D:1) 5 quokkas 5 bats 3 kobolds 5 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nedac819 the Demonspawn Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 125 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 125 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 159 | D:1 | Found a faded altar of an unknown god. 277 | D:1 | Reached skill level 3 in Unarmed Combat 300 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 300 | D:1 | Reached XP level 3. HP: 9/26 MP: 6/6 759 | D:2 | HP: 1/39 [acid (4)] 760 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, chequers_ecumenical_altar_island D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 2 | 2.3 Dodging | 2 | 2.0 Unarmed Combat | 3 | 3.1 Fighting | | 1.5 Armour | | 0.1 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 87 Kick || 12 Headbutt || 7 Punch || 2 Dagger || 50 Cast: Beastly Appendage || 6 Use: Scroll || 4 Potion || 1 Armour: Robe || 11 Leather armour || 46 Skin || 2 Dodge: Dodged || 114