Dungeon Sprint DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 833784197897303745 0 Nedac819 the Magician (level 1, -2/13 HPs) Began as a Gnoll Hedge Wizard on Oct 20, 2023. Was an Initiate of Gozag. Slain by a merfolk ... wielding a +0 trident (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:47 (77 turns). Nedac819 the Magician (Gnoll Hedge Wizard) Turns: 77, Time: 00:01:47 Health: -2/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 9/14 EV: 7 Int: 19 God: Gozag Gold: 0 SH: 0 Dex: 11 Spells: 13/14 levels left rFire . . . C - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.14/turn %: no teleportation @: held A: fangs 1, strong nose, distributed training a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch Inventory: Hand Weapons C - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). D - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. E - the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. H - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) I - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. J - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) K - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. L - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) M - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Armour b - a +0 robe (worn) c - a +0 hat (worn) F - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. G - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. N - +5 ice dragon scales O - +5 shadow dragon scales Jewellery v - a ring of flight w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence z - a +6 ring of intelligence A - a +6 ring of strength B - a +6 ring of strength Wands s - a wand of mindburst (7) t - a wand of iceblast (16) u - a wand of light (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify r - 2 scrolls of fear Potions d - 8 potions of magic e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance m - a potion of experience n - 5 potions of might Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 1.9 Conjurations + Level 0.0 Hexes + Level 1.9 Summonings + Level 0.0 Necromancy + Level 1.9 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 28% N/A 7% 2 Call Imp Summ 28% N/A 7% 2 Slow Hex 24% N/A 10% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 16% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You see here the +10 dark maul {heavy}. Items here: )))))))))). H - the +11 Singing Sword {sonic wave} I - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} J - the +7 mace of Variability {chaos, chaos arc} K - the +13 scythe of Curses {drain, curses, Drain} L - the +6 shillelagh "Devastator" {shatter} M - the +9 sword of Zonguldrok {reap} Items here: [[[[[. Okay, then. Items here: [[[[[[[. N - +5 ice dragon scales; O - +5 shadow dragon scales Items here: [[[[[. You feel a darkness envelop your magic. A voice whispers, "Let's make your enemies cower, shall we?" C - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} You drop a +0 dagger. Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. The merfolk shouts! x2 The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! Found a throwing net, a Grand Grimoire and a ring of protection from cold. Found a transporter. Aiming: Iceblast Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the merfolk. The merfolk is lightly wounded. The iceblast engulfs the merfolk!! The merfolk is moderately wounded. The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. ▓▓▓▓▓▓▓ ▓.8©8.▓ ∆∆∆ ▓.....▓ ▓.=.m.▓ ▓..m..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nedac819 the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 8/8 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found an opulent altar of Gozag. 2 | D | Found a burning altar of Makhleb. 44 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 76 | D | Entered arena 2. 76 | D | Noticed a merfolk 76 | D | Noticed a merfolk 76 | D | Found a transporter. 77 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Evoke: Wand || 1