Dungeon Sprint DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 16972057181612711545 0 Nedac819 the Magician (level 1, -6/13 HPs) Began as a Demonspawn Hedge Wizard on Oct 21, 2023. Was an Initiate of Jiyva. Mangled by a river rat (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:40 (61 turns). Nedac819 the Magician (Demonspawn Hedge Wizard) Turns: 61, Time: 00:01:41 Health: -6/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 5/10 EV: 12 Int: 33 God: Jiyva [......] Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . D - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ z - +6 ring of intelligence HPRegen 0.22/turn y - +6 ring of intelligence MPRegen 0.12/turn %: no teleportation @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Jiyva. Jiyva was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger D - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). E - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. F - the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. I - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) J - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. K - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) L - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. M - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) N - the +8 storm bow {elec, penet} (You found it in the Dungeon) O - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Armour b - a +0 robe (worn) c - a +0 hat (worn) G - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. H - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. P - +5 ice dragon scales Q - +5 shadow dragon scales Jewellery v - a ring of flight w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence (right hand) z - a +6 ring of intelligence (left hand) A - a +6 ring of strength B - a +6 ring of strength Wands s - a wand of mindburst (7) t - a wand of iceblast (7) u - a wand of light (7) C - a wand of paralysis (5) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify r - 2 scrolls of fear Potions d - 8 potions of magic e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance m - a potion of experience n - 5 potions of might Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 3.0 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 6% 1 Blink Tloc 20% N/A 6% 2 Call Imp Summ 22% N/A 6% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 9% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Annotations: D 1 transporter Message History You offer a prayer to Jiyva. Okay, then. You feel clever. z - a +6 ring of intelligence (left hand) You feel clever. y - a +6 ring of intelligence (right hand) Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A bullfrog and a river rat come into view. Found a +2 plate armour of poison resistance and Jorgrun's Omnibus of Detritus. Found a transporter. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (asleep, 100% to hit) The magic dart hits the bullfrog. You feel better. The bullfrog is lightly wounded. The bullfrog croaks. You hit the bullfrog. The bullfrog is moderately wounded. The bullfrog hits you! Ouch! That really hurt! The bullfrog hits you. * * * LOW HITPOINT WARNING * * * You miss the bullfrog. The bullfrog is moderately wounded. The bullfrog misses you. The river rat closely misses you. The bullfrog closely misses you. You sock the bullfrog! The bullfrog is almost dead. The river rat bites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.:.[.▓ ▓.....▓ ▓..Fr.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a bullfrog and a river rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nedac819 the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 41 | D | Became a worshipper of Jiyva Jeskuj the Shapeless 57 | D | Entered arena 2. 57 | D | Noticed a bullfrog 57 | D | Found a transporter. 61 | D | Mangled by a river rat Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Melee: Bo || 3 Cast: Magic Dart || 1 Dodge: Dodged || 3