Dungeon Sprint DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 16787106472887347486 0 Nedac819 the Magician (level 1, 0/13 HPs) Began as a Demonspawn Hedge Wizard on Oct 21, 2023. Was an Initiate of Jiyva. Slain by a merfolk ... wielding a +0 trident (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:24 (77 turns). Nedac819 the Magician (Demonspawn Hedge Wizard) Turns: 77, Time: 00:01:25 Health: 0/13 AC: 25 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 1 Int: 27 God: Jiyva [......] Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . D - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . (shield currently unavailable) rNeg . . . F - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . c - +0 hat rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth x - +6 ring of intelligence HPRegen 0.22/turn y - +6 ring of intelligence MPRegen 0.09/turn %: no teleportation, no spellcasting @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Jiyva. Jiyva was noncommittal. You visited 1 branch Inventory: Hand Weapons C - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). D - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. E - the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. H - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) I - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. J - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) K - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. L - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) M - the +8 storm bow {elec, penet} (You found it in the Dungeon) N - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) R - a +5 demon blade S - a +5 quick blade T - a +5 demon trident Armour b - a +0 robe c - a +0 hat (worn) F - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. G - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. O - +5 gold dragon scales P - +5 ice dragon scales Q - +5 shadow dragon scales Jewellery u - a ring of flight v - a +6 ring of dexterity w - a +6 ring of dexterity x - a +6 ring of intelligence (left hand) y - a +6 ring of intelligence (right hand) z - a +6 ring of strength A - a +6 ring of strength Wands o - a wand of mindburst (7) p - a wand of acid (7) B - a wand of digging (2) Scrolls i - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - 5 scrolls of identify t - 2 scrolls of fear Potions d - 8 potions of magic e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance m - a potion of experience n - 5 potions of might Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 3.0 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 100% 1 Blink Tloc 16% N/A 100% 2 Call Imp Summ 18% N/A 100% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 100% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Annotations: D 1 transporter Message History Okay, then. You see here a +5 lajatang. Items here: )))). R - a +5 demon blade Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger S - a +5 quick blade Items here: )))). Things that are here: a +5 bardiche; a +5 demon trident T - a +5 demon trident You are now empty-handed. You drop a +0 dagger. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe D - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. x5 You finish putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. You feel clever. x - a +6 ring of intelligence (left hand) You feel clever. y - a +6 ring of intelligence (right hand) There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. The merfolk shouts! Found two items. Found a transporter. Fire: D) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (100% to hit) You shoot a bolt. The bolt hits the merfolk!!! The merfolk is severely wounded. The merfolk throws a boomerang. The boomerang hits you but does no damage. The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.=.).▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Vanquished Creatures (others) 2 azure jellies (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nedac819 the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a transporter. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found an opulent altar of Gozag. 41 | D | Became a worshipper of Jiyva Junnipol the Shapeless 42 | D | Killed an azure jelly 44 | D | Killed an azure jelly 76 | D | Entered arena 2. 76 | D | Noticed a merfolk 76 | D | Noticed a merfolk 76 | D | Found a transporter. 77 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Fire: Heavy crossbow || 1 Armour: Plate armour || 1