Dungeon Sprint DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 12659001863866200021 56 Nedac819 the Thaumaturge (level 7, -20/50 HPs) Began as a Demonspawn Hedge Wizard on Oct 22, 2023. Was a Believer of Sif Muna. Hit by a boomerang thrown by a merfolk (21 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:14:37 (512 turns). Nedac819 the Thaumaturge (Demonspawn Hedge Wizard) Turns: 512, Time: 00:14:38 Health: -20/50 AC: 2 Str: 14 XL: 7 Next: 75% Magic: 0/31 EV: 14 Int: 20 God: Sif Muna [**....] Gold: 10 SH: 4 Dex: 15 Spells: 18/29 levels left rFire + + + a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois + c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... p - amulet of the Devil's Advocate {Faith rPois rF+++ rC- Dex+3} Stlth +++ o - ring of Gaocs {rC+ Int+3 Slay+4} HPRegen 0.28/turn t - ring "Zyjoc" {rF+ MP+9 Str+3} MPRegen 0.44/turn %: no teleportation, guardian spirit, faith @: no status effects A: antennae 1, magic shield, magic regeneration, sturdy frame 2, condensation shield a: Renounce Religion, Channel Magic You were in the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 1 branch You collected 280 gold pieces. You spent 270 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (weapon) k - a +6 antimagic short sword Missiles s - a curare-tipped dart Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery n - the ring "Leis" {Fire rPois} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. o - the ring of Gaocs (left hand) {rC+ Int+3 Slay+4} (You bought it in a shop in the Dungeon) [ring of slaying] Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It protects you from cold. p - the amulet of the Devil's Advocate (around neck) {Faith rPois rF+++ rC- Dex+3} (You bought it in a shop in the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+3). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. q - the ring "Jidufo" {rPois Will+++ Str-4 Int-2 Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] Str: It affects your strength (-4). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+6). rPois: It protects you from poison. Will: It greatly increases your willpower. t - the ring "Zyjoc" (right hand) {rF+ MP+9 Str+3} (You bought it in a shop in the Dungeon) [ring of protection from fire] Str: It affects your strength (+3). rF: It protects you from fire. MP: It affects your magic capacity (+9). u - the ring "Hoskunaj" {Fire Str+5} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. Str: It affects your strength (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. Wands r - a wand of digging (3) Scrolls m - 3 scrolls of fog Potions d - a potion of magic g - 4 potions of haste h - a potion of berserk rage j - a potion of resistance Skills: + Level 2.2 Fighting + Level 4.8 Dodging + Level 4.2 Stealth + Level 0.3 Shields + Level 11.7 Spellcasting + Level 6.9 Conjurations + Level 1.8 Summonings + Level 0.5 Necromancy + Level 1.0 Translocations + Level 1.5 Air Magic + Level 2.3 Poison Magic + Level 2.1 Invocations + Level 4.8 Evocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Call Imp Summ 38% N/A 4% 2 c - Slow Hex 44% N/A 6% 1 d - Blink Tloc 30% N/A 6% 2 e - Cigotuvi's Dreadful Necr/Pois/Air 34% N/A 4% 2 f - Mephitic Cloud Conj/Pois/Air 26% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Lugonu Shops: D *[??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Your movements are less encumbered by armour. (ER -4) A meltable shield of frost defends you. (SH +4) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, 100% to hit) The magic dart hits the merfolk but does no damage. The merfolk is moderately wounded. The merfolk barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, 100% to hit) The magic dart hits the merfolk but does no damage. The merfolk is moderately wounded. The centaur shoots an arrow. You block the arrow. The merfolk throws a boomerang. The boomerang hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, 100% to hit) The magic dart hits the merfolk. The merfolk is moderately wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, 100% to hit) The magic dart hits the merfolk. The merfolk is moderately wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow completely misses you. The merfolk throws a boomerang. The boomerang hits you!! You die... #⌠..........#.....#.#..........⌠ #⌠...........#..<.#.#..........⌠ #⌠..........#.#...#.#..........⌠ ##.............###(............# ###∩......[.8.# #.8........∩### ##∩_._......###..c...___∩## ######.8.....m...8.###### #⌠..)(.......⌠# ###...@.....### #_........# #_......._# #_...)..._# #∩.......∩# ##∩.....∩## ##.....## ##⌠⌠⌠## ##### You could see a merfolk and a centaur. Vanquished Creatures A cyclops (D) A merfolk (D) A centaur (D) A phantom (D) A kobold brigand (D) Jessica (D) Terence (D) Ijyb (D) A gnoll (D) 2 goblins (D) A hobgoblin (D) 3 kobolds (D) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nedac819 the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 3 | D | Found an opulent altar of Gozag. 5 | D | Found a shadowy altar of Dithmenos. 5 | D | Found a hide-covered altar of Uskayaw. 5 | D | Round 1. 6 | D | Found Eploych's Identification Station. 7 | D | Found Xuzod's Jewellery. 7 | D | Found Veasovut's Advanced Armour. 16 | D | Bought a brightly glowing silver ring for 45 gold pieces 16 | D | Identified the ring "Leis" {Fire rPois} (You bought it in a | shop in the Dungeon) 16 | D | Bought a brightly glowing wooden ring for 45 gold pieces 16 | D | Identified the ring of Gaocs {rC+ Int+3 Slay+4} (You bought | it in a shop in the Dungeon) 16 | D | Bought a wavering lead amulet for 45 gold pieces 16 | D | Identified the amulet of the Devil's Advocate {Faith rPois | rF+++ rC- Dex+3} (You bought it in a shop in the Dungeon) 16 | D | Bought a fine iron ring for 45 gold pieces 16 | D | Identified the ring "Jidufo" {rPois Will+++ Str-4 Int-2 | Dex+6} (You bought it in a shop in the Dungeon) 30 | D | Found a bloodstained altar of Trog. 32 | D | Found a radiant altar of Vehumet. 36 | D | Found a stormy altar of Qazlal. 37 | D | Found a shimmering blue altar of Sif Muna. 37 | D | Found an ornate altar of the Wu Jian Council. 37 | D | Found Qily's Premium Goods. 37 | D | Found Oneirch's Weapon Rack. 38 | D | Found Wypyw's Miscellaneous Merchandise. 38 | D | Found Saph's Basic Armour. 41 | D | Found an ancient bone altar of Kikubaaqudgha. 43 | D | Found a snail-covered altar of Cheibriados. 44 | D | Found a shimmering altar of Xom. 46 | D | Found Orphip Ije's Do-It-Yourself Clinic. 47 | D | Found Suddob's Bottled Wisdom. 47 | D | Found Edycub's Distillery. 47 | D | Found a corrupted altar of Lugonu. 47 | D | Found an iron altar of Okawaru. 47 | D | Found a burning altar of Makhleb. 47 | D | Found Leufong's Distillery. 52 | D | Found a sacrificial altar of Ru. 53 | D | Found a basalt altar of Yredelemnul. 55 | D | Found Nixzuf's Staff Store. 56 | D | Found Uvuesmea's Must-Have Magic. 56 | D | Found Plog's Magic Scroll Shop. 57 | D | Found a blossoming altar of Fedhas. 57 | D | Found Xoyloxte's Magic Scroll Shop. 58 | D | Noticed a phantom 67 | D | Killed a phantom 68 | D | Reached skill level 6 in Spellcasting 68 | D | Reached skill level 1 in Translocations 68 | D | Reached skill level 1 in Evocations 68 | D | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 68 | D | Reached XP level 2. HP: 14/19 MP: 1/9 68 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 68 | D | Reached XP level 3. HP: 18/24 MP: 1/11 68 | D | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [demonic ancestry] 68 | D | Reached XP level 4. HP: 22/30 MP: 1/12 107 | D | Noticed Jessica 110 | D | Killed Jessica 111 | D | Reached skill level 7 in Spellcasting 138 | D | Noticed Terence 146 | D | Killed Terence 146 | D | Arena points: 14 (+14) [x2] 147 | D | Reached skill level 8 in Spellcasting 147 | D | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 147 | D | Reached XP level 5. HP: 28/35 MP: 6/15 200 | D | Round 2. 222 | D | Became a worshipper of Sif Muna the Loreminder 292 | D | Noticed Ijyb 298 | D | Killed Ijyb 298 | D | Reached * piety under Sif Muna 338 | D | Reached ** piety under Sif Muna 338 | D | Arena points: 56 (+42) [x3] 339 | D | Reached skill level 9 in Spellcasting 369 | D | Bought a steaming marble ring for 45 gold pieces 369 | D | Identified the ring "Zyjoc" {rF+ MP+9 Str+3} (You bought it | in a shop in the Dungeon) 369 | D | Bought a steaming lead ring for 45 gold pieces 369 | D | Identified the ring "Hoskunaj" {Fire Str+5} (You bought it | in a shop in the Dungeon) 394 | D | Learned a level 2 spell: Call Imp 396 | D | Learned a level 1 spell: Slow 399 | D | Learned a level 2 spell: Blink 402 | D | Learned a level 2 spell: Cigotuvi's Dreadful Rot 406 | D | Learned a level 3 spell: Mephitic Cloud 407 | D | Round 3. 419 | D | Noticed a merfolk 432 | D | Noticed a cyclops 455 | D | Killed a merfolk 456 | D | Reached skill level 1 in Fighting 456 | D | Reached skill level 10 in Spellcasting 456 | D | Reached skill level 1 in Poison Magic 456 | D | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 456 | D | Reached XP level 6. HP: 34/43 MP: 0/19 470 | D | Reached skill level 5 in Conjurations 470 | D | Reached skill level 1 in Air Magic 484 | D | Noticed a merfolk 498 | D | Noticed a merfolk 503 | D | Killed a cyclops 504 | D | Reached skill level 11 in Spellcasting 504 | D | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 504 | D | Reached XP level 7. HP: 27/50 MP: 7/22 512 | D | HP: 1/50 [centaur/arrow (2)] 512 | D | Hit by a boomerang thrown by a merfolk Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.8 Stealth | 2 3 4 | 4.2 Spellcasting | 6 8 10 11 | 11.7 Conjurations | 2 4 6 | 6.9 Translocations | 1 | 1.0 Evocations | 1 3 4 | 4.8 Fighting | 1 2 | 2.2 Poison Magic | 1 2 | 2.3 Air Magic | 1 | 1.5 Invocations | 2 | 2.1 Shields | | 0.3 Summonings | | 1.8 Necromancy | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 6 | || 7 Cast: Magic Dart | 2 | 61 | 8 || 71 Mephitic Cloud | | 2 | || 2 Call Imp | | 1 | || 1 Cigotuvi's Dreadf | | 1 | || 1 Invoke: Channel Magic | | 1 | || 1 Evoke: Wand | 4 | 9 | || 13 Use: Potion | | 6 | 1 || 7 Scroll | | 4 | || 4 Armour: Robe | | 1 | || 1 Dodge: Dodged | 2 | 19 | 4 || 25 Block: Other | | 2 | 1 || 3