Dungeon Sprint DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 12466453721491854397 5287 Nedac819 the Convoker (level 10, -5/67 HPs) Began as a Demonspawn Summoner on Oct 22, 2023. Was a High Priest of Sif Muna. Slain by a +6 battleaxe of electrocution (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:14:15 (461 turns). Nedac819 the Convoker (Demonspawn Summoner) Turns: 461, Time: 00:14:16 Health: -5/67 AC: 8 Str: 8 XL: 10 Next: 37% Magic: 0/31 EV: 16 Int: 51 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 20 Spells: 1/31 levels left rFire + + + A - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg . . . Q - +1 leather armour of the Beastly God {Dex+5} rPois . P - +1 helmet {Int+3} rElec . S - +0 cloak of Durable Curiosity {Int+3 SInv} rCorr . k - +0 pair of gloves of the Equator {Int+4} SInv + (no boots) Will ..... T - amulet "Sicsief" {Spirit Drain rF+++ Int+3} Stlth +++++ v - +6 ring of intelligence HPRegen 0.31/turn w - +6 ring of intelligence MPRegen 0.22/turn %: no teleportation, guardian spirit @: no status effects A: claws 2, spiny 1, sturdy frame 3 a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons g - the +2 falchion of the Real Monster {freeze, Str+2} (You found it in the Dungeon) Str: It affects your strength (+2). A - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). B - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. E - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) F - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. G - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) H - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. I - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) J - the +8 storm bow {elec, penet} (You found it in the Dungeon) K - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) L - the +5 rapier of Wymoot {speed, rF+ rC+} (You found it in the Dungeon) rF: It protects you from fire. rC: It protects you from cold. Armour a - a +0 robe k - the +0 pair of gloves of the Equator (worn) {Int+4} (You found it in the Dungeon) Int: It affects your intelligence (+4). C - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. D - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. P - a +1 helmet of intelligence (worn) Q - the +1 leather armour of the Beastly God (worn) {Dex+5} (You found it in the Dungeon) Dex: It affects your dexterity (+5). S - the +0 cloak of Durable Curiosity (worn) {Int+3 SInv} (You found it in the Dungeon) Int: It affects your intelligence (+3). SInv: It lets you see invisible. Magical Staves M - a staff of death O - a staff of fire Jewellery s - a ring of flight t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence (left hand) w - a +6 ring of intelligence (right hand) x - a +6 ring of strength y - a +6 ring of strength N - a ring of ice T - the amulet "Sicsief" (around neck) {Spirit Drain rF+++ Int+3} (You found it in the Dungeon) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+3). rF: It renders you almost immune to fire. Drain: It drains your maximum health when unequipped. Wands q - a wand of mindburst (7) r - a wand of light (2) z - a wand of paralysis (2) R - a wand of roots (3) Scrolls m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - a scroll of fear Potions b - 6 potions of magic c - 10 potions of curing d - 3 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 2.0 Fighting + Level 4.1 Staves + Level 6.3 Dodging + Level 10.2 Stealth + Level 11.0 Spellcasting + Level 4.3 Hexes + Level 16.2 Summonings + Level 3.0 Air Magic + Level 6.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 0% 1 b - Call Canine Familiar Summ 100% N/A 0% 3 c - Summon Guardian Gole Hex/Summ 93% N/A 1% 3 d - Summon Lightning Spi Summ/Air 90% N/A 1% 4 e - Call Imp Summ 100% N/A 0% 2 f - Dragon Form Tmut 14% N/A 99% 7 g - Leda's Liquefaction Hex/Erth 25% N/A 3% 4 h - Volatile Blastmotes Fire/Tloc 56% 2d14 2% 3 i - Shock Conj/Air 100% 1d9 1% 1 j - Slow Hex 100% N/A 1% 1 k - Beastly Appendage Tmut 56% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Tmut/Erth 28% N/A 8% 4 Freezing Cloud Conj/Ice/Air 19% 6-21 14% 5 Starburst Conj/Fire 14% 6d6 75% 6 Statue Form Tmut/Erth 18% N/A 75% 6 Fire Storm Conj/Fire 14% 8d4 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You are partially covered in sharp spines. Your movements are significantly less encumbered by armour. (ER -6) Message History Your lightning spire disappears in a puff of smoke! The air elemental fires a burst of electricity at you. The stunning burst misses you. The deep elf knight hits you with a +0 long sword! The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! The deep elf archer gestures wildly while chanting. The deep elf archer blinks! The air elemental is struck by your spines. You destroy the air elemental! Sif Muna accepts your kill. Your Spellcasting skill increases to level 11! Your Air Magic skill increases to level 3! You feel much better. The deep elf knight is struck by your spines. The deep elf knight hits you with a +0 long sword. The deep elf archer mumbles some strange words. The deep elf archer blinks! The +6 battleaxe of electrocution barely misses you. The deep elf knight gestures at you while chanting. The shard of ice hits you!!! Ouch! That really hurt! Unknown command. You feel much better. The deep elf knight closely misses you. The deep elf archer starts to cry. The deep elf archer gestures wildly while chanting. The deep elf archer blinks! The +6 battleaxe of electrocution hits you! Aiming: Bolt of Light Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +6 battleaxe of electrocution Aim: a +6 battleaxe of electrocution (heavily damaged, 51% to hit) The bolt of light hits the +6 battleaxe of electrocution. The +6 battleaxe of electrocution is heavily damaged. The deep elf archer seems to regain its courage. The deep elf knight is struck by your spines. The deep elf knight hits you with a +0 long sword! The +6 battleaxe of electrocution hits you!! * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... ▓..)[|.e▓ ▓..)/e..▓ ▓.......▓ ▓.......▓ ▓.......▓ ▓)...§..▓ ▓e▓...▓.▓ ▓@(.©...▓ ▓▓▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles), a deep elf knight (fast, invisible), a deep elf pyromancer and a +6 battleaxe of electrocution. Vanquished Creatures A thrashing horror (D) A jumping spider (D) An air elemental (D) A necrophage (D) 2 scorpions (D) An ufetubus (D) A bat zombie (D) 8 creatures vanquished. Vanquished Creatures (collateral kills) A deep elf pyromancer (D) 2 vault sentinels (D) A yaktaur (D) A tarantella (D) 2 jumping spiders (D) 2 scorpions (D) A ball python skeleton (D) 10 creatures vanquished. Vanquished Creatures (others) 2 vault guards (D) A yaktaur (D) 2 tarantellas (D) 2 jumping spiders (D) A scorpion (D) 8 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nedac819 the Demonspawn Summoner began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 74 | D | Became a worshipper of Sif Muna the Loreminder 98 | D | Entered arena 2. 98 | D | Noticed a necrophage 98 | D | Found a transporter. 102 | D | Killed a necrophage 103 | D | Reached skill level 7 in Summonings 103 | D | Gained mutation: You have sharp fingernails. [demonic | ancestry] 103 | D | Reached XP level 2. HP: 15/19 MP: 4/5 103 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 103 | D | Reached XP level 3. HP: 19/24 MP: 4/7 105 | D | Got the Almanac of Changing and Immolation 113 | D | Learned a level 3 spell: Call Canine Familiar 117 | D | Learned a level 3 spell: Summon Guardian Golem 117 | D | Reached skill level 8 in Summonings 117 | D | Reached XP level 4. HP: 28/30 MP: 6/10 120 | D | Entered arena 3. 120 | D | Noticed a thrashing horror 120 | D | Found a transporter. 128 | D | Reached * piety under Sif Muna 128 | D | Killed a thrashing horror 129 | D | Reached skill level 5 in Dodging 129 | D | Reached skill level 5 in Stealth 129 | D | Reached skill level 12 in Summonings 129 | D | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [demonic ancestry] 129 | D | Reached XP level 5. HP: 19/35 MP: 2/13 129 | D | Reached XP level 6. HP: 23/41 MP: 2/15 129 | D | Reached XP level 7. HP: 26/46 MP: 2/16 138 | D | Got the +2 falchion of the Real Monster {freeze, Str+2} 217 | D | Learned a level 4 spell: Summon Lightning Spire 220 | D | Learned a level 2 spell: Call Imp 220 | D | Entered arena 4. 220 | D | Noticed a jumping spider 220 | D | Noticed a tarantella 220 | D | Found a transporter. 227 | D | Reached ** piety under Sif Muna 228 | D | Reached skill level 13 in Summonings 230 | D | Killed a jumping spider 231 | D | Reached skill level 1 in Staves 231 | D | Reached skill level 5 in Evocations 237 | D | Killed a tarantella 238 | D | Reached skill level 1 in Fighting 238 | D | Reached skill level 1 in Hexes 238 | D | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 238 | D | Reached XP level 8. HP: 54/54 MP: 15/18 242 | D | Got the +0 pair of gloves of the Equator {Int+4} 248 | D | Got the +5 rapier of Wymoot {speed, rF+ rC+} 266 | D | Learned a level 7 spell: Dragon Form 268 | D | Entered arena 5. 268 | D | Noticed a jumping spider 268 | D | Noticed a jumping spider 268 | D | Noticed a tarantella 268 | D | Found a transporter. 275 | D | Reached *** piety under Sif Muna 275 | D | Killed a jumping spider 276 | D | Killed a tarantella 278 | D | Killed a jumping spider 279 | D | Reached skill level 14 in Summonings 335 | D | Entered arena 6. 335 | D | Noticed a jumping spider 335 | D | Noticed a tarantella 335 | D | Noticed a jumping spider 335 | D | Found a transporter. 338 | D | Reached **** piety under Sif Muna 339 | D | Killed a tarantella 340 | D | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 340 | D | Reached XP level 9. HP: 50/61 MP: 0/20 351 | D | Got the +1 leather armour of the Beastly God {Dex+5} 374 | D | Entered arena 7. 374 | D | Noticed a vault sentinel 374 | D | Noticed a vault sentinel 374 | D | Noticed a yaktaur 374 | D | Noticed a yaktaur 374 | D | Noticed a vault guard 374 | D | Noticed a vault guard 380 | D | Killed a vault guard 380 | D | Reached ***** piety under Sif Muna 381 | D | Reached skill level 1 in Air Magic 383 | D | Killed a vault guard 383 | D | Received a gift from Sif Muna 384 | D | Reached skill level 15 in Summonings 385 | D | Killed a yaktaur 386 | D | Gained mutation: Your movements are significantly less | encumbered by armour. (ER -6) [demonic ancestry] 386 | D | Reached XP level 10. HP: 39/67 MP: 10/23 390 | D | Reached skill level 10 in Spellcasting 398 | D | Killed a vault sentinel 398 | D | Killed a vault sentinel 399 | D | Reached skill level 10 in Stealth 399 | D | Reached skill level 16 in Summonings 401 | D | Got Sif Muna's Notes on Flashy Composition {god gift} 402 | D | Found a transporter. 412 | D | Got the Spellbook of Relocated Jinxing 416 | D | Got the +0 cloak of Durable Curiosity {Int+3 SInv} 418 | D | Got the amulet "Sicsief" {Spirit Drain rF+++ Int+3} 434 | D | Learned a level 4 spell: Leda's Liquefaction 438 | D | Learned a level 3 spell: Volatile Blastmotes 440 | D | Learned a level 1 spell: Shock 442 | D | Learned a level 1 spell: Slow 444 | D | Learned a level 1 spell: Beastly Appendage 448 | D | Entered arena 8. 448 | D | Noticed a deep elf pyromancer 448 | D | Noticed a deep elf archer 448 | D | Noticed a deep elf pyromancer 448 | D | Noticed a +6 battleaxe of electrocution 448 | D | Noticed a deep elf knight 452 | D | Paralysed by an air elemental for 1 turns 455 | D | Paralysed by an air elemental for 1 turns 457 | D | Killed a deep elf pyromancer 461 | D | Slain by a +6 battleaxe of electrocution Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 2 4 5 6 | 6.3 Stealth | 2 4 5 6 8 9 10 | 10.2 Summonings | 7 8 12 13 14 15 16 | 16.2 Spellcasting | 4 6 7 9 11 | 11.0 Evocations | 4 5 6 | 6.2 Staves | 1 3 4 | 4.1 Fighting | 1 2 | 2.0 Hexes | 1 3 4 | 4.3 Air Magic | 2 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Bo | | | 10 | || 10 Cast: Summon Guardian G | | 1 | 7 | 4 || 12 Call Canine Famil | | 1 | 3 | 2 || 6 Summon Small Mamm | | | 7 | || 7 Call Imp | | | 4 | 2 || 6 Summon Lightning | | | 4 | 2 || 6 Evoke: Wand | 3 | 3 | 5 | 3 || 14 Use: Scroll | 1 | 3 | | 1 || 5 Potion | 1 | | 3 | 6 || 10 Stab: Paralysed | | | 10 | || 10 Armour: Leather armour | | | | 1 || 1 Dodge: Dodged | 1 | 4 | 5 | 13 || 23