Dungeon Sprint DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 6769036614217464282 1229 Nedac819 the Martial Artist (level 8, -9/64 HPs) Began as a Demigod Transmuter on Oct 22, 2023. Mangled by Ojevy the pandemonium lord (48 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:25 (141 turns). Nedac819 the Martial Artist (Demigod Transmuter) Turns: 141, Time: 00:02:27 Health: -9/64 AC: 20 Str: 11 XL: 8 Next: 3% Magic: 20/20 EV: -8 Int: 15 God: Gold: 0 SH: 32 Dex: 37 Spells: 17/18 levels left rFire + . . G - +11 Screaming Sword {sonic wave} rCold + . . F - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . O - +5 gold dragon scales rPois + (no helmet) rElec . (no cloak) rCorr + R - +2 pair of gloves {Dex+3} SInv . (no boots) Will +.... a - amulet of Vitality {RegenMP++ Regen++} Stlth u - +6 ring of dexterity HPRegen 1.90/turn v - +6 ring of dexterity MPRegen 0.97/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons B - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). C - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. D - the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. G - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) H - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. I - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) J - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. K - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) L - the +8 storm bow {elec, penet} (You found it in the Dungeon) M - the +9 sword of Power {lifebolt} (You found it in the Dungeon) N - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Armour E - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. F - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. O - +5 gold dragon scales (worn) P - +5 shadow dragon scales R - a +2 pair of gloves of dexterity (worn) Jewellery a - the amulet of Vitality (around neck) {RegenMP++ Regen++} (You found it in the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. t - a ring of flight u - a +6 ring of dexterity (left hand) v - a +6 ring of dexterity (right hand) w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Q - the brooch of Shielding {Spirit SH+8} (You found it in the Dungeon) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). Wands r - a wand of mindburst (7) s - a wand of light (7) A - a wand of polymorph (10) T - a wand of paralysis (6) U - a wand of roots (5) Scrolls h - 3 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify q - 2 scrolls of fear Potions b - a potion of lignification c - 10 potions of curing d - 9 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of might Miscellaneous S - a phial of floods (inert) Skills: + Level 3.6 Fighting + Level 4.8 Long Blades + Level 5.7 Dodging + Level 5.7 Shields + Level 10.1 Unarmed Combat + Level 5.7 Spellcasting + Level 5.6 Transmutations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 42% N/A 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 16% 2d6 100% 1 Wereblood Tmut 21% N/A 100% 2 Confusing Touch Hex 4% N/A 100% 3 Ignite Poison Fire/Tmut/Pois 9% N/A 100% 3 Spider Form Tmut/Pois 12% N/A 100% 3 Dispel Undead Necr 4% 3d7 100% 4 Ice Form Ice/Tmut 12% N/A 100% 4 Sticky Flame Conj/Fire 4% 2d3 100% 4 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter, Pikel Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You slice the ironbound preserver!! The Screaming Sword roars, "STABBITY STAB STAB STAB!" You send a blast of sound all around you. The vault sentinel is moderately wounded. The dire elephant is lightly wounded. The ironbound convoker is severely wounded. The vault sentinel is severely wounded. The ironbound preserver is heavily wounded. x2 The deep elf blademaster is recalled. Pikel is recalled. The deep elf archer is recalled. Fismi is recalled. Ojevy is recalled. A deep elf blademaster comes into view. It is wielding two +0 rapiers. Ojevy comes into view. Fismi comes into view. A deep elf archer comes into view. It is wielding a +1 dagger of freezing. The ironbound preserver hits you with a +0 great mace! The dire elephant tramples you! You stumble backwards! Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming. You block Pikel's attack. BOUMMMMG! You block the dire elephant's attack. GONNNNG! The dire elephant trunk-slaps you but does no damage. The ironbound convoker gestures at the vault sentinel while chanting. The vault sentinel seems to grow stronger. You block Pikel's attack. GONNNNG! Blink to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target As you read the scroll of blinking, it crumbles to dust. Aim the phial where? Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ironbound preserver Aim: an ironbound preserver, wielding a +0 great mace and wearing a +0 ring mail (heavily wounded) The torrent of water hits Ojevy but does no damage. Ojevy is engulfed in water. The wave splashes down. The ironbound preserver is engulfed in water. The deep elf archer gestures at you while chanting. You resist with almost no effort. You feel much better. Ojevy hits you!!! Ouch! That really hurt! You die... ▓.8©8.▓.8©8.▓.8©8.▓ ▓.).).▓."...▓.....▓ ▓..|..▓.....▓.[...▓ ▓.....▓.....▓.....▓ ▓...†.▓†....▓.....▓ ▓...†.▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ..8©8...▓..8©8..@▓ ........▓../e/~&.▓ ........▓..[.ep~.▓ ........▓..pppY~.▓ ........▓.....&..▓ .▓....▓.▓.▓.K..▓.▓ ...©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see Fismi, Ojevy (waterlogged), a dire elephant, an ironbound preserver (waterlogged), a deep elf blademaster, 2 vault sentinels, a deep elf archer (repels missiles), an ironbound convoker and Pikel. Vanquished Creatures A slime creature (D) 3 hell hounds (D) A phantom (D) 3 jellies (D) An adder (D) 2 ball pythons (D) A ball python skeleton (D) A fire vortex (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nedac819 the Demigod Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 5/5 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 55 | D | Entered arena 2. 55 | D | Found the amulet of Vitality {RegenMP++ Regen++} 55 | D | Noticed a phantom 55 | D | Found a transporter. 58 | D | Killed a phantom 59 | D | Reached skill level 1 in Fighting 59 | D | Reached skill level 5 in Unarmed Combat 59 | D | Reached XP level 2. HP: 23/23 MP: 5/8 59 | D | Reached XP level 3. HP: 28/28 MP: 6/10 71 | D | Entered arena 3. 71 | D | Found the brooch of Shielding {Spirit SH+8} 71 | D | Found a transporter. 75 | D | Reached skill level 6 in Unarmed Combat 75 | D | Reached XP level 4. HP: 35/35 MP: 7/11 95 | D | Entered arena 4. 95 | D | Noticed a hell hound 95 | D | Noticed a hell hound 95 | D | Noticed a hell hound 95 | D | Found a transporter. 98 | D | Killed a hell hound 99 | D | Reached skill level 1 in Long Blades 99 | D | Reached skill level 7 in Unarmed Combat 99 | D | Reached XP level 5. HP: 38/40 MP: 11/14 99 | D | Killed a hell hound 100 | D | Reached skill level 8 in Unarmed Combat 100 | D | Killed a hell hound 101 | D | Reached skill level 9 in Unarmed Combat 101 | D | Reached XP level 6. HP: 48/48 MP: 14/16 108 | D | Entered arena 5. 108 | D | Noticed a slime creature 108 | D | Found a transporter. 116 | D | Killed a slime creature 117 | D | Reached skill level 5 in Dodging 117 | D | Reached skill level 5 in Spellcasting 121 | D | Reached skill level 5 in Shields 121 | D | Reached XP level 7. HP: 55/56 MP: 18/18 131 | D | Reached skill level 10 in Unarmed Combat 131 | D | Reached skill level 5 in Transmutations 131 | D | Reached XP level 8. HP: 64/64 MP: 18/20 134 | D | Entered arena 6. 134 | D | Noticed a vault sentinel 134 | D | Noticed a dire elephant 134 | D | Noticed an ironbound convoker 134 | D | Noticed a vault sentinel 134 | D | Noticed an ironbound preserver 134 | D | Found a transporter. 138 | D | Noticed a deep elf blademaster 138 | D | Noticed Ojevy the pandemonium lord 138 | D | Noticed Fismi the pandemonium lord 138 | D | Noticed a deep elf archer 138 | D | Noticed Pikel 141 | D | Mangled by Ojevy the pandemonium lord Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.6 Dodging | 3 4 5 | 5.7 Unarmed Combat | 5 6 7 9 10 | 10.1 Spellcasting | 3 4 5 | 5.7 Transmutations | 3 4 5 | 5.6 Long Blades | 1 2 3 4 | 4.8 Shields | 2 3 5 | 5.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Double sword | 4 | 19 | 3 || 26 Evoke: Phial of floods | | | 1 || 1 Use: Potion | | | 2 || 2 Scroll | | | 1 || 1 Armour: Gold dragon scale | 3 | 14 | 1 || 18 Block: Kite shield | 10 | 43 | 10 || 63