Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12449276735685358048 63605 Nedac819 the Destroyer (level 14, -3/105 HPs) Began as a Demigod Conjurer on Oct 27, 2023. Slain by a tengu reaver ... wielding a +1 great mace of protection (6 damage) ... on level 1 of the Depths on Jan 13, 2024. The game lasted 02:47:11 (26170 turns). Nedac819 the Destroyer (Demigod Conjurer) Turns: 26170, Time: 02:47:12 Health: -3/105 AC: 14 Str: 17 XL: 14 Next: 31% Magic: 5/35 EV: 14 Int: 47 God: Gold: 749 SH: 0 Dex: 11 Spells: 1/37 levels left rFire + . . D - staff of fire "Gejiyh" {rElec rF+ Str+6 Int+2 Dex-3} rCold + + + (no shield) rNeg . . . E - +4 skin of Zhor {*Englaciate rC+++ SInv} rPois + U - +2 hat rElec + C - +0 cloak rCorr . o - +0 pair of gloves SInv + a - +1 pair of boots Will ++... (no amulet) Stlth ++++ x - ring "Sawyonk" {Ice rPois Int+3 Slay-3} HPRegen 0.37/turn s - ring of Neveraz {rPois rF+ Str+3 Int+6} MPRegen 0.24/turn %: no passive effects @: invisible A: high MP 1, forlorn, divine attributes, iridescent scales 1, thin skeletal structure 1, strong-willed 1, wild magic 1 a: no special abilities You were on level 1 of the Depths. You visited 2 branches of the dungeon, and saw 16 of its levels. You also visited: Bailey and Ice Cave. You collected 1424 gold pieces. You spent 675 gold pieces at shops. Inventory: Hand Weapons w - the +4 flail of Courage {drain, rN+ Int+5} (You found it on level 5 of the Dungeon) Int: It affects your intelligence (+5). rN: It protects you from negative energy. Q - a +5 halberd of freezing Missiles e - 28 poisoned darts (quivered) n - 2 silver javelins P - 2 atropa-tipped darts Armour a - a +1 pair of boots (worn) k - a +1 robe of positive energy o - a +0 pair of gloves (worn) A - a +0 pair of boots C - a +0 cloak (worn) E - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv} (You found it on level 9 of the Dungeon) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. G - +0 acid dragon scales M - the +1 steam dragon scales "Wivianie" {+Blink Will+} (You found it in an ice cave) +Blink: It lets you blink. Will: It increases your willpower. U - a +2 hat (worn) Magical Staves D - the staff of fire "Gejiyh" (weapon) {rElec rF+ Str+6 Int+2 Dex-3} (You bought it in a shop on level 5 of the Dungeon) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+6). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). rF: It protects you from fire. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery j - a ring of magical power p - a ring of magical power s - the ring of Neveraz (right hand) {rPois rF+ Str+3 Int+6} (You acquired it on level 9 of the Dungeon) [ring of intelligence] Str: It affects your strength (+3). Int: It affects your intelligence (+6). rF: It protects you from fire. rPois: It protects you from poison. x - the ring "Sawyonk" (left hand) {Ice rPois Int+3 Slay-3} (You found it on level 9 of the Dungeon) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. y - a ring of poison resistance B - a +4 ring of protection F - the ring of Zyeruips {rN+ MP+9 Str+3} (You took it off a rakshasa on level 12 of the Dungeon) [ring of magical power] Str: It affects your strength (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). J - a ring of positive energy K - a +6 ring of strength O - a +6 ring of dexterity Z - a ring of magical power Wands R - a wand of flame (24) T - a wand of polymorph (2) Scrolls b - 3 scrolls of fog l - a scroll of brand weapon {unknown} m - 5 scrolls of immolation v - 4 scrolls of enchant weapon N - a scroll of noise X - a scroll of torment Potions d - 7 potions of flight g - a potion of resistance h - 4 potions of cancellation i - 9 potions of brilliance q - 2 potions of berserk rage r - 3 potions of mutation t - 6 potions of might u - a potion of ambrosia {unknown} Miscellaneous I - a condenser vane (inert) V - a phial of floods (inert) Y - a box of beasts (inert) Skills: + Level 4.9 Fighting + Level 1.2 Short Blades + Level 1.9(2.5) Maces & Flails + Level 2.3(2.7) Staves + Level 0.8 Throwing + Level 6.6 Dodging + Level 5.5 Stealth + Level 12.2 Spellcasting * Level 13.8 Conjurations * Level 8.1 Hexes - Level 5.0 Necromancy + Level 2.4 Translocations + Level 0.5 Fire Magic - Level 5.2 Ice Magic + Level 3.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 53% 3d22 1% 4 e - Iskenderun's Mystic Conj/Tloc 95% 2d18 1% 4 f - Spider Form Tmut/Pois 37% N/A 4% 3 g - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 h - Anguish Hex/Necr 43% N/A 1% 4 i - Simulacrum Ice/Necr 50% N/A 22% 6 j - Foxfire Conj/Fire 100% 2x1d9 1% 1 k - Kiss of Death Conj/Necr 100% 2d13 1% 1 l - Hailstorm Conj/Ice 100% 3d20 1% 3 m - Passwall Tmut/Erth 30% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 78% N/A 1% 2 Stone Arrow Conj/Erth 100% 3d13 1% 3 Irradiate Conj/Tmut 44% 3d26 2% 5 Ice Form Ice/Tmut 81% N/A 5% 4 Manifold Assault Tloc 61% N/A 5% 4 Passage of Golubria Tloc 61% N/A 5% 4 Petrify Tmut/Erth 37% N/A 13% 4 Lehudib's Crystal Spear Conj/Erth 44% 10d11 99% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (0/5) D:10 Orc (0/2) D:10 Vaults (0/5) D:13 Depths (1/4) D:15 Bailey (visited) IceCv (visited) Shops: D:3 ! D:5 * D:15 ! Annotations: D:3 2 transporters, Nexanis's ghost, amateur TeRe Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are partially covered in iridescent scales. (AC +2) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are strong-willed. (Will+) Your spells are a little harder to cast, but a little more powerful. Message History The tengu reaver gestures at you while chanting. The bolt of lightning hits you! You resist. * * * LOW HITPOINT WARNING * * * You hear a shout! Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the earth elemental! The earth elemental is almost destroyed. The earth elemental is knocked back by the mystic blast. The earth elemental collides with the earth elemental! You destroy the earth elemental! Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Aiming: Dig Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You can't see that place. The rock shatters into small pieces. The now-empty wand crumbles to dust. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You fade into invisibility! A rakshasa comes into view. It is wielding a +0 whip. You radiate an aura of cold. The tengu reaver resists. The earth elemental is unaffected. The rakshasa seems to slow down. The tengu reaver gestures at you while chanting. The bolt of negative energy misses you. A fire giant comes into view. It is wielding a +0 great sword of flaming. The fire giant shouts! You radiate an aura of cold. The earth elemental is unaffected. The tengu reaver resists. The fire giant seems to slow down. The rakshasa seems to slow down. The tengu reaver hits you with a +1 great mace of protection!! * * * LOW HITPOINT WARNING * * * The tengu reaver pecks you. You die... #.###...#+# ###'## #.#..(...#######..... #.#.....[.......#.## #.......######.#.# ##...#.## #.#.# #CR.#.# #.#.# #...#.# #...# #...#.# ##### #@..E.# #.Q.#.# ##....# ####.# #.# ### You could see a fire giant (slow), a tengu reaver, a rakshasa (slow) and an earth elemental (unable to see you). Vanquished Creatures An orc warlord (Bailey) The ghost of Magoutam the Bludgeoner, a journeyman KoBe of Trog (D:14) A reaper (IceCv) 2 stone giants (Depths:1) The ghost of Jingleheimer the Severer, a journeyman GrFi of Vehumet (D:13) An ettin (D:15) A rakshasa (D:12) 3 hydras 5 two-headed ogres 8 centaur warriors 3 dancing weapons 3 tengu warriors (D:15) The ghost of VictoriousLee the Cleaver, a novice FoFi of Makhleb (D:9) 9 skeletal warriors A deep troll (D:15) 2 wizards An orc knight (D:13) 3 deep elf pyromancers 7 manticores 19 ugly things An orc sorcerer (D:15) 6 cyclopes Maurice (D:9) 2 gargoyles An ice statue (IceCv) An unseen horror (D:13) 6 kobold demonologists A komodo dragon (D:9) 3 rime drakes (D:9) 2 tengu conjurers (D:15) An ice devil (IceCv) An anaconda simulacrum (IceCv) An efreet (D:13) 4 trolls 2 hornets A wolf spider simulacrum (D:14) Prince Ribbit (D:5) A centaur simulacrum (D:12) A culicivora (shapeshifter) (D:13) 9 slime creatures 3 wraiths 14 yaks 2 vampires A wyvern (D:9) Eustachio (D:4) 2 basilisks Grum (D:10) 5 vampire mosquitoes 3 death yak simulacra (IceCv) Menkaure (D:4) A harpy simulacrum (IceCv) 3 acid dragons 6 water moccasins A hydra simulacrum (IceCv) 21 orc warriors An ice beast (D:5) A sky beast (D:8) 5 black bears 11 centaurs A boggart (D:12) 4 wolves (D:10) 4 ogres 6 kobold brigands (D:13) 3 bullfrogs 4 scorpions 2 earth elementals (Depths:1) 5 two-headed ogre simulacra (IceCv) 3 cane toad simulacra (IceCv) 15 wights 17 killer bees 2 elephant simulacra (IceCv) An electric eel (D:10) 5 howler monkeys 5 hounds 2 jellies (D:6) 10 orc priests A gnoll bouda (D:7) A sleepcap (D:6) Natasha (thrice) (D:4) 5 iguanas 15 orc wizards 3 troll simulacra (IceCv) 12 spriggan simulacra (IceCv) 3 wolf simulacra (IceCv) 13 gnolls 5 naga simulacra (IceCv) 9 adders 4 river rats (D:6) A shadow imp (D:6) 5 white imps 3 ufetubi 5 worms A dart slug (D:3) 53 orcs 6 bats 4 endoplasms 2 giant cockroaches 25 goblins 8 hobgoblins 6 jackals 14 kobolds 3 quokkas 4 ball pythons 3 frilled lizards 12 rats 27 fulminant prisms 547 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:11) 1 creature vanquished. Vanquished Creatures (others) An unseen horror (D:12) 38 foxfires 286 fulminant prisms 325 creatures vanquished. Grand Total: 873 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nedac819 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 260 | D:1 | Reached XP level 2. HP: 19/20 MP: 7/7 276 | D:1 | Reached skill level 4 in Conjurations 737 | D:1 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 738 | D:1 | Lost mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 738 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 738 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 738 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1287 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/8 1301 | D:2 | Gained mutation: You are strong-willed. (Will+) [hidden | potential] 2337 | D:3 | Found Gioxtoyka's Distillery. 2591 | D:3 | Reached XP level 4. HP: 34/34 MP: 10/10 2707 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [hidden potential] 2707 | D:3 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 2738 | D:3 | Found a transporter. 2750 | D:3 | Noticed Nexanis's ghost (amateur TeRe) 2786 | D:3 | Found a transporter. 2892 | D:3 | Learned a level 2 spell: Searing Ray 2896 | D:3 | Learned a level 3 spell: Dazzling Flash 2978 | D:3 | Reached skill level 1 in Short Blades 3464 | D:4 | Reached XP level 5. HP: 37/39 MP: 8/12 3569 | D:4 | Reached skill level 5 in Conjurations 3578 | D:4 | Reached skill level 1 in Fighting 3805 | D:4 | Noticed Eustachio 3817 | D:4 | Killed Eustachio 3818 | D:4 | Reached XP level 6. HP: 47/47 MP: 9/14 4369 | D:4 | Noticed Natasha 4375 | D:4 | Killed Natasha 4528 | D:4 | Noticed Menkaure 4533 | D:4 | Killed Menkaure 4534 | D:4 | Reached skill level 6 in Conjurations 4534 | D:4 | Reached XP level 7. HP: 52/52 MP: 16/16 4612 | D:4 | Noticed Natasha 4617 | D:4 | Killed Natasha 4684 | D:4 | Noticed Natasha 4687 | D:4 | Killed Natasha 4737 | D:5 | Entered Level 5 of the Dungeon 4981 | D:5 | Noticed Prince Ribbit 4989 | D:5 | Killed Prince Ribbit 4990 | D:5 | Reached skill level 5 in Spellcasting 5185 | D:5 | Noticed a hornet 5195 | D:5 | Paralysed by a hornet for 3 turns 5221 | D:5 | Reached XP level 8. HP: 23/59 MP: 18/19 5457 | D:5 | Reached skill level 7 in Conjurations 5536 | D:5 | Identified the +4 flail of Courage {drain, rN+ Int+5} 5548 | D:5 | Found Ekurhi's Fire Supplies. 6446 | D:6 | Found a staircase to the Ecumenical Temple. 6458 | D:6 | Reached skill level 8 in Conjurations 6484 | D:6 | Reached XP level 9. HP: 55/68 MP: 20/22 7060 | D:5 | Bought the staff of fire "Gejiyh" {rElec rF+ Str+6 Int+2 | Dex-3} for 375 gold pieces 7528 | D:7 | Learned a level 4 spell: Fulminant Prism 7533 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 7537 | D:7 | Learned a level 3 spell: Spider Form 7540 | D:7 | Learned a level 2 spell: Ensorcelled Hibernation 8486 | D:8 | Reached skill level 1 in Maces & Flails 8594 | D:8 | Noticed a +0 dagger 8594 | D:8 | Noticed a +0 dagger 9437 | D:9 | Found a runed translucent door. 9437 | D:9 | Noticed VictoriousLee's ghost (novice FoFi) 9440 | D:9 | Noticed a +0 quarterstaff of chaos 9500 | D:9 | Identified the ring "Sawyonk" {Ice rPois Int+3 Slay-3} 9506 | D:9 | Noticed a rime drake 9509 | D:9 | Noticed a rime drake 9511 | D:9 | Noticed a rime drake 9521 | D:9 | Killed a rime drake 9522 | D:9 | Reached skill level 9 in Conjurations 9522 | D:9 | Reached XP level 10. HP: 49/77 MP: 19/26 9563 | D:9 | Noticed Maurice 9579 | D:9 | Killed Maurice 9580 | D:9 | Reached skill level 1 in Hexes 9733 | D:9 | Found the +4 skin of Zhor {*Englaciate rC+++ SInv} 10026 | D:9 | Killed a +0 quarterstaff of chaos 10044 | D:9 | Killed VictoriousLee's ghost 10045 | D:9 | Reached skill level 5 in Dodging 10045 | D:9 | Reached skill level 5 in Stealth 10290 | D:10 | Entered Level 10 of the Dungeon 10307 | D:10 | Noticed Grum 10316 | D:10 | Killed Grum 10718 | D:10 | Found a staircase to the Orcish Mines. 10799 | D:10 | Found a flagged portal. 10825 | D:10 | Reached skill level 1 in Translocations 10923 | Bailey | Entered a bailey 10930 | Bailey | Learned a level 4 spell: Anguish 10964 | Bailey | Reached XP level 11. HP: 81/82 MP: 15/28 11138 | Bailey | Reached skill level 1 in Evocations 11175 | Bailey | Reached skill level 10 in Conjurations 11328 | Bailey | Noticed an orc warlord 11704 | Bailey | Killed an orc warlord 12031 | D:9 | Acquired the ring of Neveraz {rPois rF+ Str+3 Int+6} 12222 | D:10 | Reached skill level 1 in Staves 12665 | D:10 | Found a staircase to the Lair. 13014 | D:11 | Found a frozen archway. 13031 | IceCv | Entered an ice cave 13256 | IceCv | Reached skill level 10 in Spellcasting 13528 | IceCv | Learned a level 6 spell: Simulacrum 13801 | IceCv | Noticed a reaper 13824 | IceCv | Killed a reaper 13825 | IceCv | Reached skill level 1 in Ice Magic 13983 | IceCv | Got the Parchment of Confrontation 13984 | IceCv | Identified the +1 steam dragon scales "Wivianie" {+Blink | Will+} 14139 | IceCv | Reached skill level 1 in Necromancy 15444 | D:11 | Reached skill level 11 in Conjurations 15878 | D:11 | Reached XP level 12. HP: 92/92 MP: 22/31 16368 | D:12 | Learned a level 1 spell: Foxfire 16370 | D:12 | Learned a level 1 spell: Kiss of Death 16946 | D:12 | Noticed a centaur warrior 16956 | D:12 | Killed a centaur warrior 17277 | D:12 | HP: 1/92 [skeletal warrior/+0 halberd (16)] 19457 | D:13 | Found a gate to the Vaults. 19475 | D:13 | Noticed a five-headed hydra 19486 | D:13 | Reached skill level 12 in Conjurations 19518 | D:13 | Killed a five-headed hydra 19519 | D:13 | Reached XP level 13. HP: 76/99 MP: 8/33 19641 | D:13 | Learned a level 3 spell: Hailstorm 19690 | D:13 | Reached skill level 5 in Hexes 19809 | D:13 | Found a runed translucent gate. 19810 | D:13 | Found a runed translucent gate. 19810 | D:13 | Noticed Magoutam's ghost (journeyman KoBe) 19831 | D:13 | Noticed Jingleheimer's ghost (journeyman GrFi) 19833 | D:13 | Found a runed translucent gate. 20369 | D:13 | Killed Jingleheimer's ghost 20435 | D:13 | Got the Precepts of the Mantle and the Excursion 21009 | D:12 | Identified the ring of Zyeruips {rN+ MP+9 Str+3} 21010 | D:12 | Reached skill level 5 in Ice Magic 21301 | D:12 | Identified the ring of Zyeruips {rN+ MP+9 Str+3} (You took | it off a rakshasa on level 12 of the Dungeon) 21492 | D:14 | Reached skill level 5 in Necromancy 22031 | D:14 | Killed Magoutam's ghost 22447 | D:14 | Reached skill level 13 in Conjurations 23342 | D:15 | Entered Level 15 of the Dungeon 24423 | D:15 | Reached XP level 14. HP: 67/105 MP: 3/35 25124 | D:15 | Learned a level 2 spell: Passwall 25166 | D:15 | Found Xasonipt's Distillery. 25174 | D:15 | Bought a potion of curing for 45 gold pieces 25174 | D:15 | Bought a potion of curing for 45 gold pieces 25174 | D:15 | Bought 2 potions of heal wounds for 150 gold pieces 25174 | D:15 | Bought a potion of brilliance for 60 gold pieces 25239 | D:15 | Found a staircase to the Depths. 25979 | Depths:1 | Entered Level 1 of the Depths 26156 | Depths:1 | Noticed a tengu reaver 26167 | Depths:1 | Noticed a fire giant 26170 | Depths:1 | HP: 3/105 [tengu reaver/+1 great mace of protection (32)] 26170 | Depths:1 | Slain by a tengu reaver Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring D:2: layout_loops_corners, shapermc_ecumenical_altar_totnotflames, patterned_corridor D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], gammafunk_ghost_stat_death D:4: layout_basic, minmay_quadrilaterals, uniq_menkaure, uniq_natasha, uniq_eustachio D:5: layout_loops_cross, dreamdust_wishing_well, nicolae_shop_fire_sale [nicolae_sub_dead_trees], uniq_prince_ribbit1 D:6: layout_loops_ring, minmay_temple_entry_glassed_door, lightli_sewer_entry_pipes, chequers_avenue, nicolae_sextant D:7: layout_basic D:8: layout_rooms, mainiacjoe_overflow_boulevard, chequers_temple_overflow_statue_of_worship, dancing_weapons_uskayaw D:9: layout_long_grid, ebering_ghost_xom, hellmonk_guarded_unrand_zhor, uniq_maurice D:10: layout_long_grid, general_overflow_altar, gammafunk_temple_overflow_claw, mainiacjoe_overflow_24_doors, due_lair_maze_entry_diamond, erik_orc_2, enter_bailey_5, serial_bayou_pond_c, uniq_grum D:11: layout_cave_pods, portal_ice_cave_entry_pillars_1 D:12: minmay_isolated_rectangles_in_corner, layout_gridville, vehumet_altar_wand_db D:13: layout_basic, erik_vaults_1, gammafunk_ghost_cemetery D:14: layout_stronghold D:15: hangedman_depths_entry_civil_slaughter, layout_loops_corners, chequers_serial_rivers_micro_d, serial_shops, nicolae_shop_crystal Depths:1: evilmike_diamond_2, layout_gridlike, enter_ziggurat_c, minmay_fountain_box, pan_entry, hell_entry, minmay_liquid_box, minmay_misc_feat_encased, minmay_door_square, hangedman_cracks_in_the_wall Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | ---------------+-------------------------------------------+----- Conjurations | 4 5 6 8 9 11 12 13 | 13.8 Stealth | 2 3 4 5 | 5.5 Spellcasting | 2 3 4 5 6 7 9 10 11 12 | 12.2 Short Blades | 1 | 1.2 Dodging | 2 3 4 5 6 | 6.6 Fighting | 1 2 3 4 | 4.9 Maces & Flails | 1 | 1.9 Hexes | 2 4 7 8 | 8.1 Translocations | 1 2 | 2.4 Evocations | 1 2 3 | 3.2 Staves | 1 2 | 2.3 Ice Magic | 1 4 5 | 5.2 Necromancy | 2 3 5 | 5.0 Throwing | | 0.8 Fire Magic | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Rapier | 30 | 5 | | | || 35 Short sword | | | 1 | | || 1 Flail | | | 6 | 3 | || 9 Staff | | | | 92 | 5 || 97 Punch | | | | 3 | || 3 Throw: Dart | | | | | 6 || 6 Cast: Magic Dart | 104 | 123 | 54 | 8 | 3 || 292 Searing Ray | | 3 | 89 | 154 | 3 || 249 Fulminant Prism | | | 6 | 126 | 181 || 313 Iskenderun's Myst | | | 2 | 61 | 12 || 75 Anguish | | | | 3 | 1 || 4 Ensorcelled Hiber | | | | 3 | 17 || 20 Dazzling Flash | | | | 1 | || 1 Foxfire | | | | 19 | 2 || 21 Hailstorm | | | | | 3 || 3 Simulacrum | | | | | 1 || 1 Evoke: Wand | | | | 29 | 32 || 61 Box of beasts | | | | 2 | 3 || 5 Phial of floods | | | | | 2 || 2 Condenser vane | | | | | 1 || 1 Use: Scroll | 4 | 3 | 15 | 17 | 11 || 50 Potion | 2 | | 6 | 14 | 15 || 37 Stab: Sleeping | 1 | | | | || 1 Paralysed | | | | 4 | || 4 Armour: Robe | 6 | 16 | 50 | 1 | || 73 Animal skin | | | | 141 | 16 || 157 Dodge: Dodged | 21 | 21 | 78 | 265 | 36 || 421