Dungeon Sprint DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 4068535501559311275 0 Nedac819 the Ducker (level 1, 9/9 HPs) Began as a Felid Wanderer on Jan 14, 2024. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:07 (0 turns). Nedac819 the Ducker (Felid Wanderer) Turns: 0, Time: 00:00:08 Health: 9/9 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 19 Int: 13 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/2 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 2 potions of curing b - 2 potions of heal wounds c - a potion of haste d - 2 potions of magic e - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 5.3 Dodging + Level 1.0 Spellcasting + Level 3.0 Hexes + Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, Nedac819 the Felid Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: 2 potions of curing, 2 potions of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking; and the following spell memorised: Slow; and the following spells available to memorise: Summon Guardian Golem. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #@.# #..+ #..# #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nedac819 the Felid Wanderer began the quest for the Orb. 0 | D | Nedac819 set off with the following items: 2 potions of | curing, 2 potions of heal wounds, a potion of haste, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking; and the following spell memorised: Slow; and the | following spells available to memorise: Summon Guardian | Golem. 0 | D | Reached XP level 1. HP: 9/9 MP: 3/3 0 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1]