Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. NegativeZero the Apothecary (Djinni Necromancer) Turns: 167, Time: 00:04:20 Health: 10/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 4 EV: 1 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . f - scarf {harm} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: harm (+30% outgoing, +20% incoming) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 4 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe c - a +0 robe (worn) d - a +0 robe f - a scarf of harm (worn) Scrolls g - a scroll labelled NUQATW TUANADA Potions e - a fuming emerald potion Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 38% 4 e - Curse of Agony Necr 14% N/A 75% 5 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka splashes around in the water. You barely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka barely misses you. x2 You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka. You kill the quokka! You have harvested enough death to cast Grave Claw an additional time. You need no library to learn spells. A ball python comes into view. You now have 4 gold pieces. The ball python hisses angrily. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (chance to affect: 64%) The ball python struggles to resist. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (chance to affect: 64%) The ball python struggles to resist. The ball python bites you. The ball python grabs you. The ball python constricts you. ##~#≈.≈...## #..#.♣~#~≈.# # ##########~.#~..#..~#.# ..........~..~~.♣...#.# .........#~..♣..~≈~~... ###..###..≈~..≈.≈.~~# # #..# #.#..~~.♣~.~.##### # #..# #.#..~~~~≈S#...... ###..###.#~~.♣#≈@..~.# .##....#...~.........# .♣♣..#.#######..#.##.# ♣♣~♣.#. ####.# ... ~~~~♣ #.# ### ~P~♣♣♣♣####### #.# ~~PP~♣..#....# #.# ~~~~~♣~...##'## ##### ##### ~~PP~P~♣.##...###...###...# You can see a ball python. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:1) A hobgoblin (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NegativeZero the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | NegativeZero set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Soul Splinter || 6 Armour: Robe || 7 Dodge: Dodged || 8