Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 105 Neon14 the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on Oct 30, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:04:14 (2236 turns). Neon14 the Conjurer (Deep Elf Conjurer) Turns: 2236, Time: 00:04:14 Health: 24/24 AC: 3 Str: 4 XL: 4 Next: 54% Magic: 11/11 EV: 11 Int: 27 God: Gold: 146 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . o - +2 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . n - +0 helmet "Vira" {Int+2} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons o - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) n - the +0 helmet "Vira" (worn) {Int+2} (You took it off Robin on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Jewellery l - a ring of protection from cold Scrolls d - a scroll of identify {unknown} g - a scroll of amnesia {unknown} i - a scroll of fear {unknown} m - a scroll of acquirement Potions b - a potion of magic c - a potion of lignification {unknown} e - 2 potions of enlightenment {unknown} f - a potion of curing {unknown} h - a potion of mutation {unknown} k - a potion of berserk rage {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 3.9 Spellcasting + Level 5.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 10% 1d2 24% 3 Ozocubu's Armour Ice 5% N/A 24% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Arcjolt Conj/Air 10% 1d20 54% 5 Summon Lightning Spire Summ/Air 5% 3d4 63% 4 Hoarfrost Cannonade Ice/Alch 2% 3d6/3d12 92% 5 Metabolic Englaciation Hex/Ice 2% N/A 92% 5 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You closely miss the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. Items here: )) [[ †. n - the +0 helmet "Vira" {Int+2} You start putting on your armour. You continue putting on the +0 helmet "Vira" {Int+2}. x4 You finish putting on the +0 helmet "Vira" {Int+2}. You feel clever. Found a stone staircase leading down. Things that are here: a +0 dagger; a goblin corpse Items here: ))) †. Things that are here: a +2 dagger of draining; a hobgoblin corpse; a goblin corpse Found a stone staircase leading down. Search for what [Enter for "club", or ? for help]? dag Things that are here: a +2 dagger of draining; a hobgoblin corpse; a goblin corpse o - a +2 dagger of draining You sense an unholy aura. o - a +2 dagger of draining (weapon) You drop a +1 dagger of draining. This is a scroll of acquirement! You see here a Codex of Conductivity. Something appears at your feet! You pick up a Codex of Conductivity and begin reading... You add the spells Summon Lightning Spire, Arcjolt and Maxwell's Capacitive Coupling to your library. You see here a book of Winter. Something appears at your feet! You pick up a book of Winter and begin reading... You add the spells Frozen Ramparts, Ozocubu's Armour, Hoarfrost Cannonade and Metabolic Englaciation to your library. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#.#.# ... ### #......# ###.# #.##.#####...# #. #....[..).# #. #######.#...... #. #)# ##### ###)### #..).># #..@..# #.....# #.....# ######.....# #.....###### #......# #.###..# # #.......... .>..#..####.. There were no monsters in sight! Vanquished Creatures Robin (D:2) 4 gnolls (D:2) 3 dart slugs 2 endoplasms A giant cockroach (D:1) 9 goblins 8 hobgoblins 5 kobolds A quokka (D:1) 9 ball pythons 2 bats (D:1) 3 frilled lizards (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Neon14 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 291 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 646 | D:1 | Reached skill level 5 in Conjurations 1128 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1385 | D:2 | Learned a level 2 spell: Searing Ray 1808 | D:2 | Reached XP level 4. HP: 22/24 MP: 4/11 2018 | D:2 | Identified the +0 helmet "Vira" {Int+2} 2018 | D:2 | Noticed Robin 2029 | D:2 | Killed Robin 2232 | D:2 | Identified 3 scrolls of acquirement 2232 | D:2 | Acquired a Codex of Conductivity 2234 | D:2 | Acquired a book of Winter 2236 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 7 || 12 Cast: Magic Dart | 58 | 2 || 60 Searing Ray | 2 | 3 || 5 Use: Scroll | | 2 || 2 Stab: Sleeping | | 1 || 1 Armour: Robe | 3 | 8 || 11 Dodge: Dodged | 9 | 8 || 17