Dungeon Crawl Stone Soup version 0.33-a0-291-g8d75f24163 (webtiles) character file. Game seed: 5118196343353101287 968 Neon14 the Magician (level 8, -2/52 HPs) Began as a Djinni Fire Elementalist on Oct 30, 2024. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:13:07 (5090 turns). Neon14 the Magician (Djinni Fire Elementalist) Turns: 5090, Time: 00:13:09 Health: -2/52 AC: 4 Str: 7 XL: 8 Next: 38% Gold: 262 EV: 12 Int: 18 God: SH: 0 Dex: 15 rFire + + . g - +1 short sword (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - scarf {+Inv} rCorr . d - +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Invisibility You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 262 gold pieces. Inventory: Hand Weapons g - a +1 short sword of venom (weapon) Missiles n - a throwing net Armour a - a +0 robe (worn) d - a +1 pair of gloves (worn) f - a scarf of invisibility (worn) Scrolls c - a scroll of enchant weapon e - a scroll of fog h - a scroll of enchant armour m - 4 scrolls of identify o - a scroll of immolation {unknown} Potions b - 2 potions of attraction {unknown} i - 3 potions of curing j - a potion of brilliance {unknown} k - a potion of mutation {unknown} l - a potion of heal wounds {unknown} p - a potion of degeneration {unknown} q - a potion of cancellation {unknown} Skills: + Level 1.2 Fighting + Level 0.5 Short Blades + Level 3.8 Dodging + Level 3.2 Stealth + Level 0.1 Unarmed Combat * Level 6.8 Spellcasting * Level 6.8 Conjurations * Level 6.8 Hexes * Level 6.8 Summonings * Level 6.8 Necromancy * Level 6.8 Translocations * Level 6.8 Fire Magic * Level 6.8 Ice Magic * Level 6.8 Air Magic * Level 6.8 Earth Magic * Level 6.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 60% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 60% 2d15 1% 3 d - Inner Flame Hex/Fire 30% N/A 1% 3 e - Flame Wave Conj/Fire 30% 2d9 6% 4 f - Slow Hex 100% N/A 1% 1 g - Grave Claw Necr 60% 2d11 1% 2 h - Tukima's Dance Hex 30% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f - centaur Aim: a centaur, wielding a +0 shortbow Out of range. Okay, then. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (chance to affect: 56%) The centaur seems to slow down. The centaur shoots an arrow. The arrow hits you! Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur shoots an arrow. The arrow barely misses you. The white imp gestures at you. The puff of frost misses you. The foxfire hits the white imp. The white imp is burned terribly! The white imp is moderately wounded. The foxfire hits the white imp but does no damage. The white imp is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel better. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the white imp. The white imp is burned terribly! You kill the white imp! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.### #.## ##.# ###.## ####..# #...## ##....## #.#### ##..#### #..... ###..## #..#.. #)..## ##....# #####.### ##...### #$...@.# #...## # #$.....# #.### # #......# ##.# # #......# ##..# # #......# #(.## # #.c....# #.## ##### #......# #.# #.... #......######.####...> #........#.... You could see a centaur (slow). Vanquished Creatures An ice beast (D:5) An ogre (D:5) A phantom (D:5) 6 scorpions A howler monkey (D:5) A gnoll bouda (D:4) 2 jellies (D:5) An iguana (D:4) 2 orc wizards 3 gnolls (D:4) 3 adders A white imp (D:5) 4 ribbon worms 2 dart slugs 14 orcs 4 endoplasms 4 giant cockroaches 5 goblins 7 hobgoblins 3 jackals (D:2) 8 kobolds 4 quokkas 4 ball pythons 7 bats 2 frilled lizards 6 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Neon14 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Neon14 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 262 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 506 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 506 | D:1 | Learned a level 1 spell: Slow 914 | D:2 | You are sucked into a shaft and drop 2 floors! 981 | D:4 | Noticed a scorpion 1003 | D:4 | Killed a scorpion 1004 | D:4 | Reached XP level 4. HP: 4/31 MP: 0/0 1335 | D:4 | Reached XP level 5. HP: 33/36 MP: 0/0 1335 | D:4 | Learned a level 2 spell: Grave Claw 1450 | D:4 | Reached skill level 1 in Fighting 1701 | D:2 | Reached XP level 6. HP: 41/42 MP: 0/0 4165 | D:4 | Reached skill level 5 in Spellcasting 4165 | D:4 | Reached skill level 5 in Conjurations 4165 | D:4 | Reached skill level 5 in Hexes 4165 | D:4 | Reached skill level 5 in Summonings 4165 | D:4 | Reached skill level 5 in Necromancy 4165 | D:4 | Reached skill level 5 in Translocations 4165 | D:4 | Reached skill level 5 in Fire Magic 4165 | D:4 | Reached skill level 5 in Ice Magic 4165 | D:4 | Reached skill level 5 in Air Magic 4165 | D:4 | Reached skill level 5 in Earth Magic 4165 | D:4 | Reached skill level 5 in Alchemy 4254 | D:5 | Entered Level 5 of the Dungeon 4262 | D:5 | Reached XP level 7. HP: 28/47 MP: 0/0 4262 | D:5 | Learned a level 3 spell: Tukima's Dance 4480 | D:5 | Reached XP level 8. HP: 41/52 MP: 0/0 5090 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic D:2: layout_basic D:3: layout_loops_ring D:4: layout_gridville D:5: layout_rooms Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 | 3.8 Stealth | 2 3 | 3.2 Fighting | 1 | 1.2 Spellcasting | 4 5 6 | 6.8 Conjurations | 4 5 6 | 6.8 Hexes | 4 5 6 | 6.8 Summonings | 4 5 6 | 6.8 Necromancy | 4 5 6 | 6.8 Translocations | 4 5 6 | 6.8 Fire Magic | 4 5 6 | 6.8 Ice Magic | 4 5 6 | 6.8 Air Magic | 4 5 6 | 6.8 Earth Magic | 4 5 6 | 6.8 Alchemy | 4 5 6 | 6.8 Short Blades | | 0.5 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Short sword | 10 | | || 10 Cast: Foxfire | 50 | 46 | 23 || 119 Scorch | | 26 | 18 || 44 Slow | | 11 | 1 || 12 Grave Claw | | 7 | 2 || 9 Inner Flame | | 3 | 3 || 6 Volatile Blastmot | | 1 | || 1 Tukima's Dance | | | 1 || 1 Use: Scroll | | 7 | || 7 Potion | | | 1 || 1 Armour: Robe | 20 | 7 | 12 || 39 Dodge: Dodged | 23 | 12 | 8 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5084 | 4956 | 128 | 1702 | 2700 | 5 | 1016.8 | Dungeon | 5084 | 4956 | 128 | 1702 | 2700 | 5 | 1016.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1485 daAuts D:3: 1110 daAuts D:1: 853 daAuts D:5: 835 daAuts D:2: 799 daAuts