Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 11869559076119007276 (custom seed) 267 Neon14 the Magician (level 6, -3/42 HPs) Began as a Djinni Fire Elementalist on Oct 31, 2024. Engulfed by a cloud of flame (9 damage) ... on level 4 of the Dungeon. The game lasted 00:10:09 (3217 turns). Neon14 the Magician (Djinni Fire Elementalist) Turns: 3217, Time: 00:10:11 Health: -3/42 AC: 4 Str: 7 XL: 6 Next: 45% Gold: 194 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . e - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ p - +4 ring of slaying HPRegen 0.27/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) m - a +0 dagger Armour a - a +0 robe (worn) e - a +1 cloak (worn) Jewellery p - a +4 ring of slaying (left hand) Wands d - a wand of flame (25) f - a wand of light (3) l - a wand of polymorph (6) Scrolls i - 2 scrolls of teleportation {unknown} k - 2 scrolls of identify q - 4 scrolls of acquirement {unknown} Potions c - 2 potions of brilliance g - a potion of magic {unknown} h - a potion of heal wounds {unknown} j - a potion of degeneration {unknown} n - a potion of attraction {unknown} o - a potion of curing {unknown} r - a potion of resistance {unknown} Skills: + Level 1.1 Fighting - Level 0.5 Short Blades + Level 3.4 Dodging - Level 2.0 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 88% 2x1d8 1% 1 b - Scorch Fire 44% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 44% 2d13 4% 3 d - Inner Flame Hex/Fire 22% N/A 4% 3 e - Flame Wave Conj/Fire 22% 2d8 17% 4 f - Shock Conj/Air 88% 1d8 1% 1 g - Momentum Strike Conj/Tloc 44% 3d9 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the scorpion. The scorpion is lightly wounded. A ball python comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - ball python Aim: a ball python (wandering, hasn't noticed you, chance to affect: 89%) The ball python barely resists. The ball python hisses angrily. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (71% to hit) The zap hits the ball python. You kill the ball python! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - scorpion Aim: a scorpion (lightly wounded, chance to affect: 78%) The scorpion is filled with an inner flame. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, inner flame, 74% to hit) The zap hits the scorpion. Flame seeps out of the scorpion. The scorpion is moderately wounded. The scorpion is engulfed in blazing flames. Flame seeps out of the scorpion. You hit the scorpion. The scorpion explodes! The fiery explosion engulfs you! You resist. * * * LOW HITPOINT WARNING * * * The fiery explosion engulfs the adder!!! You kill the adder! You are engulfed in blazing flames. You resist. You die... .#...###............#. ..........##.......... ...........+.......... ..........##.......... ..........##.......... .........##.....###.. ####.....#.......##.. #........#.......##.. #..§@............##.. .....§§§###...####...... ###.§○§§# #...#.......). #..§... #...#.......#. #.§○°.) #####......... #.))☼..# ......... #.§○.).. .......#. #....... ........# .#...### There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A jelly (D:4) An orc wizard (D:4) 5 gnolls 7 adders 3 dart slugs A ribbon worm (D:3) 7 orcs 9 ball pythons 3 endoplasms 4 giant cockroaches 9 goblins 8 hobgoblins 6 jackals 9 kobolds 3 quokkas 9 bats 5 frilled lizards 8 rats 99 creatures vanquished. Vanquished Creatures (others) 46 foxfires 46 creatures vanquished. Grand Total: 145 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Neon14 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Neon14 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 367 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 367 | D:1 | Learned a level 1 spell: Shock 1427 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1641 | D:2 | Reached skill level 1 in Fighting 1671 | D:2 | Reached XP level 5. HP: 20/37 MP: 0/0 1671 | D:2 | Learned a level 2 spell: Momentum Strike 1959 | D:3 | Found a faded altar of an unknown god. 3019 | D:4 | Reached XP level 6. HP: 35/42 MP: 0/0 3162 | D:4 | Found a staircase to the Ecumenical Temple. 3212 | D:4 | Reached skill level 5 in Spellcasting 3212 | D:4 | Reached skill level 5 in Conjurations 3212 | D:4 | Reached skill level 5 in Hexes 3212 | D:4 | Reached skill level 5 in Summonings 3212 | D:4 | Reached skill level 5 in Necromancy 3212 | D:4 | Reached skill level 5 in Translocations 3212 | D:4 | Reached skill level 5 in Fire Magic 3212 | D:4 | Reached skill level 5 in Ice Magic 3212 | D:4 | Reached skill level 5 in Air Magic 3212 | D:4 | Reached skill level 5 in Earth Magic 3212 | D:4 | Reached skill level 5 in Alchemy 3217 | D:4 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_cross D:2: layout_loops_corners D:3: layout_loops_ring, nicolae_ecumenical_oubliette, minmay_joined_circles D:4: layout_basic, minmay_temple_entry_arrows, serial_shops, shop, nicolae_shop_just_a_little_nook, nicolae_stop_n_shop_1, nicolae_shop_crystal, shop_fountains Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Dodging | 3 | 3.4 Fighting | 1 | 1.1 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Short Blades | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 1 || 6 Cast: Foxfire | 25 | 4 || 29 Shock | 34 | 70 || 104 Scorch | 5 | 15 || 20 Inner Flame | 2 | 15 || 17 Use: Scroll | | 4 || 4 Stab: Sleeping | 2 | || 2 Armour: Robe | 6 | 6 || 12 Dodge: Dodged | 8 | 3 || 11