Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 1024752480106116289 (custom seed) 72 Neon14 the Magician (level 4, -2/33 HPs) Began as a Djinni Fire Elementalist on Oct 31, 2024. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (2019 turns). Neon14 the Magician (Djinni Fire Elementalist) Turns: 2019, Time: 00:03:00 Health: -2/33 AC: 2 Str: 4 (7) XL: 4 Next: 48% Gold: 167 EV: 11 Int: 16 (18) God: SH: 0 Dex: 14 rFire + + . d - +4 whip rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons d - a +4 whip (weapon) Armour a - a +0 robe (worn) Wands c - a wand of digging (5) Scrolls b - 2 scrolls of identify e - a scroll of teleportation f - a scroll of torment g - a scroll of amnesia {unknown} i - a scroll of immolation {unknown} Potions h - 2 potions of cancellation j - 3 potions of resistance {unknown} Skills: * Level 2.0 Fighting + Level 0.5 Short Blades - Level 2.6 Dodging - Level 1.8 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 d - Inner Flame Hex/Fire 14% N/A 12% 3 e - Flame Wave Conj/Fire 14% 2d6 36% 4 f - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Nothing appears to happen. The foxfire hits the goblin. You kill the goblin! The foxfire hits the goblin. The goblin is severely wounded. The goblin closely misses you. Robin throws the goblin at you! Casting: Flame Wave (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Flame Wave (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Flame Wave (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (extremely dangerous; 36% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. Nothing appears to happen. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin closely misses you. A goblin comes into view. It is wielding a +0 club. The goblin barely misses you. Casting: Flame Wave (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (extremely dangerous; 36% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. A wave of violent energy washes through your body! * * * LOW HITPOINT WARNING * * * x2 The goblin shouts! The goblin barely misses you. x2 A goblin comes into view. It is wielding a +0 dagger. The goblin closely misses you. Okay, then. It was a potion of cancellation. You feel magically purged. You feel slightly less contaminated with magical energies. A hobgoblin comes into view. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ...# #.#.#.......# #### #(#.#####.### #.#.# #.# #.#.#####.# #.#.......# #.######### #.##### ##### #### #.....###g..# .....###.###....@# #.......# #.###gg.# ..(..##..###.# ##)## .## #.......# )# ##...#### g# ##.## g# #.# gg #.# g# #+# You could see Robin, a hobgoblin (wandering, strong) and 6 goblins. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 ball pythons (D:1) 4 bats (D:2) An endoplasm (D:1) A giant cockroach (D:3) 5 goblins 4 hobgoblins 3 kobolds 3 frilled lizards 30 creatures vanquished. Vanquished Creatures (others) 67 foxfires 67 creatures vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Neon14 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Neon14 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 171 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 767 | D:1 | Found a faded altar of an unknown god. 1109 | D:2 | Reached skill level 1 in Fighting 1109 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 1109 | D:2 | Learned a level 1 spell: Summon Small Mammal 1217 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 1708 | D:2 | Found Animmyc's Antique Weapon Shop. 2014 | D:3 | Noticed Robin 2019 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, shapermc_ecumenical_altar_petra D:2: layout_loops_cross, serial_shops, shop D:3: layout_loops_corners, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Short Blades | | 0.5 Dodging | | 2.6 Stealth | | 1.8 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 16 | || 16 Cast: Foxfire | 34 | 13 || 47 Scorch | 10 | 7 || 17 Use: Scroll | 5 | || 5 Potion | 2 | 1 || 3 Armour: Robe | 14 | 7 || 21 Dodge: Dodged | 31 | 10 || 41