Dungeon Crawl Stone Soup version 0.33-a0-428-g648c01eb48 (webtiles) character file. Game seed: 14293988009679814118 296 Neon14 the Magician (level 6, 0/40 HPs) Began as a Djinni Fire Elementalist on Nov 18, 2024. Was an Initiate of Makhleb. Slain by a water moccasin (9 damage) ... on level 5 of the Dungeon. The game lasted 00:07:02 (3503 turns). Neon14 the Magician (Djinni Fire Elementalist) Turns: 3503, Time: 00:07:02 Health: 0/40 AC: 3 Str: 7 XL: 6 Next: 61% Gold: 332 EV: 12 Int: 18 God: Makhleb [......] SH: 0 Dex: 14 rFire + + . m - +1 mace (protect) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... l - amulet of regeneration Stlth ++ b - ring of see invisible HPRegen 1.06/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 332 gold pieces. Inventory: Hand Weapons m - a +1 mace of protection (weapon) Armour a - a +1 robe (worn) Jewellery b - a ring of see invisible (left hand) g - the ring "Jeukuif" {rC+ rN+ Slay+5 SInv} (You took it off a goblin on level 4 of the Dungeon) [ring of positive energy] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. l - an amulet of regeneration (around neck) Wands e - a wand of flame (50) f - a wand of polymorph (9) n - a wand of digging (4) Scrolls c - a scroll of immolation d - a scroll of teleportation {unknown} i - a scroll of acquirement o - a scroll of torment {unknown} p - a scroll of fog q - 2 scrolls of identify Potions h - 2 potions of resistance {unknown} j - 2 potions of cancellation {unknown} k - 2 potions of enlightenment {unknown} Skills: + Level 3.3 Dodging + Level 2.7 Stealth * Level 4.8 Spellcasting * Level 4.8 Conjurations * Level 4.8 Hexes * Level 4.8 Summonings * Level 4.8 Necromancy * Level 4.8 Translocations * Level 4.8 Forgecraft * Level 4.8 Fire Magic * Level 4.8 Ice Magic * Level 4.8 Air Magic * Level 4.8 Earth Magic * Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 1% 1 b - Scorch Fire 42% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 42% 2d13 5% 3 d - Inner Flame Hex/Fire 21% N/A 5% 3 e - Flame Wave Conj/Fire 21% 2d8 19% 4 f - Sandblast Erth 42% 2d11 1% 1 g - Static Discharge Conj/Air 42% 3-5/arc 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Uskayaw Shops: D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Casting: Flame Wave (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 19% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the scorpion. The scorpion is moderately wounded. The flame wave engulfs the water moccasin! The water moccasin is moderately wounded. The flame wave engulfs the orc. The orc is moderately wounded. (Press . to intensify the flame waves.) The water moccasin barely misses you. The scorpion stings you. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * A wave of flame ripples out! The flame wave engulfs the scorpion! The scorpion is severely wounded. The flame wave engulfs the water moccasin! The water moccasin is severely wounded. The flame wave engulfs the orc! You kill the orc! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The scorpion misses you. The water moccasin barely misses you. A wave of flame ripples out! The flame wave engulfs the scorpion! You kill the scorpion! Makhleb accepts your kill. The flame wave engulfs the water moccasin! The water moccasin is almost dead. The flame wave engulfs the orc wizard. The orc wizard is heavily wounded. The flame wave engulfs the orc priest but does no damage. * * * LOW HITPOINT WARNING * * * Your wave of flame reaches its maximum intensity and dissipates. The water moccasin bites you! You die... ##...# .####....# .........# ......... ......... #.......## .......S.# .......@.# ......o).# .....o)$.# .........# #..)....## ##.....## ###### You could see a water moccasin, an orc priest and an orc wizard. Vanquished Creatures A scorpion (D:5) A howler monkey (D:4) A bombardier beetle (D:3) A hound (D:4) An orc priest (D:5) Robin (D:2) 3 adders 3 shadow imps (D:4) 2 white imps (D:4) 3 ribbon worms 3 orcs 4 ball pythons 9 bats 8 endoplasms 2 giant cockroaches 9 hobgoblins 2 quokkas 3 frilled lizards 15 goblins 2 kobolds 9 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Neon14 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Neon14 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 100 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 525 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 525 | D:1 | Learned a level 1 spell: Sandblast 637 | D:2 | Found a hide-covered altar of Uskayaw. 687 | D:2 | Identified a scroll of acquirement 859 | D:2 | Noticed Robin 867 | D:2 | Killed Robin 868 | D:2 | Reached XP level 4. HP: 11/31 MP: 0/0 1483 | D:3 | Found a faded altar of an unknown god. 1500 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/0 1500 | D:3 | Learned a level 2 spell: Static Discharge 2311 | D:4 | Identified the ring "Jeukuif" {rC+ rN+ Slay+5 SInv} 2321 | D:4 | HP: 1/35 [white imp (6)] 2983 | D:4 | Reached XP level 6. HP: 37/40 MP: 0/0 3212 | D:4 | Found a burning altar of Makhleb. 3226 | D:4 | Became a worshipper of Makhleb the Destroyer 3254 | D:4 | Found Fuafaenk's General Store. 3373 | D:5 | Entered Level 5 of the Dungeon 3373 | D:5 | Noticed a water moccasin 3503 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, minmay_splitting_lines, minmay_tromino_v4_b D:2: layout_loops_ring, basic_altar, kennysheep_boxes, uniq_robin D:3: layout_basic, shapermc_ecumenical_altar_venn D:4: layout_loops_corners, makhleb_heckhound_becter, serial_shops, nicolae_shop_just_a_little_nook, serial_demonic, serial_demonic_f, serial_demonic_b, serial_demonic_e, serial_demonic_c, serial_demonic_g, serial_demonic_a D:5: layout_rooms, gammafunk_temple_overflow_forgotten, minmay_temple_entry_poolview, gup_ossuary_entry_pyramid, gup_sewer_entry_bubbles, serial_library_hellmonk_filled_rooms, minmay_gold_behind_fungi, dk_noncrumbling_2, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Stealth | 2 | 2.7 Dodging | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | | 5 || 5 Cast: Foxfire | 31 | 45 || 76 Sandblast | 14 | 5 || 19 Inner Flame | 1 | 1 || 2 Scorch | | 33 || 33 Flame Wave | | 2 || 2 Use: Scroll | 7 | || 7 Potion | | 2 || 2 Armour: Robe | 7 | 23 || 30 Dodge: Dodged | 5 | 24 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3512 | 3384 | 128 | 503 | 2401 | 5 | 702.4 | Dungeon | 3512 | 3384 | 128 | 503 | 2401 | 5 | 702.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1204 daAuts D:3: 852 daAuts D:2: 823 daAuts D:1: 625 daAuts D:5: 7 daAuts