Dungeon Crawl Stone Soup version 0.33-a0-932-g1afe1e7492 (webtiles) character file. Game seed: 12859598091263371093 48 NerdlingAK the Vexing (level 3, -11/21 HPs) Began as a Poltergeist Enchanter on Feb 17, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:58 (860 turns). NerdlingAK the Vexing (Poltergeist Enchanter) Turns: 860, Time: 00:04:59 Health: -11/21 AC: 4 Str: 4 XL: 3 Next: 50% Magic: 1/6 EV: 12 Int: 17 God: Gold: 45 SH: 0 Dex: 16 Spells: 1/6 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ f - amulet of magic regeneration HPRegen 0.23/turn (no ring) MPRegen 0.50/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 2 poisoned darts (quivered) Armour b - a +0 cloak (haunted) Jewellery f - an amulet of magic regeneration (worn) Scrolls e - 2 scrolls of identify Potions c - 2 potions of invisibility Skills: + Level 2.0 Short Blades + Level 2.5 Dodging + Level 5.2 Stealth + Level 2.1 Spellcasting + Level 5.2 Hexes + Level 0.2 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 10% 2 b - Tukima's Dance Hex 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 7% 3 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (chance to affect: 62%) The orc resists with significant effort. The orc closely misses you. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (quite dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (chance to affect: 69%) The +0 short sword dances into the air! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc hits your +0 short sword. The orc hits your +0 short sword with a +0 short sword. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Your +0 short sword hits the orc but does no damage. The orc hits your +0 short sword with a +0 short sword. The orc attacks as it pursues you! The orc closely misses you. Your +0 short sword hits the orc. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" Your +0 short sword closely misses the orc. The orc attacks as it pursues you! The orc barely misses you. The orc hits your +0 short sword with a +0 short sword. Your +0 short sword falls from the air. The orc hits you but does no damage. Casting: Tukima's Dance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wearing a +0 leather armour (moderately wounded, chance to affect: 62%) The orc resists with significant effort. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ########### #.........# #......<..# ##.........# #..........+ #@.........# #o.....†...# #o..<......# #.########## #o# ....(.)o# #........ #.######## You could see 2 orc priests and 2 orcs. Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:2) A ball python (D:1) 3 endoplasms (D:1) 4 giant cockroaches (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) 2 quokkas (D:1) A bat (D:1) 4 frilled lizards (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NerdlingAK the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 148 | D:1 | Reached XP level 2. HP: 10/17 MP: 5/5 153 | D:1 | Reached skill level 5 in Hexes 251 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 540 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 691 | D:1 | Reached skill level 5 in Stealth 816 | D:1 | Learned a level 3 spell: Tukima's Dance 860 | D:2 | HP: 1/21 [orc priest/divine providence (12)] 860 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, chequers_serial_rivers_micro_b D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.2 Stealth | 5 | 5.2 Short Blades | 2 | 2.0 Dodging | | 2.5 Spellcasting | | 2.1 Ice Magic | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 92 Throw: Dart || 4 Cast: Ensorcelled Hiber || 19 Tukima's Dance || 1 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 15 Armour: Skin || 40 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 852 | 852 | 0 | 51 | 378 | 2 | 426.0 | Dungeon | 852 | 852 | 0 | 51 | 378 | 2 | 426.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 835 daAuts D:2: 17 daAuts