Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 5125066211905629845 2 Nertanef the Trooper (level 1, -2/15 HPs) Began as a Poltergeist Wanderer on Apr 10, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (147 turns). Nertanef the Trooper (Poltergeist Wanderer) Turns: 147, Time: 00:01:20 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 40% Magic: 0/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +1 cloak (haunted) Potions b - a potion of haste d - a potion of curing Skills: * Level 2.7 Fighting * Level 0.0 Short Blades - Level 1.2 Throwing * Level 0.0 Dodging * Level 0.1 Stealth + Level 1.0 Spellcasting - Level 2.6 Fire Magic + Level 1.1 Air Magic + Level 1.1 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 16% 2x1d4 14% 1 Inner Flame Hex/Fire 4% N/A 38% 3 Swiftness Air 4% N/A 43% 3 Ignite Poison Fire/Alch 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The quokka misses you. You start memorising the spell. You continue memorising. The quokka barely misses you. You finish memorising. Spell assigned to 'a'. Okay, then. Sorry, you're not good enough to have a special ability. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (69% to hit) The zap hits the gnoll. The gnoll is lightly wounded. The quokka barely misses you. The quokka closely misses you. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 69% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The quokka barely misses you. The gnoll barely misses you. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll. The gnoll is heavily wounded. The quokka closely misses you. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is severely wounded. The quokka barely misses you. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The quokka barely misses you. The gnoll closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! The quokka bites you. You die... #######.#.##.# ...# #...##.# ##...#. .####)# #..... #.####.###.#.## #......#......# # #.##..........#.## #.###.#........ #. #........... .. #..#@)...... #........r...##. #............# ##.............. ##.....#..####. ##........ ##.#> .... #.#. ..... You could see a quokka. Vanquished Creatures A gnoll (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nertanef the Poltergeist Wanderer began the quest for the | Orb. 0 | D:1 | Nertanef set off with the following items: a +0 dagger, a | potion of haste, a +1 cloak, a potion of curing; and the | following spells available to memorise: Foxfire, Shock, | Inner Flame, Swiftness, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 140 | D:1 | Learned a level 1 spell: Shock 147 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_cross, ebering_ecumenical_altar_rust Action || total ---------------------------++------- Melee: Dagger || 26 Cast: Shock || 2 Armour: Skin || 16 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 146 | 0 | 0 | 100 | 1 | 146.0 | Dungeon | 146 | 146 | 0 | 0 | 100 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 146 daAuts