Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 7568236553889816617 7 Nertanef the Apothecary (level 2, -1/17 HPs) Began as a Poltergeist Wanderer on Apr 10, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (224 turns). Nertanef the Apothecary (Poltergeist Wanderer) Turns: 224, Time: 00:00:18 Health: -1/17 AC: 2 Str: 7 XL: 2 Next: 4% Magic: 3/3 EV: 11 Int: 15 God: Gold: 8 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 8 boomerangs (quivered) Armour c - a +1 cloak (haunted) Scrolls e - a scroll of revelation {unknown} Potions b - a potion of haste Skills: + Level 1.5 Throwing + Level 1.3 Dodging + Level 1.1 Spellcasting + Level 2.8 Earth Magic + Level 4.4 Alchemy You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 18% 2d7 8% 1 Poisonous Vapours Alch/Air 28% 1d2 10% 1 Passwall Erth 9% N/A 22% 3 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal bites you. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... # #.# #.##### # #.# #.#...# ########.# #.#...# .......#.# #.#...# ##.....#.# #.#)..# #.....#.###.#...# # +...........'...+ .# ##.....#.#####..h##..# #####.#.# #..@hK..# #.#.# #.###....... #.#.# #.# ...#.## #.#.# #.# ...# #.#.. ... ...# #.... ... ...# ...# ...# You could see 2 jackals and a kobold. Vanquished Creatures An endoplasm (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) 4 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nertanef the Poltergeist Wanderer began the quest for the | Orb. 0 | D:1 | Nertanef set off with the following items: a +0 dagger, a | potion of haste, a +1 cloak, 8 boomerangs; and the | following spells available to memorise: Sandblast, | Poisonous Vapours, Passwall, Fulminant Prism, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 167 | D:1 | Reached XP level 2. HP: 12/17 MP: 3/3 224 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_basic, roderic_roman_lattice Action || total ---------------------------++------- Melee: Dagger || 35 Stab: Sleeping || 1 Armour: Skin || 28 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 224 | 224 | 0 | 0 | 164 | 1 | 224.0 | Dungeon | 224 | 224 | 0 | 0 | 164 | 1 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 224 daAuts