Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 10360283181616662743 0 Nertanef the Vexing (level 1, 0/13 HPs) Began as a Poltergeist Wanderer on Apr 11, 2025. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (79 turns). Nertanef the Vexing (Poltergeist Wanderer) Turns: 79, Time: 00:00:22 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 10% Magic: 3/3 EV: 10 Int: 13 God: Gold: 20 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + e - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles b - 2 atropa-tipped darts (quivered) c - a datura-tipped dart Armour e - a +1 cloak (haunted) Scrolls f - a scroll of fog {unknown} Potions d - a potion of heal wounds Skills: * Level 1.0 Fighting * Level 0.0 Short Blades * Level 0.0 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting + Level 5.8 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% N/A 3% 2 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. The goblin shouts! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. The goblin hits you with a +0 dagger. You closely miss the hobgoblin. The hobgoblin is almost dead. The goblin hits you with a +0 dagger. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The goblin hits you with a +0 dagger. You die... .# #### .# .. ..####.###.# # #..^.......# ###?### #.......... .....###.#........### #.#.... #........+ . #.g..####........# # #.g@.+...)#......# # #....##.###......# # ##)..##.###......### ####............... #.#.############ #.#...## ###+#....# ####### #........###...ß.. #........##..ß...ß You could see a hobgoblin and a goblin. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nertanef the Poltergeist Wanderer began the quest for the | Orb. 0 | D:1 | Nertanef set off with the following items: a +1 dagger, 2 | atropa-tipped darts, a datura-tipped dart, a potion of heal | wounds, a +1 cloak; and the following spells available to | memorise: Jinxbite, Ensorcelled Hibernation. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 79 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic Action || total ---------------------------++------- Melee: Dagger || 10 Stab: Sleeping || 1 Armour: Skin || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 55 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 55 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts