Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 3851930736461164773 14 Nertanef the Ducker (level 2, -1/18 HPs) Began as a Poltergeist Wanderer on Apr 11, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (278 turns). Nertanef the Ducker (Poltergeist Wanderer) Turns: 278, Time: 00:00:33 Health: -1/18 AC: 4 Str: 6 XL: 2 Next: 41% Magic: 3/3 EV: 11 Int: 13 God: Gold: 17 SH: 4 Dex: 16 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold + . . c - +0 buckler rNeg + + + f - +1 cloak rPois ∞ e - +1 cloak rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 4 throwing nets (quivered) Armour c - a +0 buckler (worn) e - a +1 cloak (haunted) f - a +1 cloak (haunted) Potions d - a potion of invisibility g - a potion of might {unknown} Skills: * Level 1.2 Fighting * Level 0.6 Short Blades * Level 3.4 Dodging * Level 1.8 Stealth * Level 2.0 Shields + Level 1.1 Spellcasting + Level 1.1 Alchemy + Level 1.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 8% 1d2 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 1% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal bites you but does no damage. The jackal barely misses you. You block the jackal's attack. You closely miss the jackal. The jackal is heavily wounded. The bat closely misses you. The jackal barely misses you. The jackal pauses to sniff the ground. The jackal closely misses you. You block the bat's attack. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. You block the jackal's attack. The bat barely misses you. The jackal barely misses you. You block the jackal's attack. You hit the jackal but do no damage. The jackal is heavily wounded. The bat hits you but does no damage. The jackal bites you but does no damage. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The bat closely misses you. The jackal barely misses you. The bat closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The bat hits you but does no damage. x2; The jackal closely misses you. The jackal barely misses you. You block the jackal's attack. You hit the jackal but do no damage. The jackal is heavily wounded. The bat hits you but does no damage. You block the jackal's attack. The jackal barely misses you. The jackal misses you. You hit the jackal. The jackal is severely wounded. You block the bat's attack. The bat hits you but does no damage. The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The bat barely misses you. The jackal bites you. You die... ### ### #####.. ..# ###...#.#### #.# ....#......# #.# #.)..hh#.# #.# #..@.b.###.##### ##...#.........# ##........###.# #.######## #.# #.# #.# #+# #.# #.##### ##...... ##.#..... You could see 2 jackals and a bat. Vanquished Creatures 2 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nertanef the Poltergeist Wanderer began the quest for the | Orb. 0 | D:1 | Nertanef set off with the following items: a +0 dagger, 4 | throwing nets, a +0 buckler, a potion of invisibility, a +1 | cloak, a +1 cloak; and the following spell memorised: | Poisonous Vapours; and the following spells available to | memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 154 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 278 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_corners, minmay_split_cup_small Skill XL: | 1 2 | ---------------+-------+----- Shields | 2 | 2.0 Fighting | | 1.2 Short Blades | | 0.6 Dodging | | 3.4 Stealth | | 1.8 Spellcasting | | 1.1 Alchemy | | 1.1 Evocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 64 Stab: Sleeping || 4 Armour: Skin || 50 Dodge: Dodged || 64 Block: Buckler || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 281 | 281 | 0 | 0 | 179 | 1 | 281.0 | Dungeon | 281 | 281 | 0 | 0 | 179 | 1 | 281.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 281 daAuts