Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 15419673608826273693 110 Nertanef the Ducker (level 4, 0/29 HPs) Began as a Poltergeist Wanderer on Apr 11, 2025. Slain by a water moccasin (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:39 (1812 turns). Nertanef the Ducker (Poltergeist Wanderer) Turns: 1812, Time: 00:02:39 Health: 0/29 AC: 6 Str: 11 XL: 4 Next: 91% Magic: 4/4 EV: 14 Int: 11 God: Gold: 138 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . h - +0 dagger rCold + + . (no offhand) rNeg + + + b - +2 cloak rPois ∞ g - scarf {rC+ rF+} rElec . e - +1 cloak rCorr . j - +0 pair of boots SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 mace h - a +0 dagger (weapon) Armour b - a +2 cloak (haunted) e - a +1 cloak (haunted) g - a scarf of resistance (haunted) j - a +0 pair of boots (haunted) Jewellery p - a +5 ring of evasion Wands c - a wand of polymorph (5) (quivered) Scrolls f - 3 scrolls of identify {unknown} i - a scroll of noise {unknown} k - 3 scrolls of blinking {unknown} l - a scroll of teleportation {unknown} Potions d - 2 potions of haste m - a potion of attraction {unknown} n - a potion of curing {unknown} o - a potion of heal wounds {unknown} Skills: * Level 2.0 Fighting * Level 1.7 Short Blades - Level 1.0 Maces & Flails * Level 6.0 Dodging * Level 3.0 Stealth + Level 3.1 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 34% 1 Lesser Beckoning Tloc 0% N/A 47% 2 Martyr's Knell Necr/Summ 0% N/A 98% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Aiming: Polymorph Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, will become a centaur, a water moccasin, or a swamp drake, chance to affect: 65%) The ribbon worm struggles to resist. The ribbon worm barely misses you. Aiming: Polymorph Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, will become a centaur, a water moccasin, or a swamp drake, chance to affect: 65%) The ribbon worm evaporates and reforms as a water moccasin! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin completely misses you. The water moccasin bites you. You die... ######### ......$.#### .....#.... ###..#.†# #.......#### #..........# #.###.@#.#.### #...<.S..#.# .........b..# # ####...#.##.# #...#.##.# #........# ...K......# ......... #.#.#. .... You could see a water moccasin and a bat. Vanquished Creatures Terence (D:2) A gnoll (D:2) 4 adders (D:2) A dart slug (D:1) A ball python (D:3) 5 bats An endoplasm (D:2) 6 goblins 6 hobgoblins 2 jackals (D:2) 5 kobolds A quokka (D:1) 3 frilled lizards 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nertanef the Poltergeist Wanderer began the quest for the | Orb. 0 | D:1 | Nertanef set off with the following items: a +0 mace, a +2 | cloak, a wand of polymorph (7), a potion of haste, a +1 | cloak. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 78 | D:1 | Reached skill level 1 in Stealth 171 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 883 | D:2 | Reached XP level 3. HP: 20/23 MP: 3/3 898 | D:2 | Got the Handbook of the Manifold and Abominable Liturgies 1049 | D:2 | Reached skill level 1 in Short Blades 1265 | D:2 | Reached XP level 4. HP: 27/29 MP: 4/4 1276 | D:2 | Noticed Terence 1312 | D:2 | Killed Terence 1612 | D:2 | Reached skill level 6 in Dodging 1809 | D:3 | a ribbon worm changed into a water moccasin 1809 | D:3 | Noticed a water moccasin 1812 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_corners D:2: layout_loops_ring, cheibrodos_gnoll_hut, uniq_terence D:3: layout_basic, chequers_serial_rivers_marsh Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 3 | 3.0 Short Blades | 1 | 1.7 Evocations | 3 | 3.1 Fighting | 2 | 2.0 Dodging | 6 | 6.0 Maces & Flails | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 21 | || 21 Dagger | 158 | 125 || 283 Evoke: Wand | | 2 || 2 Stab: Sleeping | 1 | 2 || 3 Armour: Skin | 87 | 47 || 134 Dodge: Dodged | 152 | 84 || 236 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1791 | 1747 | 44 | 0 | 1270 | 3 | 597.0 | Dungeon | 1791 | 1747 | 44 | 0 | 1270 | 3 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 890 daAuts D:1: 856 daAuts D:3: 44 daAuts