Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 6058116967569530753 2 Nertanef the Vexing (level 1, 0/14 HPs) Began as a Poltergeist Wanderer on Apr 11, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (97 turns). Nertanef the Vexing (Poltergeist Wanderer) Turns: 97, Time: 00:00:18 Health: 0/14 AC: 3 Str: 4 XL: 1 Next: 40% Magic: 2/2 EV: 10 Int: 14 God: Gold: 24 SH: 0 Dex: 17 Spells: 1/2 levels left rFire . . . a - +0 short sword rCold + . . (no offhand) rNeg + + + b - +0 helmet rPois ∞ d - +1 cloak rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 helmet (haunted) d - a +1 cloak (haunted) Scrolls c - a scroll of fear e - a scroll of fog {unknown} f - a scroll of teleportation {unknown} g - a scroll of poison {unknown} Skills: * Level 1.8 Fighting * Level 2.2 Short Blades * Level 0.1 Dodging * Level 3.0 Stealth + Level 1.0 Spellcasting * Level 4.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 13% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You see here a fuming brown potion. Found 3 stones. The hobgoblin shouts! An endoplasm comes into view. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! The endoplasm freezes you. You are frozen. You resist. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! An endoplasm is nearby! You barely miss the endoplasm. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. You die... ......#.......[♣♣♣♣..##.....♣.♣ ..............P♣♣♣P...........# ........###...PP.P...##...##♣.♣ #.#.....##.....P♣...#####.# #.. ..............!....... ... ♣.♣ .##...#♣♣♣♣♣♣.......# .... ..................# .♣♣♣♣♣♣........ #..J@......# #(.........# #...........## ####....♣.♣## ....♣♣..♣ #....♣ PP♣ #....♣ .♣ #....♣ You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nertanef the Poltergeist Wanderer began the quest for the | Orb. 0 | D:1 | Nertanef set off with the following items: a +0 short | sword, a +0 helmet, a scroll of fear, a +1 cloak; and the | following spell memorised: Slow; and the following spells | available to memorise: Jinxbite, Sigil of Binding. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 97 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_3_way, infiniplex_forest_clump_curved, infiniplex_forest_lined_2, infiniplex_forest_end_3, infiniplex_forest_lined_room_2, infiniplex_forest_corner_1, infiniplex_forest_clump_long, infiniplex_forest_clump_small, infiniplex_forest_straight_2, shapermc_ecumenical_altar_mp_vishouse, chequers_serial_rivers_room_a, moated_statue Action || total ---------------------------++------- Melee: Short sword || 10 Stab: Sleeping || 1 Armour: Skin || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 64 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 64 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts