Dungeon Crawl Stone Soup version 0.31-a0-925-g0a390f2509 (webtiles) character file. Game seed: 15980716864332709499 858 Nexanis the Magician (level 7, -12/32 HPs) Began as a Spriggan Conjurer on Oct 19, 2023. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (13 damage) ... on level 6 of the Dungeon. The game lasted 00:28:23 (5160 turns). Nexanis the Magician (Spriggan Conjurer) Turns: 5160, Time: 00:28:24 Health: -12/32 AC: 2 Str: 3 XL: 7 Next: 71% Magic: 12/17 EV: 18 Int: 21 God: Sif Muna [......] Gold: 241 SH: 0 Dex: 14 Spells: 1/18 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth +++ c - ring of poison resistance HPRegen 0.25/turn i - ring of see invisible MPRegen 0.15/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 241 gold pieces. Inventory: Missiles q - a throwing net Armour a - a +0 robe (worn) Jewellery c - a ring of poison resistance (left hand) i - a ring of see invisible (right hand) Scrolls d - a scroll of fear {unknown} e - a scroll of summoning {unknown} f - a scroll of teleportation {unknown} k - a scroll of identify {unknown} l - a scroll of fog {unknown} n - a scroll of brand weapon {unknown} o - 2 scrolls of immolation {unknown} p - a scroll of poison {unknown} Potions b - a potion of cancellation {unknown} g - a potion of berserk rage {unknown} h - 2 potions of curing j - a potion of heal wounds {unknown} m - a potion of brilliance {unknown} r - a potion of might {unknown} Skills: + Level 4.0 Dodging + Level 4.0 Stealth + Level 6.1 Spellcasting * Level 6.0 Conjurations + Level 0.5 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Dazzling Flash Conj/Hex 38% N/A 9% 3 f - Hailstorm Conj/Ice 19% 3d6 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 10% 1 Frozen Ramparts Ice 12% 1d2 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You finish memorising. Spell assigned to 'f'. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A centaur comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (asleep, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (asleep, 100% to hit) The searing ray hits the centaur. The centaur is lightly wounded. The centaur shouts! (Press . to maintain the ray.) The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. The searing ray misses the centaur. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur! The centaur is moderately wounded. The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur! The centaur is severely wounded. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ..........# ## ......#...##...## ........#<.#..... ..8.8...#.##..... ................. ..8.8.8.......... ..(.............. ......8..$....8.. ........#@....... ................. .#..c............ ##....##........ ###.. ......... ##. .....##.. ## ..#### . #### You could see a centaur. Vanquished Creatures A water moccasin (D:5) A sky beast (D:6) A black bear (D:4) An ice beast (D:5) An ogre (D:5) 2 orc priests (D:5) A jelly (D:5) A gnoll bouda (D:5) An iguana (D:5) 3 orc wizards Robin (D:2) 5 adders 3 gnolls (D:5) A white imp (D:5) 2 ufetubi (D:5) 2 dart slugs 19 orcs 2 endoplasms (D:1) A giant cockroach (D:1) 10 goblins 5 hobgoblins A quokka (D:1) A ball python (D:1) 3 frilled lizards (D:1) 9 kobolds 4 rats (D:1) 82 creatures vanquished. Vanquished Creatures (others) A quokka (D:4) A fulminant prism (D:5) 2 creatures vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nexanis the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 339 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 342 | D:1 | Learned a level 2 spell: Searing Ray 1558 | D:2 | Noticed Robin 1642 | D:2 | Killed Robin 1643 | D:2 | Reached XP level 3. HP: 16/16 MP: 1/8 2045 | D:2 | You fall into a shaft and drop 2 floors! 2247 | D:4 | Reached XP level 4. HP: 14/21 MP: 1/10 2532 | D:4 | Found a white marble altar of Elyvilon. 2661 | D:4 | Noticed a black bear 2731 | D:4 | Killed a black bear 2732 | D:4 | Reached XP level 5. HP: 23/24 MP: 6/11 3315 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3320 | D:4 | Learned a level 4 spell: Fulminant Prism 3321 | D:5 | Entered Level 5 of the Dungeon 3425 | D:5 | Found a glowing silver altar of Zin. 3446 | D:5 | Noticed a water moccasin 3472 | D:5 | Killed a water moccasin 3473 | D:5 | Reached skill level 5 in Conjurations 3473 | D:5 | Reached XP level 6. HP: 24/28 MP: 2/13 3558 | D:5 | Learned a level 3 spell: Dazzling Flash 3949 | D:5 | Reached skill level 5 in Spellcasting 4119 | D:5 | Reached XP level 7. HP: 20/32 MP: 8/15 4929 | D:5 | Found a staircase to the Ecumenical Temple. 4935 | Temple | Entered the Ecumenical Temple 4978 | Temple | Became a worshipper of Sif Muna the Loreminder 5151 | D:6 | Learned a level 3 spell: Hailstorm 5158 | D:6 | HP: 1/32 [centaur/arrow (16)] 5160 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_corners, lexackson_kobold_supper D:2: layout_loops_corners, uniq_robin D:4: layout_basic, elyvilon_altar_4 D:5: layout_loops_corners, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_fiery, minmay_gold_behind_fungi, nicolae_fountain_basement D:6: layout_cave_pools, serial_column_ruins, column_ruins_square_small, column_ruins_grid_1, column_ruins_grid_3, column_ruins_columns_corner, column_ruins_columns_straight, column_ruins_open_medium_water, uniq_duvessa, uniq_edmund Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 3 4 5 6 | 6.0 Spellcasting | 3 4 5 6 | 6.1 Dodging | 3 4 | 4.0 Stealth | 4 | 4.0 Translocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 46 | 32 | 15 || 93 Searing Ray | 17 | 16 | 9 || 42 Iskenderun's Myst | | 1 | 1 || 2 Fulminant Prism | | | 1 || 1 Use: Potion | 1 | 1 | || 2 Armour: Robe | 7 | 13 | 5 || 25 Dodge: Dodged | 14 | 20 | 6 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3869 | 3793 | 76 | 1277 | 1800 | 6 | 644.8 | Dungeon | 3826 | 3750 | 76 | 1277 | 1800 | 5 | 765.2 | Temple | 42 | 42 | 0 | 0 | 0 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1284 daAuts D:1: 1029 daAuts D:4: 973 daAuts D:2: 466 daAuts D:6: 72 daAuts Temple: 42 daAuts