Dungeon Crawl Stone Soup version 0.31-a0-931-g7b59d4eb97 (webtiles) character file. Game seed: 9268482967522426005 5 Nexanis the Vexing (level 1, 0/13 HPs) Began as a Barachi Enchanter on Oct 20, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:00 (90 turns). Nexanis the Vexing (Barachi Enchanter) Turns: 90, Time: 00:03:00 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.3 Dodging + Level 2.8 Stealth + Level 2.2 Spellcasting + Level 3.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 11% N/A 16% 3 Tukima's Dance Hex 11% N/A 16% 3 Dazzling Flash Conj/Hex 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. You hit the jackal. You kill the jackal! You start resting. A jackal comes into view. A jackal comes into view. The jackal bites you. The jackal barks! You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You barely miss the jackal. Your punch misses the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. Your punch misses the jackal. The jackal is almost dead. The jackal bites you. x2 You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You die... ### # #.##.# #.@h.# ###.##### #...#...# #.###.#.# #.....#.# #.......# ##.###### #.# ########.##### You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nexanis the Barachi Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic Action || total ---------------------------++------- Melee: Dagger || 24 Armour: Robe || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 12 | 31 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 12 | 31 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts