Dungeon Crawl Stone Soup version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 11439884776572944964 30 NicS2005 the Digger (level 2, 0/20 HPs) Began as a Demigod Earth Elementalist on Nov 4, 2024. Slain by Terence ... wielding a +0 hand axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:41 (944 turns). NicS2005 the Digger (Demigod Earth Elementalist) Turns: 944, Time: 00:06:43 Health: 0/20 AC: 11 Str: 9 XL: 2 Next: 87% Magic: 1/7 EV: 11 Int: 17 God: Gold: 34 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . g - +1 short sword (protect) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +1 pair of boots Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: under a protective aura A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons c - a +0 whip e - a +0 club g - a +1 short sword of protection (weapon) Armour a - a +0 robe (worn) d - a +1 pair of boots (worn) Jewellery f - a ring of positive energy (left hand) Potions b - a potion of magic Skills: + Level 0.2 Fighting + Level 0.4 Maces & Flails + Level 2.0 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 0.8 Conjurations + Level 3.3 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 b - Sublimation of Blood Necr 1% N/A 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 14% 3 Stone Arrow Conj/Erth 16% 3d8 24% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Petrify Alch/Erth 7% N/A 67% 4 Ignite Poison Fire/Alch 1% N/A 88% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence barely misses you. You completely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is moderately wounded. Terence hits you but does no damage. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is moderately wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence closely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your attempt to draw power from your own body fails. Casting: Sublimation of Blood (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your attempt to draw power from your own body fails. Casting: Sublimation of Blood (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sublimation of Blood (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" ######################## ......@@................ ######################## ######### ........# #.....#.# #.....#.# ......... ........ You could see Terence. Vanquished Creatures An adder (D:2) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:2) 4 goblins 2 hobgoblins 2 quokkas (D:1) 3 ball pythons A frilled lizard (D:2) A kobold (D:2) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NicS2005 the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 394 | D:1 | Reached skill level 3 in Earth Magic 618 | D:1 | Reached XP level 2. HP: 4/20 MP: 4/7 698 | D:1 | Learned a level 2 spell: Sublimation of Blood 922 | D:2 | Noticed Terence 941 | D:2 | HP: 1/20 [Terence/+0 hand axe (1)] 944 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring D:2: layout_basic, grunt_ministairs_10, uniq_terence, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 3 | 3.3 Dodging | 2 | 2.0 Spellcasting | 2 | 2.1 Fighting | | 0.2 Maces & Flails | | 0.4 Stealth | | 1.7 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Club || 7 Short sword || 12 Cast: Sandblast || 36 Armour: Robe || 28 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 961 | 961 | 0 | 196 | 0 | 2 | 480.5 | Dungeon | 961 | 961 | 0 | 196 | 0 | 2 | 480.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 745 daAuts D:2: 216 daAuts