Seeded DCSS version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 16 (custom seed) 7 Nick2 the Trooper (level 1, -2/19 HPs) Began as a Draconian Monk on Sept 6, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:56 (233 turns). Nick2 the Trooper (Draconian Monk) Turns: 233, Time: 00:06:00 Health: -2/19 AC: 4 Str: 13 XL: 1 Next: 83% Magic: 1/1 EV: 12 Int: 10 God: Gold: 758 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold x . . c - orb {light} rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . d - scarf of Light {shadows, rF- Will+ Regen+} rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + e - ring "Deruji" {Fire Dex+4} HPRegen 1.03/turn (no ring) MPRegen 0.07/turn %: no passive effects @: slowed, glowing, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 758 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour c - an orb of light (worn) d - the scarf of Light (worn) {shadows, rF- Will+ Regen+} (You acquired it on level 1 of the Dungeon) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Jewellery e - the ring "Deruji" (left hand) {Fire Dex+4} (You acquired it on level 1 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Scrolls f - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} Potions b - a potion of ambrosia Skills: + Level 3.5 Fighting + Level 3.1 Axes + Level 2.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Frozen Ramparts Ice 0% 1d1 75% 3 Hailstorm Conj/Ice 0% 3d5 75% 3 Stone Arrow Conj/Erth 0% 3d7 75% 3 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Game seed: 16 (custom seed) Press ? for a list of commands and other information. You see here a quokka corpse. A giant cockroach comes into view. The giant cockroach misses you. You hit the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. A rat comes into view. You slash the rat! You kill the rat! Found a mace. Found a scroll labelled YGYJ TO YLOBIE. g - a scroll labelled YGYJ TO YLOBIE Found a flux talisman. You see here a flux talisman. A goblin comes into view. It is wielding a +0 club. The goblin shouts! An endoplasm comes into view. The endoplasm quivers. You barely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. Your tail-slap misses the goblin. The goblin is heavily wounded. You hit the endoplasm. The goblin hits you with a +0 club. The endoplasm jiggles. The endoplasm freezes you. You are frozen! You feel a terrible chill! You feel yourself slow down. You hit the goblin but do no damage. The goblin is heavily wounded. You hit the endoplasm but do no damage. The goblin barely misses you. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The goblin hits you with a +0 club. You die... ...# # ...# #.## #...# #.#. ....# .. ...#....# .# # #Jg..# .# #.##@#.# .#####.#....# ............# #######............# .......# ####.....# ######.# ##...## #.# ##.## #.#########.# #%..........# You could see an endoplasm and a goblin. Vanquished Creatures A giant cockroach (D:2) A goblin (D:1) A hobgoblin (D:1) A quokka (D:2) 2 rats 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nick2 the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 58 | D:1 | Identified 3 scrolls of acquirement 58 | D:1 | Acquired the ring "Deruji" {Fire Dex+4} 59 | D:1 | Acquired the scarf of Light {shadows, rF- Will+ Regen+} 60 | D:1 | Acquired 751 gold pieces 233 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Hand axe || 17 Tailslap || 1 Use: Scroll || 3 Armour: Skin || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 234 | 184 | 50 | 0 | 0 | 2 | 117.0 | Dungeon | 234 | 184 | 50 | 0 | 0 | 2 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 133 daAuts D:2: 101 daAuts