Seeded DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 16 (custom seed) 0 Nick2 the Trooper (level 1, 24/24 HPs) Began as an Oni Monk on Sept 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (71 turns). Nick2 the Trooper (Oni Monk) Turns: 71, Time: 00:00:51 Health: 24/24 AC: 3 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 9 Int: 11 God: Gold: 7 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of acquirement Potions c - a potion of ambrosia Skills: + Level 4.0 Fighting + Level 2.7 Long Blades + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 34% 1 Frozen Ramparts Ice 0% 1d1 71% 3 Hailstorm Conj/Ice 0% 3d5 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, Nick2 the Oni Monk. Game seed: 16 (custom seed); Press ? for a list of commands and other information. Found a book of Frost. Found a staircase leading out of the dungeon. You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. There is a staircase leading out of the dungeon here. You open the door. Found 7 gold pieces. There is an open door here. You now have 7 gold pieces. You open the door. There is an open door here. You open the door. A rat comes into view. The rat squeaks loudly. There is an open door here. You barely miss the rat. The rat closely misses you. You barely miss the rat. You headbutt the rat. You kill the rat! Found 3 scrolls labelled BOTOD AZIHUAPP. e - 3 scrolls labelled BOTOD AZIHUAPP This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####..####.... ..........#.# <...........# .###'###...## ##+## # .##...##..## ##...## .# .'.###.#..## ##.....## ####.# .#.# +.#...###.......## ##.#.# # .#.###.#..............####...###. .##...##........@.....'.......#)# .#######...##.........####...#.## ... .......###.......## ##.##.# ...........# #......## ####.# #.###.#.#### #.#...## #.# #. ..... ...##+## #.# ## ##.## ##### #.# #. #.# #.# There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nick2 the Oni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 54 | D:1 | Identified 3 scrolls of acquirement 54 | D:1 | Acquired an amulet of magic regeneration 55 | D:1 | Acquired the +7 great mace of Traps {drain, rElec rC- Will- | Dex+8} 71 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: Falchion || 2 Headbutt || 1 Use: Scroll || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 25 | 46 | 0 | 0 | 1 | 71.0 | Dungeon | 71 | 25 | 46 | 0 | 0 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts