Seeded DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 16 (custom seed) 2 Nick2 the Trooper (level 1, 19/19 HPs) Began as a Draconian Monk on Sept 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (58 turns). Nick2 the Trooper (Draconian Monk) Turns: 58, Time: 00:00:25 Health: 19/19 AC: 4 Str: 13 XL: 1 Next: 25% Magic: 1/1 EV: 11 Int: 10 God: Gold: 7 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . c - orb {light} rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour c - an orb of light (worn) Scrolls d - a scroll of acquirement Potions b - a potion of ambrosia Skills: + Level 3.3 Fighting + Level 3.0 Axes + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Frozen Ramparts Ice 0% 1d1 75% 3 Hailstorm Conj/Ice 0% 3d5 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press ? for a list of commands and other information. Found a book of Frost. Found a staircase leading out of the dungeon. You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. There is a staircase leading out of the dungeon here. You open the door. Found 7 gold pieces. There is an open door here. You now have 7 gold pieces. You open the door. There is an open door here. You open the door. A rat comes into view. The rat squeaks loudly. You hear a shout! There is an open door here. You hit the rat. The rat is heavily wounded. A goblin comes into view. It is wielding a +0 dagger. The rat barely misses you. You hit the rat but do no damage. Your tail-slap misses the rat. The rat is heavily wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! You see here a rat corpse. The goblin hits you with a +0 dagger. You barely miss the goblin. You tail-slap the goblin, but do no damage. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a +0 dagger. Found 3 scrolls labelled BOTOD AZIHUAPP. d - 3 scrolls labelled BOTOD AZIHUAPP This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## # #...## .# .....## ####.# ......## ##.#.# ## .......####...###.# .......'.†.)...#@# .......####...#.## ......## ##.##.# .....## ####.# #...## #.# ##+## #.# # #.# #.# #.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nick2 the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 56 | D:1 | Identified 3 scrolls of acquirement 56 | D:1 | Acquired the scarf of Pride {rC+ rF+, ^Drain Dex+6} 57 | D:1 | Acquired the +0 hat of Hopscotch {rN+ Stlth+} 58 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: Hand axe || 5 Tailslap || 1 Use: Scroll || 2 Armour: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 28 | 30 | 0 | 0 | 1 | 58.0 | Dungeon | 58 | 28 | 30 | 0 | 0 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts