Seeded DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 16 (custom seed) 0 Nick2 the Conjurer (level 1, 12/14 HPs) Began as a Demigod Conjurer on Sept 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (68 turns). Nick2 the Conjurer (Demigod Conjurer) Turns: 68, Time: 00:01:03 Health: 12/14 AC: 2 Str: 8 XL: 1 Next: 6% Magic: 5/5 EV: 11 Int: 20 God: Gold: 7 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Freeze Ice 4% 1d3 16% 1 Hailstorm Conj/Ice 9% 3d6 22% 3 Frozen Ramparts Ice 2% 1d1 43% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Nick2 the Demigod Conjurer. Game seed: 16 (custom seed); Press ? for a list of commands and other information. Found a book of Frost. Found a staircase leading out of the dungeon. You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. Found a stone staircase leading down. You open the door. Found 7 gold pieces. There is an open door here. You now have 7 gold pieces. You open the door. There is an open door here. You open the door. A rat comes into view. There is an open door here. The rat bites you. You hit the rat. The rat is heavily wounded. The rat bites you but does no damage. You barely miss the rat. The rat is heavily wounded. The rat bites you. You closely miss the rat. The rat is heavily wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! Found 3 scrolls labelled BOTOD AZIHUAPP. c - 3 scrolls labelled BOTOD AZIHUAPP This is a scroll of acquirement! Something appears at your feet! You see here the Secrets of Altered Snow. Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## # #...## .# .....## ####.# ......## ##.#.# ## .......####...###.# .......'.......#@# .......####...#.## ......## ##.##.# .....## ####.# #...## #.# ##+## #.# # #.# #.# #.# There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nick2 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 66 | D:1 | Identified 3 scrolls of acquirement 66 | D:1 | Acquired the +0 cloak of the Thief {Quiet SInv Stlth+} 66 | D:1 | Found the +0 cloak of the Thief {Quiet SInv Stlth+} 67 | D:1 | Acquired the Secrets of Altered Snow 68 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 4 Use: Scroll || 2 Armour: Robe || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 58 | 10 | 0 | 0 | 1 | 68.0 | Dungeon | 68 | 58 | 10 | 0 | 0 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts