Dungeon Sprint DCSS version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 9287591832339010272 52 Nidhogg036 the Destroyer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on May 14, 2023. Slain by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:48 (500 turns). Nidhogg036 the Destroyer (Deep Elf Conjurer) Turns: 500, Time: 00:01:49 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 60% Magic: 7/10 EV: 13 Int: 24 God: Gold: 17 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no teleportation @: engulfed (cannot breathe) A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking h - a scroll of poison j - a scroll of magic mapping {unknown} l - 3 scrolls of immolation Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage i - 3 potions of mutation {unknown} k - 3 potions of flight m - a potion of resistance {unknown} Skills: + Level 3.3 Dodging + Level 3.9 Stealth + Level 4.1 Spellcasting + Level 8.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Dazzling Flash Conj/Hex 48% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History As you read the scroll labelled UMEQEMP MAISCH, it crumbles to dust. It was a scroll of poison. You start waiting. Done waiting. You open the door. A water elemental comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (dormant, 100% to hit) The magic dart hits the water elemental. The water elemental is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged, 100% to hit) The magic dart hits the water elemental but does no damage. The water elemental is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged, 100% to hit) The magic dart hits the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! You cannot cast spells while unable to breathe! Sorry, you're not good enough to have a special ability. Unknown command. You cannot cast spells while unable to breathe! You hit the water elemental. The water elemental is moderately damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you. You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##....)..#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##+#..#...... #.####.##.†###..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #[.# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nidhogg036 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 12 | D | Reached skill level 5 in Conjurations 41 | D | Noticed Jessica 45 | D | Killed Jessica 46 | D | Reached skill level 7 in Conjurations 46 | D | Reached XP level 2. HP: 8/15 MP: 2/8 46 | D | Reached XP level 3. HP: 10/19 MP: 2/10 165 | D | Reached skill level 8 in Conjurations 240 | D | Learned a level 2 spell: Searing Ray 244 | D | Learned a level 3 spell: Dazzling Flash 496 | D | Noticed a water elemental 500 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 7 8 | 8.0 Dodging | 3 | 3.3 Stealth | 3 | 3.9 Spellcasting | 4 | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 27 Use: Scroll || 2 Armour: Robe || 2 Dodge: Dodged || 10