Dungeon Crawl Stone Soup version 0.32-a0-1234-gac1fde5492 (webtiles) character file. Game seed: 7879803212858389284 263 Nietzsche the Poker (level 5, -5/41 HPs) Began as a Demonspawn Gladiator on May 21, 2024. Slain by a mummy (17 damage) ... in an ossuary. The game lasted 00:05:15 (2851 turns). Nietzsche the Poker (Demonspawn Gladiator) Turns: 2851, Time: 00:05:15 Health: -5/41 AC: 5 Str: 14 XL: 5 Next: 97% Magic: 5/5 EV: 17 Int: 11 God: Gold: 201 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +0 trident (venom) rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + k - +5 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: sharp scales 1, foul shadow 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 201 gold pieces. Inventory: Hand Weapons a - a +0 trident of venom (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 5 silver javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - an orb of guile Magical Staves p - a staff of fire Jewellery k - a +5 ring of evasion (left hand) o - a ring of fire q - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 3 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). r - a ring of magical power Wands l - a wand of mindburst (11) Scrolls s - a scroll of torment {unknown} t - a scroll of brand weapon Potions h - 2 potions of enlightenment j - a potion of brilliance m - a potion of invisibility {unknown} n - a potion of magic Skills: + Level 3.0 Fighting + Level 5.1 Polearms - Level 1.7 Throwing + Level 3.7 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 41% 1 Sting Conj/Alch 0% 1d3 41% 1 Mercury Vapours Alch/Air 0% N/A 56% 2 Searing Ray Conj 0% 2d4 56% 2 Stone Arrow Conj/Erth 0% 3d7 80% 3 Animate Armour Summ/Erth 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Hellfire Mortar Fire/Erth 0% 3d14 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! The mummy attacks as it pursues you! The mummy closely misses you. There is an empty arch of ancient stone here. You hit the mummy. The mummy is lightly damaged. The mummy misses you. The mummy closely misses you. The scorpion zombie hits you. The scorpion zombie attacks as it pursues you! The scorpion zombie misses you. There is a gate leading back out of this place here. There is a gate leading back out of this place here. You hit the mummy. The mummy is heavily damaged. The mummy hits you. You hit the mummy. The mummy is severely damaged. The scorpion zombie closely misses you. The mummy attacks as it pursues you! The mummy misses you. You feel better. The scorpion zombie barely misses you. You barely miss the scorpion zombie. The scorpion zombie is lightly damaged. The mummy barely misses you. The mummy hits you! The scorpion zombie completely misses you. You puncture the scorpion zombie! The scorpion zombie is heavily damaged. The mummy barely misses you. The scorpion zombie closely misses you. The mummy closely misses you. You completely miss the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie completely misses you. You hit the scorpion zombie. The scorpion zombie is heavily damaged. The mummy barely misses you. The mummy hits you. * * * LOW HITPOINT WARNING * * * The scorpion zombie misses you. You barely miss the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie closely misses you. The mummy hits you! You die... ### ######..# #.Z....## +@M.∩...# #.M....## ######..# ### You could see 2 mummies and a scorpion zombie. Vanquished Creatures A black bear (D:4) A bombardier beetle (D:3) Terence (D:3) 5 adders 3 dart slugs A ribbon worm (D:3) 2 orcs 2 ball pythons 6 endoplasms 2 giant cockroaches A goblin (D:4) 4 hobgoblins 12 jackals A quokka (D:2) 4 bats A frilled lizard (D:1) 5 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nietzsche the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 481 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 481 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 544 | D:1 | Reached skill level 3 in Polearms 1448 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1448 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1608 | D:3 | Noticed Terence 1632 | D:3 | Killed Terence 1633 | D:3 | Reached XP level 4. HP: 26/34 MP: 4/4 1716 | D:3 | Reached skill level 4 in Polearms 1910 | D:3 | Found a faded altar of an unknown god. 1910 | D:3 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 2023 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 2804 | D:4 | Noticed a black bear 2814 | D:4 | Killed a black bear 2815 | D:4 | Reached skill level 5 in Polearms 2827 | D:4 | Found a sand-covered staircase. 2833 | Ossuary | Entered an ossuary 2851 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_loops_ring, chequers_serial_rivers_small_a, nicolae_twisty_statue_hallways D:3: layout_loops_ring, st_stairs_13, kennysheep_crisscross, hellmonk_guarded_unrand_hermit, uniq_terence D:4: minmay_chambers_of_fours, layout_gridville, nicolae_ossuary_entry_plus Ossuary: ossuary_minmay_chase Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 3 4 5 | 5.1 Dodging | 3 | 3.7 Fighting | 3 | 3.0 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 77 | 90 || 167 Use: Scroll | 6 | 4 || 10 Potion | 1 | 1 || 2 Stab: Sleeping | 1 | 2 || 3 Armour: Leather armour | 25 | 23 || 48 Dodge: Dodged | 51 | 91 || 142 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2874 | 2874 | 0 | 0 | 2256 | 5 | 574.8 | Dungeon | 2856 | 2856 | 0 | 0 | 2256 | 4 | 714.0 | Ossuary | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 988 daAuts D:1: 942 daAuts D:2: 642 daAuts D:4: 282 daAuts Ossuary: 18 daAuts