Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 5373658534728285874 0 NightIsComing the Apothecary (level 1, -2/15 HPs) Began as a Djinni Ice Elementalist on Sept 13, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (21 turns). NightIsComing the Apothecary (DjIE) Turns: 21, Time: 00:00:10 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 12% 3 c - Ozocubu's Armour Ice 14% N/A 12% 3 d - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a staircase leading out of the dungeon here. There is a fountain of clear blue water here. b - a fuming black potion Found 17 gold pieces. An endoplasm comes into view. The endoplasm quivers. Found a fuming golden potion. You see here a +0 robe. The endoplasm attacks as it pursues you! The endoplasm hits you. You hit the endoplasm but do no damage. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ......##≈≈#+..# #.....#....#..#### #.....≈....≈...... #...$.§§⌠<.≈.§## #.....≈§...≈§§.... #.....#....#...### ###≈≈ ##§≈###..# #....#.....#.... .≈....≈.@...# .... .≈..⌠.≈.J...# ... .≈....≈.....# ... #....#.....# +#≈≈##.$..... .... #####..... ... ..... .# ....! .... You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NightIsComing the Djinni Ice Elementalist began the quest | for the Orb. 0 | D:1 | NightIsComing set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 21 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, minmay_strange_pillars Action || total ---------------------------++------- Melee: Unarmed || 9 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts