Seeded DCSS version 0.31-a0-149-g3fdcc5976a (webtiles) character file. Game seed: 666 (custom seed) Nightmare1 the Magician (Djinni Necromancer) Turns: 168, Time: 00:05:27 Health: 16/21 AC: 2 Str: 7 XL: 2 Next: 30% Gold: 12 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . d - +0 whip rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 12 gold pieces. Inventory: Hand Weapons c - a +0 mace d - a +0 whip (weapon) Missiles b - 4 curare-tipped darts Armour a - a +0 robe (worn) Scrolls e - a scroll labelled DELEVVEIFYV Skills: + Level 2.4 Dodging + Level 1.8 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes Level 0.0 Charms * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Transmutations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Poison Magic You know the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 4% 1 b - Vampiric Draining Necr 14% 2d7 12% 3 c - Animate Dead Necr 14% N/A 38% 4 d - Agony Necr 14% N/A 75% 5 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your kobold skeleton completely misses the bat. You see here 12 gold pieces. You now have 12 gold pieces. The bat hits you but does no damage. The bat hits your kobold skeleton. The frilled lizard misses you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python skeleton Aim: a ball python skeleton (friendly, chance to affect: 83%) The frilled lizard writhes in agony. You kill the frilled lizard! The dead are walking! The bat closely misses you. Your ball python skeleton barely misses the bat. Your ball python skeleton closely misses the bat. The bat hits your ball python skeleton. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses your frilled lizard skeleton. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat, p - ball python skeleton Aim: a bat (moderately wounded, ally target, chance to affect: 84%) The bat writhes in agony. You kill the bat! The dead are flying! You swap places. Things that are here: a +0 whip; a +0 mace c - a +0 mace; d - a +0 whip d - a +0 whip (weapon) Found a robe. e - a scroll labelled DELEVVEIFYV There are no items here. You swap places. An endoplasm comes into view. Save game and exit? [Y]es or [N]o only, please. Save game and exit? #......#........♣♣8♣♣~~ ###..Z##....####♣♣~~~♣♣♣ #.....##.#..# ♣~♣♣♣~~~ #.##..##.#..# ♣~♣8♣♣♣~ #.....##.#..# ♣♣~♣~~~~♣ ###.#.Z..##.. ♣8~♣~♣♣~8 #...ZZ## ♣♣~♣~♣8~♣ #####Z# ♣~♣~♣♣~~ #@# ♣~♣♣~~♣♣ #.# ♣♣~♣♣~~~ ..# ♣♣~♣♣♣♣ ...# ♣♣~~~~ ..[.# ♣♣♣♣8 #....# ♣♣ #..... #J.... You can see an endoplasm (asleep), a friendly frilled lizard skeleton, a friendly bat skeleton, a friendly ball python skeleton and a friendly kobold skeleton. Vanquished Creatures 2 bats (D:1) 3 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A ball python (D:1) 2 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nightmare1 the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Nightmare1 set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Necrotise || 14 Armour: Robe || 3 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 167 | 50 | 117 | 0 | 0 | 1 | 167.0 | Dungeon | 167 | 50 | 117 | 0 | 0 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts