Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 5508145252314572490 56 NinjaNoafa the Vexing (level 3, 3/28 HPs) Began as a Gnoll Arcane Marksman on Mar 29, 2022. Was an Initiate of Ashenzari. Quit the game on level 3 of the Dungeon. The game lasted 00:20:13 (2400 turns). NinjaNoafa the Vexing (Gnoll Arcane Marksman) Turns: 2400, Time: 00:20:15 Health: 3/28 AC: 7 Str: 17 XL: 3 Next: 95% Magic: 7/7 EV: 12 Int: 14 God: Ashenzari [......] Gold: 98 SH: 0 Dex: 12 Spells: 6/7 levels left rFire + + . SeeInvis . r - +5 hunting sling of the Neverending Demons {freeze, rElec Str+4} rCold + . . Faith . (no shield) rNeg . . . Spirit . z - +1 ring mail of the Hills {rF++ rC+ Will- Str+4} rPois . Reflect . (no helmet) rElec + Harm . v - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: seriously poisoned (3 -> 1) A: fangs 1, strong nose, distributed training a: Renounce Religion, Curse Item You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 shortbow d - a +0 hand axe j - a +0 trident r - the +5 hunting sling of the Neverending Demons (weapon) {freeze, rElec Str+4} (You found it on level 2 of the Dungeon) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rElec: It insulates you from electricity. Missiles f - 2 poisoned darts n - 94 stones Armour b - a +0 robe e - a +0 leather armour o - a +0 ring mail v - a +0 cloak (worn) x - a +0 chain mail z - the +1 ring mail of the Hills (worn) {rF++ rC+ Will- Str+4} (You found it on level 3 of the Dungeon) Str: It affects your strength (+4). rF: It greatly protects you from fire. rC: It protects you from cold. Will: It decreases your willpower. Magical Staves m - a staff of cold Scrolls c - a scroll of vulnerability g - 3 scrolls of magic mapping {unknown} k - 4 scrolls of fear {unknown} l - a scroll of brand weapon {unknown} t - a scroll of silence {unknown} y - a scroll of fog {unknown} Potions h - 2 potions of mutation {unknown} i - 2 potions of curing {unknown} p - a potion of heal wounds {unknown} q - a potion of brilliance {unknown} s - a potion of degeneration {unknown} u - a potion of lignification w - a potion of might {unknown} A - a potion of magic {unknown} Skills: + Level 2.6 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Slings + Level 4.6 Bows + Level 1.0 Crossbows + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 2.9 Spellcasting + Level 0.7 Conjurations + Level 5.4 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Transmutations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Poison Magic + Level 1.0 Invocations + Level 1.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 68% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 17% N/A 13% 3 Animate Skeleton Necr 8% N/A 30% 1 Apportation Tloc 8% N/A 30% 1 Summon Small Mammal Summ 16% N/A 30% 1 Inner Flame Hex/Fire 10% N/A 34% 3 Portal Projectile Hex/Tloc 20% N/A 34% 3 Cause Fear Hex 8% N/A 38% 4 Passage of Golubria Tloc 4% N/A 96% 4 Yara's Violent Unravell Hex/Tmut 5% 3d4 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Vehumet Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The hound bites you but does no damage. The adder barely misses you. The hound stops to sniff the ground. The hound bites you but does no damage. The adder bites you but does no damage. The hound bites you but does no damage. There are monsters nearby! Okay, then. Okay, then. You shoot a sling bullet. The sling bullet hits the adder. The sling bullet freezes the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The hound misses you. The adder misses you. The hound bites you. Fire: r) +5 hunting sling of the Neverending Demons {freeze, rElec Str+4} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 44% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You feel very sick. The hound bites you but does no damage. The adder bites you but does no damage. The hound bites you. The adder barely misses you. Fire: r) +5 hunting sling of the Neverending Demons {freeze, rElec Str+4} Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 44% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The hound pauses to sniff the ground. The hound barely misses you. The adder closely misses you. The hound closely misses you. The adder bites you but does no damage. The hound bites you. Found 7 gold pieces. You feel sick. The adder bites you but does no damage. The hound bites you but does no damage. The adder attacks as you move away! The adder closely misses you. The hound attacks as you move away! The hound bites you. * * * LOW HITPOINT WARNING * * * x2 You feel sick. The adder closely misses you. The hound bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##....# #.....# #....## ###....# ##......# #######..##...# #.....(.###...# #.....S######## #.....h@.$..... #.....######### #..<.. ###### You could see a hound and an adder. Vanquished Creatures An adder (D:2) A worm (D:2) An orc (D:3) 3 ball pythons 8 endoplasms 2 giant cockroaches 2 hobgoblins 4 kobolds 3 bats 2 frilled lizards 10 goblins 2 rats 39 creatures vanquished. Vanquished Creatures (others) 11 plants (D:1) 14 withered plants (D:1) 25 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NinjaNoafa the Gnoll Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 100 | D:1 | Found a faded altar of an unknown god. 117 | D:1 | Prayed at the altar of an unknown god. 117 | D:1 | Became a worshipper of Ashenzari the Shackled 544 | D:1 | Reached XP level 2. HP: 17/23 MP: 5/5 1286 | D:2 | Reached XP level 3. HP: 19/28 MP: 7/7 1319 | D:2 | Identified the +5 hunting sling of the Neverending Demons | {freeze, rElec Str+4} 1341 | D:2 | Reached skill level 1 in Invocations 1691 | D:2 | Found a radiant altar of Vehumet. 2146 | D:3 | Reached skill level 1 in Short Blades 2146 | D:3 | Reached skill level 1 in Long Blades 2146 | D:3 | Reached skill level 1 in Axes 2146 | D:3 | Reached skill level 1 in Maces & Flails 2146 | D:3 | Reached skill level 1 in Polearms 2146 | D:3 | Reached skill level 1 in Staves 2146 | D:3 | Reached skill level 1 in Slings 2146 | D:3 | Reached skill level 1 in Crossbows 2146 | D:3 | Reached skill level 1 in Throwing 2146 | D:3 | Reached skill level 1 in Armour 2146 | D:3 | Reached skill level 1 in Stealth 2146 | D:3 | Reached skill level 1 in Shields 2146 | D:3 | Reached skill level 1 in Unarmed Combat 2146 | D:3 | Reached skill level 1 in Evocations 2331 | D:3 | Identified the +1 ring mail of the Hills {rF++ rC+ Will- | Str+4} 2400 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, shapermc_ecumenical_altar_flowoftime, minmay_stone_trees_small D:2: layout_rooms, basic_altar, hex_tiny, minmay_unequal D:3: layout_rooms, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Slings | 1 | 1.0 Crossbows | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Stealth | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 2.6 Bows | | 4.6 Dodging | | 4.6 Spellcasting | | 2.9 Conjurations | | 0.7 Hexes | | 5.4 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Transmutations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Poison Magic | | 0.7 Action || total -------------------------++------- Melee: Hand axe || 68 Bite || 10 Trident || 6 Staff || 18 Fire: Shortbow || 26 Hunting sling || 39 Throw: Stone || 2 Cast: Slow || 2 Use: Scroll || 1 Potion || 2 Armor: Leather armour || 9 Robe || 1 Ring mail || 17 Chain mail || 21 Skin || 1 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2436 | 2418 | 18 | 623 | 422 | 3 | 812.0 | Dungeon | 2436 | 2418 | 18 | 623 | 422 | 3 | 812.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1447 daAuts D:2: 715 daAuts D:3: 273 daAuts