Dungeon Crawl Stone Soup version 0.29.0 (webtiles) character file. Game seed: 10862078132049896259 747 NinjaNoafa the Conjurer (level 7, -3/44 (52) HPs) Began as a Red Draconian Conjurer on Aug 24, 2022. Slain by Edmund ... wielding a +2 flail of draining (16 damage) ... on level 5 of the Dungeon. The game lasted 00:14:53 (5268 turns). NinjaNoafa the Conjurer (Red Draconian Conjurer) Turns: 5268, Time: 00:14:54 HP: -3/44 (52) AC: 4 Str: 10 XL: 7 Next: 48% MP: 9/11 EV: 12 Int: 23 God: Gold: 250 SH: 0 Dex: 9 Spells: 8/12 levels left rFire + . . SeeInvis . B - +7 war axe "Baf Xuk" {venom, *Corrode Fly Int+3} rCold + + . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm + y - +0 cloak rCorr . Rampage . b - +0 pair of gloves of Sloth {Harm Fly rC+ Will+} Will +.... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn q - ring of protection from cold MPRegen 0.12/turn (no ring) @: confused, ambrosia-drunk, corroded, flying, heavily drained A: breathe fire, AC +6, unfitting armour, fire resistance 1, cold-blooded a: Breathe Fire You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons m - the +7 Throatcutter {drain, coup de grace} (You took it off Terence on level 2 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It may instantly kill foes which have little health. B - the +7 war axe "Baf Xuk" (weapon) {venom, *Corrode Fly Int+3} (You found it on level 5 of the Dungeon) It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Missiles e - 54 stones A - 6 poisoned darts Armour b - the +0 pair of gloves of Sloth (worn) {Harm Fly rC+ Will+} (You acquired it on level 4 of the Dungeon) rC: It protects you from cold. Fly: It grants you flight. Harm: It increases damage dealt and taken. Will: It increases your willpower. y - a +0 cloak (worn) Jewellery q - a ring of protection from cold (left hand) Wands c - a wand of mindburst (6) z - a wand of flame (15) Scrolls a - 3 scrolls of teleportation g - 2 scrolls of immolation {unknown} i - 2 scrolls of butterflies {unknown} n - 4 scrolls of amnesia r - a scroll of poison {unknown} s - a scroll of fear {unknown} t - a scroll of magic mapping {unknown} u - a scroll of vulnerability {unknown} Potions d - 2 potions of flight {unknown} f - 4 potions of haste {unknown} h - 3 potions of mutation {unknown} j - a potion of heal wounds {unknown} l - 3 potions of degeneration o - 3 potions of lignification {unknown} p - a potion of cancellation {unknown} v - a potion of berserk rage {unknown} w - 2 potions of might {unknown} x - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Long Blades + Level 0.0 Axes + Level 3.0 Dodging + Level 1.7 Stealth - Level 3.0 Spellcasting - Level 7.0 Conjurations - Level 0.1 Summonings - Level 3.0 Fire Magic - Level 1.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 26% 6-21 4% 3 Dazzling Flash Conj/Hex 38% N/A 9% 3 Stone Arrow Conj/Erth 38% 3d9 9% 3 Summon Small Mammal Summ 16% N/A 11% 1 Sandblast Erth 6% 2d5 12% 1 Mephitic Cloud Conj/Pois/Air 14% N/A 14% 3 Flame Wave Conj/Fire 26% 2d8 14% 4 Call Imp Summ 4% N/A 16% 2 Passwall Tmut/Erth 2% N/A 17% 2 Inner Flame Hex/Fire 10% N/A 19% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Call Canine Familiar Summ 4% N/A 32% 3 Summon Guardian Golem Hex/Summ 3% N/A 32% 3 Gell's Gravitas Tloc 3% N/A 34% 3 Lesser Beckoning Tloc 3% N/A 34% 3 Teleport Other Tloc 3% N/A 34% 3 Cause Fear Hex 1% N/A 75% 4 Dragon Form Tmut 1% N/A 100% 7 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:5 ( Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You can breathe blasts of fire. Your fiery red scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History There is an escape hatch in the ceiling here. Edmund closely misses you. You closely miss Edmund. Edmund hits you with a +2 flail of draining! Your corrosive artefact corrodes you! You feel drained. Edmund barely misses you. You hit Edmund but do no damage. Edmund is poisoned. Edmund hits you with a +2 flail of draining! You feel drained. You hit Edmund. Edmund looks as sick as possible! You tail-slap Edmund, but do no damage. Edmund is lightly wounded. Edmund closely misses you. Edmund barely misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +0 chain mail (lightly wounded, extremely poisoned, 86% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of draining. You feel drained. The searing ray hits Edmund. Edmund is heavily wounded. Edmund completely misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +2 flail of draining. You feel drained. The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +2 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. Edmund hits you with a +2 flail of draining! You die... ############ #....@@....# #.########.# #.# #.# #<# ####.### #......# #....#.♣ #....#♣♣ You could see Edmund (very poisoned). Vanquished Creatures Pikel (D:4) A black bear (D:4) An orc priest (D:3) Crazy Yiuf (D:3) Terence (D:2) 2 orc wizards (D:3) A gnoll (D:1) An adder (D:2) 3 dart slugs An orc (D:3) 3 ball pythons 4 bats 6 endoplasms 4 giant cockroaches 9 goblins 5 hobgoblins 8 jackals 3 quokkas 3 frilled lizards 7 kobolds 7 rats 72 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:4) 2 fungi (D:3) 22 plants (D:5) 30 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NinjaNoafa the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 405 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 693 | D:1 | Reached skill level 5 in Conjurations 853 | D:1 | Found a faded altar of an unknown god. 858 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 975 | D:1 | Learned a level 2 spell: Searing Ray 1700 | D:2 | Noticed Terence 1707 | D:2 | Killed Terence 1708 | D:2 | Reached XP level 4. HP: 9/33 MP: 2/7 3491 | D:3 | Reached skill level 1 in Fighting 3491 | D:3 | Reached skill level 1 in Long Blades 3500 | D:3 | Reached XP level 5. HP: 25/40 MP: 0/8 3830 | D:3 | Found a runed translucent door. 3831 | D:3 | Noticed Crazy Yiuf 3837 | D:3 | Killed Crazy Yiuf 4296 | D:4 | Noticed a lemure 4297 | D:4 | Noticed a lemure 4298 | D:4 | Noticed Pikel 4298 | D:4 | Noticed a lemure 4300 | D:4 | Identified 2 scrolls of acquirement 4304 | D:4 | Acquired the +0 pair of gloves of Sloth {Harm Fly rC+ | Will+} 4313 | D:4 | Acquired a book of Flames 4319 | D:4 | Learned a level 1 spell: Foxfire 4564 | D:4 | Killed Pikel 4565 | D:4 | Reached skill level 7 in Conjurations 4565 | D:4 | Reached skill level 1 in Fire Magic 4565 | D:4 | Reached XP level 6. HP: 43/47 MP: 0/10 4565 | D:4 | Your scales start taking on a fiery red colour. 4565 | D:4 | Reached XP level 7. HP: 47/52 MP: 0/11 4565 | D:4 | Gained mutation: Your flesh is heat resistant. (rF+) [Red | Draconian growth] 4896 | D:4 | Reached skill level 1 in Evocations 5092 | D:4 | Identified the +8 spear "Acewuul" {vorpal, rF+} 5174 | D:5 | Entered Level 5 of the Dungeon 5174 | D:5 | Found Nih Yrghimn's Weapon Shoppe. 5176 | D:5 | Upgraded the game from 0.29-b1-12-g9e2288ab2a to 0.29.0 5183 | D:5 | Identified the +7 war axe "Baf Xuk" {venom, *Corrode Fly | Int+3} 5216 | D:5 | Noticed Edmund 5268 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, uniq_terence D:3: layout_loops_corners, uniq_crazy_yiuf_cottage D:4: black_bear_nest_2, layout_loops_corners, hangedman_abyss_or_decor_jellyfish_corner, uniq_pikel D:5: wad_woods_pond, layout_loops_cross, serial_shops, shop, shop, nicolae_square_shop, nicolae_diamond_shop, shop, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 7 | 7.0 Dodging | 2 3 | 3.0 Fighting | 1 | 1.0 Long Blades | 2 3 | 3.0 Spellcasting | 3 | 3.0 Fire Magic | 1 2 3 | 3.0 Evocations | 1 | 1.3 Stealth | | 1.7 Summonings | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 16 | | || 16 Long sword | | 50 | 3 || 53 Tailslap | | 2 | 1 || 3 War axe | | | 3 || 3 Cast: Magic Dart | 44 | 17 | || 61 Searing Ray | 5 | 6 | 1 || 12 Foxfire | | 4 | || 4 Abil: Breathe Fire | | | 5 || 5 Use: Potion | 1 | | 1 || 2 Scroll | | 7 | || 7 Stab: Sleeping | | 2 | || 2 Armor: Skin | 4 | 12 | || 16 Dodge: Dodged | 19 | 21 | 6 || 46