Dungeon Crawl Stone Soup version 0.30-a0-137-gd8773701ce (webtiles) character file. Game seed: 12573412684250700623 14 NinjaNoafa the Magician (level 2, 0/21 HPs) Began as a Djinni Necromancer on Sept 22, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (373 turns). NinjaNoafa the Magician (Djinni Necromancer) Turns: 373, Time: 00:00:54 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 60% Gold: 0 EV: 11 Int: 16 God: SH: 3 Dex: 13 rFire + + . SeeInvis . f - +0 club rCold x . . Faith . e - +0 buckler rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 club (weapon) Missiles c - 10 stones Armour a - a +0 robe (worn) e - a +0 buckler (worn) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 0.1 Shields + Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 4% 1 b - Vampiric Draining Necr 14% 2d7 16% 3 c - Animate Dead Necr 14% N/A 45% 4 d - Agony Necr 14% N/A 80% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The stone hits you. The bat closely misses you. The jackal barely misses you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 84%) The jackal writhes in agony. The bat hits you but does no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone barely misses you. The rat barely misses you. The bat completely misses you. Your jackal skeleton misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! You block the jackal's attack. The rat attacks as you move away! The rat closely misses you. The bat misses you. The jackal barely misses you. Your jackal skeleton closely misses the jackal. The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. Your jackal skeleton completely misses the jackal. The bat barely misses you. The bat barely misses you. Your jackal skeleton bites the rat. The rat barely misses something. The bat hits you but does no damage. The kobold hits something with a +0 whip. The rat bites something. The bat attacks as you move away! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The kobold hits something with a +0 whip. The rat bites something. The bat attacks as you move away! The bat hits you but does no damage. x2 There is a stone staircase leading down here. The bat barely misses you. The jackal bites you. You die... ................Z.....# .............##.K...## #.......##... ##r#### .#.......#...# #.# .............####.## #.................# #..............h..# #..............h..######## #..............@..#......# ######..........b........# ##...................# #..#.................# ###.##....####.##......# ####....###...............# ..................##......# .###....###.......##......# ........# ##########......# You could see 2 jackals, a bat, a kobold and a rat. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) 2 frilled lizards (D:1) A kobold (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NinjaNoafa the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | NinjaNoafa set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 237 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 373 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_rooms, shapermc_ecumenical_altar_notcrosses Action || total -------------------------++------- Melee: Club || 1 Unarmed || 1 Punch || 1 Cast: Necrotise || 22 Armor: Robe || 10 Dodge: Dodged || 29 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 372 | 372 | 0 | 0 | 300 | 1 | 372.0 | Dungeon | 372 | 372 | 0 | 0 | 300 | 1 | 372.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 372 daAuts