Dungeon Crawl Stone Soup version 0.30-a0-394-g3e4acdb0ae (webtiles) character file. Game seed: 16258939351845207530 131 NinjaNoafa the Ducker (level 5, 0/63 HPs) Began as a Merfolk Gladiator on Dec 6, 2022. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (1235 turns). NinjaNoafa the Ducker (Merfolk Gladiator) Turns: 1235, Time: 00:02:55 Health: 0/63 AC: 22 Str: 15 XL: 5 Next: 14% Magic: 5/5 EV: 2 Int: 7 God: Gold: 77 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ j - amulet of the acrobat HPRegen 0.30/turn (no ring) MPRegen 0.09/turn (no ring) @: tree-form (expiring) A: stationary, stasis, torment immunity, boosted hp, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) Jewellery j - an amulet of the acrobat (around neck) Scrolls f - 4 scrolls of blinking Skills: + Level 3.7 Fighting + Level 4.9 Long Blades - Level 2.0 Throwing + Level 5.4 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 56% 2 Manifold Assault Tloc 0% N/A 99% 4 Storm Form Tmut/Air 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, entangled in a net, 90% to hit) You throw a stone. The stone barely misses Sigmund. Sigmund struggles against the net. Throw: 3 stones Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, entangled in a net, 90% to hit) You throw a stone. The stone hits Sigmund. Sigmund is severely wounded. Sigmund struggles against the net. Throw: 2 stones Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, entangled in a net, 90% to hit) You throw a stone. The stone hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something wriggles in the net. Okay, then. You aren't carrying any potions. Unknown command. You cannot blink because you are held in place by your roots. a - a +0 long sword (weapon) Sorry, you're not good enough to have a special ability. Your transformation is almost over. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something wriggles in the net. All of a sudden the net rips apart! Throw: stone Press: ? - help, Q - select action Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. Throw: stone Press: ? - help, Q - select action Shift-Dir - straight line You throw a stone. Something hits you! You die... #.=.....# #....... #....(.. ##.....## ###### .##.(.....# #....# ..........# #....# #........# #....###### #.......{##### #....##...< ####.....†♣..## #....##.... #####.###..###....##.... ..## #...##.#............ .. #....###...........##.... .##.## #......#.......######. .....### #####...†....##.# #... ###.....###.....#.........####.## ...#.##.##..###.##.........#..... .........#.###.......###...#..... There were no monsters in sight! Vanquished Creatures Natasha (thrice) (D:2) 2 adders A worm (D:1) 2 ball pythons 4 endoplasms (D:1) A giant cockroach (D:2) 5 goblins (D:1) 8 hobgoblins 2 jackals (D:1) 4 kobolds (D:1) 3 bats (D:1) A frilled lizard (D:2) A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NinjaNoafa the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 184 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 530 | D:1 | Reached XP level 3. HP: 20/28 MP: 3/3 665 | D:1 | Found a faded altar of an unknown god. 879 | D:2 | Noticed Natasha 1036 | D:2 | Killed Natasha 1037 | D:2 | Reached skill level 5 in Dodging 1037 | D:2 | Reached XP level 4. HP: 34/35 MP: 4/4 1101 | D:2 | Noticed Sigmund 1174 | D:2 | Noticed Natasha 1206 | D:2 | Killed Natasha 1207 | D:2 | Noticed Natasha 1224 | D:2 | Killed Natasha 1225 | D:2 | Reached XP level 5. HP: 6/42 MP: 5/5 1235 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_rooms, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_l, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.9 Fighting | 3 | 3.7 Dodging | 5 | 5.4 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 73 | 16 || 89 Unarmed | | 28 || 28 Throw: Throwing net | 3 | 2 || 5 Javelin | 2 | 1 || 3 Stone | | 4 || 4 Use: Potion | 1 | 1 || 2 Scroll | | 2 || 2 Stab: Held in net/web | 1 | || 1 Sleeping | | 1 || 1 Armor: Leather armour | 23 | 7 || 30 Skin | | 44 || 44 Dodge: Dodged | 68 | 40 || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1252 | 1195 | 57 | 0 | 858 | 2 | 626.0 | Dungeon | 1252 | 1195 | 57 | 0 | 858 | 2 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1040 daAuts D:2: 212 daAuts