Dungeon Sprint DCSS version 0.30-a0-465-g8901f6c8b5 (webtiles) character file. Game seed: 15659217176945766663 5 NinjaNoafa the Caller (level 1, -3/7 HPs) Began as a Felid Summoner on Dec 18, 2022. Shot with an arrow by a centaur (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:56 (122 turns). NinjaNoafa the Caller (Felid Summoner) Turns: 122, Time: 00:00:57 Health: -3/7 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 5/5 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 5/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 4.7 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 17% N/A 4% 2 Call Canine Familiar Summ 17% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The bat closely misses your bat. The bat misses your bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! The bat hits your bat. You swap places. The bat hits your bat. Your bat closely misses the bat. The bat closely misses your bat. Your bat hits the bat but does no damage. The bat closely misses your bat. Your bat misses the bat. The bat hits your bat but does no damage. The bat hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! A bat is nearby! A bat is nearby! A bat is nearby! The bat barely misses your rat. Your rat bites the bat. The bat hits your rat but does no damage. Your rat misses the bat. The bat closely misses your rat. The bat hits your rat but does no damage. The bat hits your rat. Your rat bites the bat. The bat dies! Your Spellcasting skill increases to level 3! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You recover from your berserk rage. Key pressed, stopping explore. Your rat disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Magic restored. You see here a hobgoblin corpse. There is an open door to the Dungeon, spattered with blood here. You open the door. A necrophage, a water moccasin, an orc, a white imp and a centaur come into view. The orc shouts! The centaur shouts! The white imp shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +nSo5c'@....'.†.<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin (wandering), a necrophage, a centaur, a white imp and an orc. Vanquished Creatures A hobgoblin (D) A jackal (D) A rat (D) 3 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D) A rat (D) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | NinjaNoafa the Felid Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 122 | D | Noticed a necrophage 122 | D | Noticed a water moccasin 122 | D | Noticed a centaur 122 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.6 Summonings | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 19 Bite || 2 Cast: Summon Small Mamm || 9 Use: Potion || 1 Armor: Skin || 2 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 45 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 45 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 121 daAuts