Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 13549259777676158416 12 NinjaNoafa the Conjurer (level 2, -1/20 HPs) Began as a Meteoran Conjurer on Feb 7, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (297 turns). NinjaNoafa the Conjurer (Meteoran Conjurer) Turns: 297, Time: 00:01:38 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 64% Magic: 3/7 EV: 12 Int: 19 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . d - +2 dagger (venom) rCold . . . Faith + (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + g - amulet of faith HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of faith (around neck) Scrolls c - a scroll of blinking {unknown} e - 4 scrolls of identify {unknown} h - a scroll of magic mapping {unknown} i - a scroll of poison {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 902 Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History The kobold closely misses you. You barely miss the kobold. The endoplasm freezes you. You are frozen. The kobold hits you with a +0 club. You hit the kobold. The kobold is poisoned. The kobold is moderately wounded. The endoplasm hits you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! The endoplasm hits you but does no damage. The hobgoblin barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The hobgoblin attacks as you move away! The hobgoblin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin. The hobgoblin is severely wounded. (Press . to maintain the ray.) The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 78% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The endoplasm freezes you. You are frozen. You die... , , * , , *... * ... * ... ♣ ,... , , .g.. , .♣♣♣ ...,,, ...♣*,, ♣..♣..#* * , ,...♣♣♣♣♣♣.♣♣.#* , ♣♣....♣..♣.# #. ##.##.........#* #.. * #..?).†@....>.# #.. #..##.J..###### #.. #.......## ########### * ...[....# #.......#### *#.####.## #.......)... #, *#.# #.......###. ..# #........... * #### #.......###. #.......###. You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:2) 2 hobgoblins (D:1) A quokka (D:1) 3 kobolds (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NinjaNoafa the Meteoran Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 54 | D:1 | Reached skill level 5 in Conjurations 62 | D:1 | Reached XP level 2. HP: 16/20 MP: 2/7 69 | D:1 | Learned a level 2 spell: Searing Ray 297 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross, chequers_ecumenical_altar_grove D:2: layout_loops_ring, minmay_quadrilaterals, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.2 Spellcasting | 3 | 3.2 Dodging | | 2.4 Stealth | | 1.4 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 13 Searing Ray || 2 Armour: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 297 | 288 | 9 | 0 | 61 | 2 | 148.5 | Dungeon | 297 | 288 | 9 | 0 | 61 | 2 | 148.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 251 daAuts D:2: 45 daAuts