Dungeon Crawl Stone Soup version 0.33-a0-27-gdf10614e8e (webtiles) character file. Game seed: 7247010666447468404 8 NinjaNoafa the Chopper (level 2, 0/23 HPs) Began as a Draconian Wanderer on Aug 27, 2024. Slain by Sigmund ... wielding a +1 scythe of venom (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (173 turns). NinjaNoafa the Chopper(Draconian Wanderer) Turns: 173, Time: 00:01:00 Health: 0/23 AC: 5 Str: 19 XL: 2 Next: 0% Magic: 2/2 EV: 1 Int: 8 God: Gold: 28 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . a - +2 mace rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, constricted A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +2 mace (weapon) b - a +0 hand axe Armour c - a +0 pair of gloves (worn) Scrolls d - a scroll of blinking {!r!d} e - a scroll of identify {unknown} Skills: - Level 1.1 Fighting - Level 3.0(3.5) Axes + Level 2.7(3.4) Maces & Flails - Level 1.7 Dodging - Level 1.0 Evocations - Level 1.0 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The hobgoblin shouts! A frilled lizard comes into view. The frilled lizard hisses angrily. A bat comes into view. The teleport trap disappears. The hobgoblin disappears! The dart slug barely misses you. You hit the dart slug. The dart slug launches a dart at you. The slug dart misses you. You completely miss the dart slug. The bat hits you but does no damage. The dart slug bites you. A frilled lizard comes into view. You take 1 damage, and have 15/16 hp. The frilled lizard hisses angrily. You thump the dart slug! You kill the dart slug! The bat barely misses you. You closely miss the frilled lizard. You tail-slap the frilled lizard, but do no damage. The bat hits you but does no damage. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! The bat hits you but does no damage. x2 Health restored: 16 The bat hits you but does no damage. You hit the bat. You kill the bat! The frilled lizard barely misses you. You miss the frilled lizard. Your tail-slap misses the frilled lizard. The frilled lizard misses you. The frilled lizard completely misses you. You hit the frilled lizard. The frilled lizard bites you but does no damage. You miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Health restored: 23; MP restored: 2 No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A rat comes into view. You see here 9 gold pieces. A rat is nearby! A rat is nearby! A rat is nearby! Saving game... please wait. Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, NinjaNoafa the Draconian Wanderer. The rat squeaks loudly. You hear a shout! A kobold comes into view. It is wielding a +0 whip. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found a stone staircase leading down. No target in view! Sigmund the Dreaded comes into view. He is wielding a +1 scythe of venom. Sigmund shouts! Sigmund casts a spell at you. You are confused. Sigmund casts a spell at you. The puff of flame hits you. You take 3 damage, and have 20/23 hp. You feel less confused. There is a stone staircase leading down here. As you open the door, it creaks loudly! You hear an angry hiss. A ball python comes into view. There is an open door here. Health restored: 23 You closely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Sigmund points at you and mumbles some strange words. The magic dart hits you! A quokka comes into view. You take 11 damage, and have 12/23 hp. MASSIVE DAMAGE!! The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. Sigmund points at you and mumbles some strange words. You are confused. The ball python bites you. The ball python constricts you. You take 2 damage, and have 10/23 hp. You are too confused! The ball python's grasp on you weakens, but your attempt to escape fails. Sigmund hits you from afar with a +1 scythe of venom! You die... Sigmund begins carving another notch in his scythe. ... #............... ....##............... ..................... ....r.......######### .........##......... .........##......... .........@>......... .........#.......... .......@.#.......... ......S..#......#### .........#......# ....#....#.###### ... #....#.# .. #....#.# . ........ ....... You could see Sigmund, a quokka and a ball python. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A goblin (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NinjaNoafa the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | NinjaNoafa set off with the following items: a +2 mace, a | +0 hand axe, a +0 pair of gloves, a scroll of blinking | {!r!d}. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 28 | D:1 | Found a faded altar of an unknown god. 146 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 151 | D:1 | You fall into a shaft and drop 1 floor! 156 | D:2 | Noticed Sigmund 172 | D:2 | HP: 10/23 [ball python (3)] 173 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, ebering_ecumenical_altar_ruins, minmay_circled_x D:2: wad_crossroads, layout_basic, uniq_natasha, uniq_sigmund Action || total ---------------------------++------- Melee: Mace || 17 Tailslap || 1 Armour: Skin || 21 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 176 | 154 | 22 | 0 | 97 | 2 | 88.0 | Dungeon | 176 | 154 | 22 | 0 | 97 | 2 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 155 daAuts D:2: 21 daAuts Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, ebering_ecumenical_altar_ruins, minmay_circled_x D:2: wad_crossroads, layout_basic, uniq_natasha, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 176 | 154 | 22 | 0 | 97 | 2 | 88.0 | Dungeon | 176 | 154 | 22 | 0 | 97 | 2 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 155 daAuts D:2: 21 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------