Dungeon Crawl Stone Soup version 0.28-a0-925-gd5e1996cdb (webtiles) character file. Game seed: 921577534799143506 0 Ninjinzu the Magician (level 1, 0/10 HPs) Began as a Deep Elf Hedge Wizard on Nov 26, 2021. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (13 turns). Ninjinzu the Magician (Deep Elf Hedge Wizard) Turns: 13, Time: 00:00:47 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 7/7 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . SeeInvis . d - staff of poison rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois + Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves d - a staff of poison (weapon) Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 4.4 Spellcasting + Level 1.1 Conjurations + Level 1.1 Summonings + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 14% 1 Blink Tloc 14% N/A 14% 2 Call Imp Summ 7% N/A 14% 2 Conjure Flame Conj/Fire 5% 6-21 34% 3 Mephitic Cloud Conj/Pois/Air 7% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Hit: d) staff of poison Press: ? - help, Dir - move target, f - you Okay, then. An endoplasm comes into view. Found a viscous sapphire potion. Hit: d) staff of poison Press: ? - help, Dir - move target, f - you Okay, then. A hobgoblin comes into view. Hit: d) staff of poison Press: ? - help, Dir - move target, f - endoplasm Aim: an endoplasm (about 14% to evade your staff of poison) You hit the endoplasm but do no damage. The endoplasm barely misses you. Hit: d) staff of poison Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (about 14% to evade your staff of poison) You hit the endoplasm but do no damage. The endoplasm hits you. The endoplasm barely misses you. Hit: d) staff of poison Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (about 14% to evade your staff of poison) You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. Sorry, you're not good enough to have a special ability. Hit: d) staff of poison Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (lightly wounded, about 14% to evade your staff of poison) You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ...###.........# # #......#.<.# #.##.....#...# #.......^.###....# ##....(..#.....# #............... #...##.....##... #..###.....# #.. #@J# .#...#.# .# #..g## ...### #....# ....# #....!...B.. #.#####.. #.. . ### You could see an endoplasm and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ninjinzu the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 13 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, hex_large, st_stairs_10 Action || total -------------------------++------- Melee: Staff || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 13 daAuts