Dungeon Crawl Stone Soup version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 10802579576380026001 52 NogeeEf the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Mar 10, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (1180 turns). NogeeEf the Magician (Djinni Conjurer) Turns: 1180, Time: 00:03:17 Health: -1/31 AC: 3 Str: 6 XL: 4 Next: 8% Gold: 126 EV: 1 Int: 21 God: SH: 0 Dex: 12 rFire + + + f - +1 great mace (protect) rCold x x . [offhand occupied] rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves {infuse} SInv . (no amulet) Will ..... d - ring of fire Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons f - a +1 great mace of protection (weapon) Armour a - a +0 robe (worn) b - a +0 pair of gloves of infusion (worn) Jewellery d - a ring of fire (worn) Scrolls c - 3 scrolls of identify {unknown} g - a scroll of silence {unknown} i - a scroll of revelation {unknown} j - a scroll of fog {unknown} Potions e - 3 potions of curing {unknown} h - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations * Level 4.3 Forgecraft * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Freeze Ice 88% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder is severely wounded. (Press . to maintain the ray.) The adder hisses angrily. The adder bites you. The ball python bites you. The ball python closely misses you. The adder closely misses you. The ball python bites you but does no damage. The ball python closely misses you. The searing ray misses the adder. The searing ray hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The ball python bites you but does no damage. The searing ray hits the adder! You kill the adder! The searing ray misses the adder. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel agile. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python closely misses you. The adder barely misses you. The searing ray hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #†# #......# #.. ##.!....# #.########.. ........# # .........). ........# #.#####....... ........# #.#....>...... ........###....#.####### ......SS.......#.# # #@######.#.# # #.#.#....#.# # #...#.####.# ###.#.# #.# ####.#.# #.# #....#.####.# #....)......# #......###..ß.# ###...## ... You could see an adder and a ball python. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ball pythons A bat (D:1) An endoplasm (D:1) 4 giant cockroaches 4 goblins (D:2) 3 hobgoblins 4 jackals 4 kobolds 4 quokkas 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NogeeEf the Djinni Conjurer began the quest for the Orb. 0 | D:1 | NogeeEf set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 108 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 440 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 440 | D:1 | Learned a level 1 spell: Freeze 1179 | D:2 | Reached XP level 4. HP: 7/31 MP: 0/0 1180 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring D:2: kennysheep_the_goblin_king, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Great mace | 3 | || 3 Cast: Magic Dart | 15 | || 15 Searing Ray | 26 | 1 || 27 Armour: Robe | 17 | 3 || 20 Dodge: Dodged | 17 | 3 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1179 | 1141 | 38 | 55 | 862 | 2 | 589.5 | Dungeon | 1179 | 1141 | 38 | 55 | 862 | 2 | 589.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 719 daAuts D:2: 460 daAuts