Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 8801983126363362016 4 Noire the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on Oct 9, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (179 turns). Noire the Conjurer (Draconian Conjurer) Turns: 179, Time: 00:01:48 Health: -1/14 AC: 5 Str: 9 XL: 1 Next: 50% Magic: 2/3 EV: 11 Int: 24 God: Gold: 13 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour c - a +0 cloak (worn) Jewellery b - a +6 ring of intelligence (left hand) Potions a - a potion of magic (quivered) Skills: + Level 0.2 Fighting + Level 1.9 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The quokka is lightly wounded. The bat hits you but does no damage. The bat completely misses you. The quokka barely misses you. The endoplasm barely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You completely miss the quokka. The quokka is lightly wounded. The bat hits you but does no damage. The quokka bites you. The ball python completely misses you. The ball python constricts you. The endoplasm hits you but does no damage. The quokka bites you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The quokka twitches its whiskers. The quokka bites you but does no damage. You escape the ball python's grasp. The bat completely misses you. The kobold closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. You kill the kobold! You hit the endoplasm but do no damage. You tail-slap the endoplasm, but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You punch the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ####### ###########....... #..@Jrb........... #.####J..#........ #................. #................. ##.###....#....... #....#........... ####.#>..#....... #.#...#....... # #.#...........## You could see 2 endoplasms, a quokka and a bat. Vanquished Creatures 2 kobolds (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Noire the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 179 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 38 Tailslap || 1 Punch || 1 Cast: Magic Dart || 1 Stab: Sleeping || 1 Armour: Skin || 44 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 178 | 83 | 95 | 0 | 0 | 1 | 178.0 | Dungeon | 178 | 83 | 95 | 0 | 0 | 1 | 178.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 178 daAuts