Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 14806373651921515521 113570 Noren the Fencer (level 16, -18/115 (125) HPs) Began as a Merfolk Alchemist on Sept 1, 2024. Was an Elder of Qazlal. Demolished by a spriggan berserker ... wielding a +1 quarterstaff of draining (30 damage) ... on level 4 of the Swamp. The game lasted 04:44:03 (25458 turns). Noren the Fencer (Merfolk Alchemist) Turns: 25458, Time: 04:44:03 HP: -18/115 (125) AC: 17 Str: 10 XL: 16 Next: 63% MP: 6/35 EV: 23 Int: 19 God: Qazlal [****..] Gold: 2104 SH: 5 Dex: 20 Spells: 8/38 levels left rFire . . . a - +4 triple sword (protect) rCold . . . (shield currently unavailable) rNeg . . . l - +3 leather armour {Will+} rPois . F - +2 helmet rElec . K - +1 cloak rCorr . o - +2 pair of gloves SInv . D - +1 pair of boots Will ++... n - amulet of faith Stlth ++ R - +5 ring of evasion HPRegen 0.39/turn e - +6 ring of intelligence MPRegen 0.24/turn %: repel missiles, faith @: slowed, studying 2 skills, lightly drained, invisible, very slow A: (nimble swimmer 2), mertail, dopey 1, high MP 1 a: Renounce Religion, Upheaval, Elemental Force You were on level 4 of the Swamp. You worshipped Qazlal. Qazlal was greatly pleased with you. You visited 5 branches of the dungeon, and saw 23 of its levels. You also visited: Bailey and Ice Cave. You collected 2200 gold pieces. You spent 96 gold pieces at shops. Inventory: Hand Weapons a - a +4 triple sword of protection (weapon) h - a +1 dagger of freezing i - a +2 short sword of electrocution k - a +3 long sword of venom V - a +1 scimitar of flaming Missiles s - 17 curare-tipped darts (quivered) x - a throwing net Armour l - a +3 leather armour of willpower (worn) o - a +2 pair of gloves (worn) D - a +1 pair of boots (worn) F - a +2 helmet (worn) H - an orb of energy K - a +1 cloak (worn) Magical Staves b - a staff of alchemy Jewellery e - a +6 ring of intelligence (right hand) m - a +4 ring of protection n - an amulet of faith (around neck) u - a ring of flight z - a ring of willpower R - a +5 ring of evasion (left hand) Wands f - a wand of polymorph (24) p - a wand of flame (63) y - a wand of warping (27) P - a wand of charming (4) U - a wand of light (20) Y - a wand of digging (5) Scrolls d - a scroll of fear v - 5 scrolls of immolation C - a scroll of revelation G - a scroll of vulnerability J - 5 scrolls of fog M - 3 scrolls of blinking N - 2 scrolls of noise O - 2 scrolls of teleportation W - 2 scrolls of silence X - 2 scrolls of poison Z - 6 scrolls of identify Potions c - 5 potions of resistance g - 4 potions of attraction j - 3 potions of lignification q - a potion of enlightenment r - 2 potions of berserk rage t - 3 potions of heal wounds w - a potion of ambrosia A - a potion of invisibility E - a potion of brilliance L - 2 potions of might S - 3 potions of curing T - 2 potions of haste Skills: + Level 11.2 Fighting + Level 0.3(10.4) Short Blades + Level 16.0 Long Blades + Level 0.3 Throwing + Level 5.2 Armour + Level 11.6 Dodging - Level 5.2 Stealth + Level 5.5 Shields + Level 0.9 Unarmed Combat + Level 11.9 Spellcasting + Level 5.4 Conjurations + Level 0.9 Summonings + Level 1.9 Necromancy + Level 3.5 Fire Magic + Level 4.6 Ice Magic + Level 3.7 Air Magic + Level 15.8 Alchemy + Level 9.3 Invocations + Level 0.2 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sticky Flame Fire/Alch 48% 2d9 1% 4 b - Summon Ice Beast Ice/Summ 21% N/A 8% 3 c - Sculpt Simulacrum Ice/Alch 25% N/A 19% 6 d - Mercury Vapours Alch/Air 96% N/A 1% 2 e - Olgreb's Toxic Radia Alch 64% N/A 1% 4 f - Sting Conj/Alch 100% 1d9 1% 1 g - Mephitic Cloud Conj/Alch/Air 43% N/A 1% 3 q - Fugue of the Fallen Necr 18% N/A 11% 3 t - Ignite Poison Fire/Alch 48% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 72% N/A 3% 1 Hailstorm Conj/Ice 30% 3d8 3% 3 Ensorcelled Hibernation Hex/Ice 40% N/A 4% 2 Summon Small Mammal Summ 56% N/A 5% 1 Sublimation of Blood Necr 18% N/A 5% 2 Apportation Tloc 22% N/A 9% 1 Vampiric Draining Necr 18% 2d7 11% 3 Summon Lightning Spire Summ/Air 20% 3d5 30% 4 Arcjolt Conj/Air 14% 1d24 32% 5 Vhi's Electric Charge Tloc/Air 36% N/A 36% 4 Martyr's Knell Necr/Summ 16% N/A 41% 4 Anguish Hex/Necr 7% N/A 47% 4 Curse of Agony Necr 18% N/A 69% 5 Plasma Beam Fire/Air 12% 2x1d23 95% 6 Death Channel Necr 9% N/A 99% 6 Permafrost Eruption Ice/Erth 10% 2x4d3 99% 6 Malign Gateway Summ/Tloc 6% N/A 100% 7 Ozocubu's Refrigeration Ice 14% 4d10 100% 7 Rimeblight Ice/Necr 11% 2d5 (prima100% 7 Summon Hydra Summ 7% N/A 100% 7 Discord Hex 5% N/A 100% 8 Maxwell's Capacitive Co Air 12% ∞ 100% 8 Summon Horrible Things Summ 7% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (5/5) D:11 Swamp (4/4) Lair:2 Spider (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (0/3) Orc:2 Bailey (visited) IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:9 ? Orc:2 =[(* Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are dopey. (Int -2) You have an increased reservoir of magic. (+10% MP) Message History * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The freezing wraith misses you. The freezing wraith completely misses you. A will-o-the-wisp comes into view. The polar bear misses you. x2 The polar bear claws you but does no damage. The polar bear is engulfed in freezing vapours. The polar bear completely misses you. The polar bear claws you. * * * LOW HITPOINT WARNING * * * The polar bear closely misses you. The spriggan berserker splashes around in the water. The freezing wraith completely misses you. The freezing wraith hits you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The polar bear is engulfed in freezing vapours. The polar bear closely misses you. The polar bear misses you. x2 The polar bear is engulfed in freezing vapours. The polar bear barely misses you. The polar bear closely misses you. The polar bear completely misses you. The spriggan berserker completely misses you. The polar bear is engulfed in freezing vapours. You block the polar bear's attack. The polar bear completely misses you. The polar bear misses you. The polar bear is engulfed in freezing vapours. The polar bear bites you! * * * LOW HITPOINT WARNING * * * The polar bear misses you. The polar bear closely misses you. Your swamp dragon simulacrum barely misses the polar bear. Your swamp dragon simulacrum claws the polar bear. Your swamp dragon simulacrum freezes the polar bear. The polar bear resists. Your swamp dragon simulacrum tramples the polar bear but does no damage. A swamp drake skeleton comes into view. The freezing wraith misses you. The freezing wraith completely misses you. The spriggan berserker hits you with a +1 quarterstaff of draining!! You die... ♣♣ ♣♣♣~♣ ♣♣♣.~~. ♣~.~~~~ ♣♣♣♣ ♣.~~~. ♣♣♣~~♣ ♣♣)~~.♣♣♣♣.~~.♣♣♣♣ ♣~.~~iZh.~.~~....♣♣ ♣~.~~~@W÷..~..~~.~♣ ♣.~~[~