Dungeon Crawl Stone Soup version 0.32-a0-1967-g9dd00976c5 (webtiles) character file. Game seed: 1300655183712964144 35 Nornya the Magician (level 3, -2/25 HPs) Began as a Djinni Hedge Wizard on Aug 3, 2024. Slain by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (18 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (1045 turns). Nornya the Magician(Djinni Hedge Wizard) Turns: 1045, Time: 00:02:42 Health: -2/25 AC: 2 Str: 9 XL: 3 Next: 52% Gold: 23 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + + a - +0 dagger (vamp) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec + d - scarf of the Stone Wall {+Inv, rElec rPois rF+++ Stlth-} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. You spent 50 gold pieces at shops. Inventory: Hand Weapons a - a +0 vampiric dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - the scarf of the Stone Wall (worn) {+Inv, rElec rPois rF+++ Stlth-} (You acquired it on level 1 of the Dungeon) rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth-: It makes you less stealthy. Scrolls e - a scroll of teleportation g - a scroll of poison Potions f - a potion of heal wounds h - a potion of mutation Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Call Imp Summ 36% N/A 4% 2 c - Grave Claw Necr 36% 2d9 4% 2 d - Mephitic Cloud Conj/Alch/Air 18% N/A 8% 3 e - Freeze Ice 72% 1d8 2% 1 B - Blink Tloc 36% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm! You kill the endoplasm! You take 1 damage, and have 24/25 hp. Found a stone staircase leading down. Health restored: 25 Terence the Veteran comes into view. He is wielding the +7 Throatcutter {drain, coup de grace}. Found a dagger and 6 stones. Terence shouts! Terence screams, "I fought strong elephant-riders! You're not strong!" A ribbon worm comes into view. Found 2 javelins. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a +0 chain mail You freeze Terence. Terence is moderately wounded. Terence closely misses you. An endoplasm comes into view. You take 1 damage, and have 24/25 hp. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a +0 chain mail (moderately wounded) You freeze Terence. Terence is severely wounded. Terence hits you with the +7 Throatcutter. You take 6 damage, and have 18/25 hp. MASSIVE DAMAGE!! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence hits you with the +7 Throatcutter!! Ouch! That really hurt! You die... Terence says, "And stay out!" .#........# .(.......# # #.#......# #.##.#..#...# ##.J..w......# .....5.......# ..)........# (.....@@.!.# .. .. ......##.###### ##. ... ............#.. #..#... ............#.# #.#..# ............#.# #...# ............#.#####..# ......####..........# ##### ###..###...### ##.# #.#...# You could see Terence, a ribbon worm, an endoplasm (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 4 endoplasms 4 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A ball python (D:2) 3 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 10 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nornya the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Nornya set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 220 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 383 | D:1 | Found a faded altar of an unknown god. 464 | D:1 | Identified a scroll of acquirement 464 | D:1 | Acquired the scarf of the Stone Wall {+Inv, rElec rPois | rF+++ Stlth-} 608 | D:1 | Found Riucor's Distillery. 617 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 617 | D:1 | Learned a level 1 spell: Freeze 682 | D:1 | Bought a potion of heal wounds for 50 gold pieces 1040 | D:2 | Noticed Terence 1045 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_petra, minmay_rat_gold_closets D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 63 Cast: Magic Dart || 25 Freeze || 15 Call Imp || 1 Use: Scroll || 6 Armour: Robe || 46 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1044 | 1023 | 21 | 0 | 824 | 2 | 522.0 | Dungeon | 1044 | 1023 | 21 | 0 | 824 | 2 | 522.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 953 daAuts D:2: 91 daAuts