Dungeon Crawl Stone Soup version 0.33-a0-52-g7029d3762f (webtiles) character file. Game seed: 2066723919990183087 2 Nornya the Grave Robber (level 1, 0/13 HPs) Began as a Coglin Necromancer on Sept 8, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (138 turns). Nornya the Grave Robber (Coglin Necromancer) Turns: 138, Time: 00:00:24 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . a - +0 dagger {Fatehjeet} rCold . . . d - +0 dagger {Sunngifu} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: very slightly contaminated A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Fatehjeet} d - a +0 dagger (offhand) {Sunngifu} Armour b - a +0 robe (worn) Potions c - a potion of magic e - a potion of heal wounds {unknown} f - 2 potions of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth * Level 1.9 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (chance to affect: 63%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you. The bat hits you but does no damage. The hobgoblin misses you. You take 1 damage, and have 9/13 hp. You now have 0/3 mp. A jackal comes into view. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barks! You hit the bat with your +0 dagger. The bat is severely wounded. You barely miss the bat with your +0 dagger. You hear a bark! The bat barely misses you. The hobgoblin hits you but does no damage. The bat hits you but does no damage. The jackal bites you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/13 hp. MASSIVE DAMAGE!! The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/13 hp. The bat barely misses you. The jackal attacks as it pursues you! The jackal misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/13 hp. A jackal comes into view. The jackal bites you. You die... #..###### ........# ### ##h......# ...#........# ####.#........# . #.....g.......# .. #.##.#b....#### .... ## #.#h###.# .....#.. #.#@# # .....#.########.#.# ....##.##.....#.#.# .................># .....#.##.###.....# .....#.##.#######.# .................... ....##........###.### .....###...##...... You could see 2 jackals, a hobgoblin and a bat. Vanquished Creatures A frilled lizard (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nornya the Coglin Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, nicolae_nh_oracle_at_delphi Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Soul Splinter || 4 Armour: Robe || 13 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 138 | 0 | 0 | 99 | 1 | 138.0 | Dungeon | 138 | 138 | 0 | 0 | 99 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts