Dungeon Sprint DCSS version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 6579713257874088566 0 NotBatman the Shield-Bearer (level 1, -1/18 HPs) Began as a Formicid Fighter on Mar 13, 2025. Slain by a merfolk siren ... wielding a +0 spear (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (9 turns). NotBatman the Shield-Bearer (Formicid Fighter) Turns: 9, Time: 00:00:07 Health: -1/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 3.2 Armour + Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. You open the door. 4 weeping skulls come into view. The weeping skull gives a chilling moan. x3 As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! The weeping skull releases gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. Found 243 gold pieces. The weeping skull releases gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. You open the door. 4 scorpions come into view. The merfolk siren hits you but does no damage. The weeping skull unleashes gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. You block the weeping skull's attack. You completely miss the weeping skull. You hit the weeping skull but do no damage. The merfolk siren hits you but does no damage. The weeping skull releases gushing sobs. The wave of grief passes through you. The weeping skull touches you! The scorpion is engulfed in excruciating misery. The scorpion barely misses you. You take 7 damage, and have 11/18 hp. MASSIVE DAMAGE!! You hit the weeping skull. The weeping skull is lightly damaged. You barely miss the scorpion. You hit the weeping skull. The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! You die... {## ## { ##. °## °° °° # z#. ##. #°# #...##z## { #$m.zz+ #...##@## { ##. #s# # s#s .. s. ### ### { You could see a merfolk siren, 4 weeping skulls and 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | NotBatman the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Noticed a weeping skull 3 | D | Noticed a weeping skull 3 | D | Noticed a weeping skull 3 | D | Noticed a weeping skull 5 | D | Noticed a merfolk siren 7 | D | Noticed a scorpion 7 | D | Noticed a scorpion 7 | D | Noticed a scorpion 7 | D | Noticed a scorpion 9 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: War axe || 2 Armour: Scale mail || 4 Dodge: Dodged || 1 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts